@liquidautumn/react-google-maps
Version:
React.js Google Maps integration component
75 lines (59 loc) • 2.24 kB
JavaScript
import {
default as React,
PropTypes,
Component,
Children,
} from "react";
import { default as SkeletonEventList } from "../eventLists/SkeletonEventList";
import { default as eventHandlerCreator } from "../utils/eventHandlerCreator";
import { default as defaultPropsCreator } from "../utils/defaultPropsCreator";
import { default as composeOptions } from "../utils/composeOptions";
import { default as componentLifecycleDecorator } from "../utils/componentLifecycleDecorator";
import { default as GoogleMapHolder } from "./GoogleMapHolder";
export const skeletonControlledPropTypes = {
// NOTICE!!!!!!
//
// Only expose those with getters & setters in the table as controlled props.
//
// [].map.call($0.querySelectorAll("tr>td>code"), function(it){ return it.textContent; }).filter(function(it){ return it.match(/^set/) && !it.match(/^setMap/); })
//
// https://developers.google.com/maps/documentation/javascript/3.exp/reference
animation: PropTypes.any,
};
export const skeletonDefaultPropTypes = defaultPropsCreator(skeletonControlledPropTypes);
const skeletonUpdaters = {
animation(animation, component) { component.getSkeleton().setAnimation(animation); },
};
const { eventPropTypes, registerEvents } = eventHandlerCreator(SkeletonEventList);
export const skeletonEventPropTypes = eventPropTypes;
({
registerEvents,
instanceMethodName: `getSkeleton`,
updaters: skeletonUpdaters,
})
export default class SkeletonCreator extends Component {
static propTypes = {
mapHolderRef: PropTypes.instanceOf(GoogleMapHolder).isRequired,
skeleton: PropTypes.object.isRequired,
}
static _createSkeleton(skeletonProps) {
const { mapHolderRef } = skeletonProps;
// https://developers.google.com/maps/documentation/javascript/3.exp/reference
const skeleton = new google.maps.Skeleton(composeOptions(skeletonProps, skeletonControlledPropTypes));
skeleton.setMap(mapHolderRef.getMap());
return skeleton;
}
getSkeleton() {
return this.props.skeleton;
}
render() {
const { children } = this.props;
if (Children.count(children) > 0) {
return (
<div>{children}</div>
);
} else {
return (<noscript />);
}
}
}