@litecanvas/utils
Version:
Utilities to help build litecanvas games
2 lines (1 loc) • 560 B
JavaScript
(()=>{var u=Object.defineProperty;var p=(t,o)=>{for(var e in o)u(t,e,{get:o[e],enumerable:!0})};window.utils=window.utils||{};window.utils.global=(t=!0)=>{for(let o in window.utils)o!=="global"&&(t||globalThis[o]===void 0)&&(globalThis[o]=window.utils[o])};var r={};p(r,{lower:()=>d,lpad:()=>l,rpad:()=>a,score:()=>s,upper:()=>i});var a=(t,o,e="0")=>(t+"").padEnd(o,e);var l=(t,o,e="0")=>(t+"").padStart(o,e);var i=t=>(t+"").toUpperCase();var d=t=>(t+"").toLowerCase();var s=(t,o=6)=>(t+"").padStart(o,"0");window.utils=Object.assign(window.utils||{},r);})();