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@litecanvas/utils

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Utilities to help build litecanvas games

22 lines (20 loc) 595 B
import "litecanvas" /** * Tint a image with a color and optional opacity. * * @param {HTMLImageElement|HTMLCanvasElement|OffscreenCanvas} img * @param {number} color * @param {number} [opacity=1] * @param {LitecanvasInstance} [engine] */ export default (img, color, opacity = 1, engine = globalThis) => { return engine.paint(img.width, img.height, (ctx) => { engine.push() engine.alpha(opacity) engine.rectfill(0, 0, img.width, img.height, color) ctx.globalCompositeOperation = "destination-atop" engine.alpha(1) engine.image(0, 0, img) engine.pop() }) }