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@lion/ui

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A package of extendable web components

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--- parts: - Overview - Singleton Manager - Tools title: 'Singleton Manager: Overview' eleventyNavigation: key: Tools >> Singleton Manager >> Overview title: Overview order: 10 parent: Tools >> Singleton Manager --- # Tools >> Singleton Manager >> Overview ||10 A singleton manager provides a way to make sure a singleton instance loaded from multiple file locations stays a singleton. Primarily useful if two major version of a package with a singleton is used. ## Installation ```bash npm i --save singleton-manager ``` ⚠️ You need to make SURE that only ONE version of `singleton-manager` is installed. For how see [Non Goals](https://github.com/ing-bank/lion/blob/4c077fbf1de58ec799dd263ebe7d94dfef1262c0/docs/fundamentals/tools/singleton-manager/#non-goals). ### Example Singleton Users Use the same singleton for both versions (as we don't use any of the breaking features) ```js // managed-my-singleton.js import { singletonManager } from 'singleton-manager'; import { mySingleton } from 'my-singleton'; // is available as 1.x and 2.x via node resolution singletonManager.set('my-singleton::index.js::1.x', mySingleton); singletonManager.set('my-singleton::index.js::2.x', mySingleton); ``` OR create a special compatible version of the singleton ```js // managed-my-singleton.js import { singletonManager } from 'singleton-manager'; import { MySingleton } from 'my-singleton'; // is available as 1.x and 2.x via node resolution class CompatibleSingleton extends MySingleton { // add forward or backward compatibility code } const compatibleSingleton = new CompatibleSingleton(); singletonManager.set('my-singleton::index.js::1.x', compatibleSingleton); singletonManager.set('my-singleton::index.js::2.x', compatibleSingleton); ``` AND in you App then you need to load the above code BEFORE loading the singleton or any feature using it. ```js import './managed-my-singleton.js'; import { mySingleton } from 'my-singleton'; // will no always be what is "defined" in managed-my-singleton.js ``` ### Warning Overriding version is an App level concern hence components or "features" are not allowed to use it. If you try to call it multiple times for the same key then it will be ignored. ```js // on app level singletonManager.set('my-singleton/index.js::1.x', compatibleSingleton); // somewhere in a dependency singletonManager.set('my-singleton/index.js::1.x', otherSingleton); // .get('my-singleton/index.js::1.x') will always return the first set value // e.g. the app can set it and no one can later override it ``` ### Example Singleton Maintainers If you are a maintainer of a singleton be sure to check if a singleton manager version is set. If that is the case return it instead of your default instance. It could look something like this: ```js // my-singleton.js import { singletonManager } from 'singleton-manager'; import { MySingleton } from './src/MySingleton.js'; export const overlays = singletonManager.get('my-singleton/my-singleton.js::1.x') || new MySingleton(); ``` ## Convention Singleton Key The key for a singleton needs to be "unique" for the package. Hence the following convention helps maintaining this. As a key use the `<package>::<unique-variable>::<semver-range>`. Examples Do: - `overlays::overlays::1.x` - instance created in index.js - `@scope/overlays::overlays::1.x` - with scope - `overlays::overlays::1.x` - version 1.x.x (> 1.0.0 you do 1.x, 2.x) - `overlays::overlays::2.x` - version 2.x.x (> 1.0.0 you do 1.x, 2.x) - `overlays::overlays::0.10.x` - version 0.10.x (< 1.0.0 you do 0.1.x, 0.2.x) Examples Don't: - `overlays` - too generic - `overlays::overlays` - you should include a version - `overlays::1.x` - you should include a package name & unique var - `./index.js::1.x` - it should start with a package name --- ## Singleton Manager Rationale We have an app with 2 pages. - page-a uses overlays 1.x - page-b uses overlays 2.x (gets installed nested) ```markdown my-app (node_modules) ├── overlays (1.x) ├── page-a │ └── page-a.js └── page-b ├── node_modules │ └── overlays (2.x) └── page-b.js ``` The tough part in this case is the OverlaysManager within the overlays package as it needs to be a singleton. It starts of simplified like this ```js export class OverlaysManager { name = 'OverlayManager 1.x'; blockBody = false; constructor() { this._setupBlocker(); } _setupBlocker() { /* ... */ } block() { this.blockBody = true; // ... } unBlock() { this.blockBody = false; // ... } } ``` ## Example A (fail) See it "fail" e.g. 2 separate OverlaysManager are at work and are "fighting" over the way