@loaders.gl/3d-tiles
Version:
3D Tiles, an open standard for streaming massive heterogeneous 3D geospatial datasets.
67 lines (52 loc) • 2.19 kB
text/typescript
// loaders.gl
// SPDX-License-Identifier: MIT AND Apache-2.0
// Copyright vis.gl contributors
// This file is derived from the Cesium code base under Apache 2 license
// See LICENSE.md and https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md
import {MAGIC_ARRAY} from '../constants';
import {encode3DTileHeader, encode3DTileByteLength} from './helpers/encode-3d-tile-header';
import {
padStringToByteAlignment,
copyStringToDataView,
copyBinaryToDataView
} from '@loaders.gl/loader-utils';
const DEFAULT_FEATURE_TABLE_JSON = {
POINTS_LENGTH: 1,
POSITIONS: {
byteOffset: 0
}
};
export function encodePointCloud3DTile(tile, dataView, byteOffset, options) {
const {featureTableJson = DEFAULT_FEATURE_TABLE_JSON} = tile;
let featureTableJsonString = JSON.stringify(featureTableJson);
featureTableJsonString = padStringToByteAlignment(featureTableJsonString, 4);
const {featureTableJsonByteLength = featureTableJsonString.length} = tile;
const featureTableBinary = new ArrayBuffer(12); // Enough space to hold 3 floats
const featureTableBinaryByteLength = featureTableBinary.byteLength;
// Add default magic for this tile type
tile = {magic: MAGIC_ARRAY.POINT_CLOUD, ...tile};
const byteOffsetStart = byteOffset;
byteOffset += encode3DTileHeader(tile, dataView, 0);
if (dataView) {
dataView.setUint32(byteOffset + 0, featureTableJsonByteLength, true); // featureTableJsonByteLength
dataView.setUint32(byteOffset + 4, featureTableBinaryByteLength, true); // featureTableBinaryByteLength
dataView.setUint32(byteOffset + 8, 0, true); // batchTableJsonByteLength
dataView.setUint32(byteOffset + 12, 0, true); // batchTableBinaryByteLength
}
byteOffset += 16;
byteOffset += copyStringToDataView(
dataView,
byteOffset,
featureTableJsonString,
featureTableJsonByteLength
);
byteOffset += copyBinaryToDataView(
dataView,
byteOffset,
featureTableBinary,
featureTableBinaryByteLength
);
// Go "back" and rewrite the tile's `byteLength` now that we know the value
encode3DTileByteLength(dataView, byteOffsetStart, byteOffset - byteOffsetStart);
return byteOffset;
}