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@loaders.gl/i3s

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import { TypedArray } from '@loaders.gl/schema'; type Attribute = string[] | TypedArray | null; export type I3STileAttributes = Record<string, Attribute>; /** * Get particular tile and creates attribute object inside. * @param arrayBuffer * @param {Object} options * @returns {Promise<object>} */ export declare function parseI3STileAttribute(arrayBuffer: ArrayBuffer, options: any): I3STileAttributes; export {}; //# sourceMappingURL=parse-i3s-attribute.d.ts.map