@lightningtv/renderer
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Lightning 3 Renderer
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text/typescript
/*
* If not stated otherwise in this file or this component's LICENSE file the
* following copyright and licenses apply:
*
* Copyright 2023 Comcast Cable Communications Management, LLC.
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { CoreTextureManager } from '../CoreTextureManager.js';
import { Texture, TextureType, type TextureData } from './Texture.js';
import {
isCompressedTextureContainer,
loadCompressedTexture,
} from '../lib/textureCompression.js';
import { convertUrlToAbsolute, isBase64Image } from '../lib/utils.js';
import { isSvgImage, loadSvg } from '../lib/textureSvg.js';
import { fetchJson } from '../text-rendering/font-face-types/utils.js';
/**
* Properties of the {@link ImageTexture}
*/
export interface ImageTextureProps {
/**
* Source URL or ImageData for the image to be used as a texture.
*
* @remarks
* The ImageData type is currently only supported internally. End users should
* only set this property to a URL string.
*
* @default ''
*/
src?: string | ImageData | (() => ImageData | null);
/**
* Whether to premultiply the alpha channel into the color channels of the
* image.
*
* @remarks
* Generally this should be set to `true` (the default). However, if the
* texture's associated Shader expects straight (non-premultiplied) colors,
* this should be set to `false`.
*
* @default true
*/
premultiplyAlpha?: boolean | null;
/**
* `ImageData` textures are not cached unless a `key` is provided
*/
key?: string | null;
/**
* Width of the image to be used as a texture. If not provided, the image's
* natural width will be used.
*/
width?: number | null;
/**
* Height of the image to be used as a texture. If not provided, the image's
* natural height will be used.
*/
height?: number | null;
/**
* Type, indicate an image type for overriding type detection
*
* @default null
*/
type?: 'regular' | 'compressed' | 'svg' | null;
/**
* The width of the rectangle from which the ImageBitmap will be extracted. This value
* can be negative. Only works when createImageBitmap is supported on the browser.
*
* @default null
*/
sw?: number | null;
/**
* The height of the rectangle from which the ImageBitmap will be extracted. This value
* can be negative. Only works when createImageBitmap is supported on the browser.
*
* @default null
*/
sh?: number | null;
/**
* The y coordinate of the reference point of the rectangle from which the ImageBitmap
* will be extracted. Only used when `sw` and `sh` are provided. And only works when
* createImageBitmap is available.
*
* @default null
*/
sx?: number | null;
/**
* The x coordinate of the reference point of the rectangle from which the
* ImageBitmap will be extracted. Only used when source `sw` width and `sh` height
* are provided. Only works when createImageBitmap is supported on the browser.
*
* @default null
*/
sy?: number | null;
}
/**
* Texture consisting of an image loaded from a URL
*
* @remarks
* The ImageTexture's {@link ImageTextureProps.src} prop defines the image URL
* to be downloaded.
*
* By default, the texture's alpha values will be premultiplied into its color
* values which is generally the desired setting before they are sent to the
* texture's associated {@link Shader}. However, in special cases you may want
* the Shader to receive straight (non-premultiplied) values. In that case you
* can disable the default behavior by setting the
* {@link ImageTextureProps.premultiplyAlpha} prop to `false`.
*/
export class ImageTexture extends Texture {
public props: Required<ImageTextureProps>;
public override type: TextureType = TextureType.image;
constructor(txManager: CoreTextureManager, props: ImageTextureProps) {
super(txManager);
this.props = ImageTexture.resolveDefaults(props);
}
hasAlphaChannel(mimeType: string) {
return mimeType.indexOf('image/png') !== -1;
}
async loadImageFallback(src: string, hasAlpha: boolean) {
const img = new Image();
if (isBase64Image(src) === false) {
img.crossOrigin = 'anonymous';
}
return new Promise<{ data: HTMLImageElement; premultiplyAlpha: boolean }>(
(resolve) => {
img.onload = () => {
resolve({ data: img, premultiplyAlpha: hasAlpha });
};
img.onerror = () => {
console.warn('Image loading failed, returning fallback object.');
resolve({ data: img, premultiplyAlpha: hasAlpha });
};
img.src = src;
},
);
}
async createImageBitmap(
blob: Blob,
premultiplyAlpha: boolean | null,
sx: number | null,
