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@litecanvas/utils

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Utilities to help build litecanvas games

24 lines (21 loc) 931 B
import assert from "../debug/assert" /** * Check a collision between two circles * * @param {number} x1 first circle position X * @param {number} y1 first circle position Y * @param {number} r1 first circle position radius * @param {number} x2 second circle position X * @param {number} y2 second circle position Y * @param {number} r2 second circle position radius * @returns {boolean} */ export default (x1, y1, r1, x2, y2, r2) => { DEV: assert(isFinite(x1), "colcirc: 1st param must be a number") DEV: assert(isFinite(y1), "colcirc: 2nd param must be a number") DEV: assert(isFinite(r1), "colcirc: 3rd param must be a number") DEV: assert(isFinite(x2), "colcirc: 4th param must be a number") DEV: assert(isFinite(y2), "colcirc: 5th param must be a number") DEV: assert(isFinite(r2), "colcirc: 6th param must be a number") return (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1) <= (r1 + r2) * (r1 + r2) }