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@loaders.gl/core

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Framework-independent loaders for 3D graphics formats

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const isBrowser = typeof process !== 'object' || String(process) !== '[object process]' || process.browser; const globals = { self: typeof self !== 'undefined' && self, window: typeof window !== 'undefined' && window, global: typeof global !== 'undefined' && global, document: typeof document !== 'undefined' && document }; const self_ = globals.self || globals.window || globals.global; const window_ = globals.window || globals.self || globals.global; const global_ = globals.global || globals.self || globals.window; const document_ = globals.document || {}; export { isBrowser, self_ as self, window_ as window, global_ as global, document_ as document }; const matches = typeof process !== 'undefined' && process.version && process.version.match(/v([0-9]*)/); export const nodeVersion = matches && parseFloat(matches[1]) || 0; //# sourceMappingURL=globals.js.map