to block the body. ```bash npm run start:fail ``` Steps to reproduce: 1. Page A click on block 2. Page B => "Blocked: false" (even when hitting the refresh button) ➡️ See [it on the example page](https://github.com/ing-bank/lion/blob/4c077fbf1de58ec799dd263ebe7d94dfef1262c0/docs/fundamentals/tools/singleton-manager/example-fail/index.md). <br> ➡️ See [the code](https://github.com/ing-bank/lion/tree/master/docs/fundamentals/tools/singleton-manager/example-fail/demo-app.js). --- ## Example B (singleton manager) The breaking change in `OverlayManager` was renaming of 2 function (which has been deprecated before). - `block()` => `blockingBody()` - `unBlock()` => `unBlockingBody()` knowing that we can create a Manager that is compatible with both via ```js import { OverlaysManager } from 'overlays'; class CompatibleOverlaysManager extends OverlaysManager { blockingBody() { this.block(); } unBlockingBody() { this.unBlock(); } } ``` all that is left is a to "override" the default instance of the "users" ```js import { singletonManager } from 'singleton-manager'; const compatibleOverlaysManager = new CompatibleOverlaysManager(); singletonManager.set('overlays::overlays::1.x', compatibleOverlaysManager); singletonManager.set('overlays::overlays::2.x', compatibleOverlaysManager); ``` See it in action ```bash npm run start:singleton ``` ➡️ See [it on the example page](https://github.com/ing-bank/lion/blob/4c077fbf1de58ec799dd263ebe7d94dfef1262c0/docs/fundamentals/tools/singleton-manager/example-success/index.md). <br> ➡️ See [the code](https://github.com/ing-bank/lion/tree/master/docs/fundamentals/tools/singleton-manager/example-success/demo-app.js). --- ## Example C (singleton and complex patching on app level) The breaking change in `OverlayManager` was converting a property to a function and a rename of a function. - `blockBody` => `_blockBody` - `block()` => `blockBody()` - `unBlock()` => `unBlockBody()` e.g. what is impossible to make compatible with a single instance is to have `blockBody` act as a property for 1.x and as a function `blockBody()` for 2.x. So how do we solve it then? We will make 2 separate instances of the `OverlayManager`. ```js compatibleManager1 = new CompatibleManager1(); // 1.x compatibleManager2 = new CompatibleManager2(); // 2.x console.log(typeof compatibleManager1.blockBody); // Boolean console.log(typeof compatibleManager2.blockBody); // Function // and override singletonManager.set('overlays::overlays::1.x', compatibleManager1); singletonManager.set('overlays::overlays::2.x', compatibleManager2); ``` and they are "compatible" to each other because they sync the important data to each other. e.g. even though there are 2 instances there is only `one` dom element inserted which both can write to. When syncing data only the initiator will update the dom. This makes sure even though functions and data is separate it will be always consistent. See it in action ```bash npm run start:singleton-complex ``` ➡️ See [it on the example page](https://github.com/ing-bank/lion/blob/4c077fbf1de58ec799dd263ebe7d94dfef1262c0/docs/fundamentals/tools/singleton-manager/example-complex/index.md). <br> ➡️ See [the code](https://github.com/ing-bank/lion/tree/master/docs/fundamentals/tools/singleton-manager/example-complex/demo-app.js). --- ## How does it work? As a user you can override what the import of `overlays/instance.js` provides. You do this via a singletonManager and a "magic" string. - Reason be that you can target ranges of versions ```js singletonManager.set('overlays::overlays::1.x', compatibleManager1); singletonManager.set('overlays::overlays::2.x', compatibleManager2); ``` ### Potential Improvements Potentially we could have "range", "exacts version" and symbol for unique filename. So you can override with increasing specificity. If you have a use case for that please open an issue. ## Non Goals Making sure that there are only 2 major versions of a specific packages. npm is not meant to handle it - and it never will ```markdown my-app ├─┬ feat-a@x │ └── foo@2.x ├─┬ feat-a@x │ └── foo@2.x └── foo@1.x ``` Dedupe works by moving dependencies up the tree ```markdown // this app my-app my-app/node_modules/feat-a/node_modules/foo my-app/node_modules/foo // can become if versions match my-app my-app/node_modules/foo ``` in there `feat-a` will grab the version of it's "parent" because of the node resolution system. If however the versions do not match or there is no "common" folder to move it up to then it needs to be "duplicated" by npm/yarn. Only by using a more controlled way like - [import-maps](https://github.com/WICG/import-maps) - [yarn resolutions](https://classic.yarnpkg.com/en/docs/selective-version-resolutions/) you can "hard" code it to the same versions.