@loaders.gl/draco
Version:
Framework-independent loader and writer for Draco compressed meshes and point clouds
6 lines • 300 B
JavaScript
// Polyfills increases the bundle size significantly. Use it for NodeJS worker only
import '@loaders.gl/polyfills';
import { createLoaderWorker } from '@loaders.gl/loader-utils';
import { DracoLoader } from "../index.js";
createLoaderWorker(DracoLoader);
//# sourceMappingURL=draco-worker-node.js.map