sy: number | null,
sw: number | null,
sh: number | null,
): Promise<{
data: ImageBitmap | HTMLImageElement;
premultiplyAlpha: boolean;
}> {
const hasAlphaChannel = premultiplyAlpha ?? blob.type.includes('image/png');
const imageBitmapSupported = this.txManager.imageBitmapSupported;
if (imageBitmapSupported.full === true && sw !== null && sh !== null) {
// createImageBitmap with crop
const bitmap = await createImageBitmap(blob, sx || 0, sy || 0, sw, sh, {
premultiplyAlpha: hasAlphaChannel ? 'premultiply' : 'none',
colorSpaceConversion: 'none',
imageOrientation: 'none',
});
return { data: bitmap, premultiplyAlpha: hasAlphaChannel };
} else if (imageBitmapSupported.basic === true) {
// basic createImageBitmap without options or crop
// this is supported for Chrome v50 to v52/54 that doesn't support options
return {
data: await createImageBitmap(blob),
premultiplyAlpha: hasAlphaChannel,
};
}
// default createImageBitmap without crop but with options
const bitmap = await createImageBitmap(blob, {
premultiplyAlpha: hasAlphaChannel ? 'premultiply' : 'none',
colorSpaceConversion: 'none',
imageOrientation: 'none',
});
return { data: bitmap, premultiplyAlpha: hasAlphaChannel };
}
async loadImage(src: string) {
const { premultiplyAlpha, sx, sy, sw, sh } = this.props;
if (this.txManager.hasCreateImageBitmap === true) {
if (
isBase64Image(src) === false &&
this.txManager.hasWorker === true &&
this.txManager.imageWorkerManager !== null
) {
return this.txManager.imageWorkerManager.getImage(
src,
premultiplyAlpha,
sx,
sy,
sw,
sh,
);
}
const blob = await fetchJson(src, 'blob').then(
(response) => response as Blob,
);
return this.createImageBitmap(blob, premultiplyAlpha, sx, sy, sw, sh);
}
return this.loadImageFallback(src, premultiplyAlpha ?? true);
}
override async getTextureSource(): Promise<TextureData> {
let resp;
try {
resp = await this.determineImageTypeAndLoadImage();
} catch (e) {
this.setState('failed', e as Error);
return {
data: null,
};
}
if (resp.data === null) {
this.setState('failed', Error('ImageTexture: No image data'));
return {
data: null,
};
}
let width, height;
// check if resp.data is typeof Uint8ClampedArray else
// use resp.data.width and resp.data.height
if (resp.data instanceof Uint8Array) {
width = this.props.width ?? 0;
height = this.props.height ?? 0;
} else {
width = resp.data?.width ?? (this.props.width || 0);
height = resp.data?.height ?? (this.props.height || 0);
}
// we're loaded!
this.setState('fetched', {
width,
height,
});
return {
data: resp.data,
premultiplyAlpha: this.props.premultiplyAlpha ?? true,
};
}
determineImageTypeAndLoadImage() {
const { src, premultiplyAlpha, type } = this.props;
if (src === null) {
return {
data: null,
};
}
if (typeof src !== 'string') {
if (src instanceof ImageData) {
return {
data: src,
premultiplyAlpha,
};
}
return {
data: src(),
premultiplyAlpha,
};
}
const absoluteSrc = convertUrlToAbsolute(src);
if (type === 'regular') {
return this.loadImage(absoluteSrc);
}
if (type === 'svg') {
return loadSvg(
absoluteSrc,
this.props.width,
this.props.height,
this.props.sx,
this.props.sy,
this.props.sw,
this.props.sh,
);
}
if (isSvgImage(src) === true) {
return loadSvg(
absoluteSrc,
this.props.width,
this.props.height,
this.props.sx,
this.props.sy,
this.props.sw,
this.props.sh,
);
}
if (type === 'compressed') {
return loadCompressedTexture(absoluteSrc);
}
if (isCompressedTextureContainer(src) === true) {
return loadCompressedTexture(absoluteSrc);
}
// default
return this.loadImage(absoluteSrc);
}
/**
* Generates a cache key for the ImageTexture based on the provided props.
* @param props - The props used to generate the cache key.
* @returns The cache key as a string, or `false` if the key cannot be generated.
*/
static override makeCacheKey(props: ImageTextureProps): string | false {
const resolvedProps = ImageTexture.resolveDefaults(props);
// Only cache key-able textures; prioritise key
const key = resolvedProps.key || resolvedProps.src;
if (typeof key !== 'string') {
return false;
}
// if we have source dimensions, cache the texture separately
let dimensionProps = '';
if (resolvedProps.sh !== null && resolvedProps.sw !== null) {
dimensionProps += ',';
dimensionProps += resolvedProps.sx ?? '';
dimensionProps += resolvedProps.sy ?? '';
dimensionProps += resolvedProps.sw || '';
dimensionProps += resolvedProps.sh || '';
}
return `ImageTexture,${key},${
resolvedProps.premultiplyAlpha ?? 'true'
}${dimensionProps}`;
}
static override resolveDefaults(
props: ImageTextureProps,
): Required<ImageTextureProps> {
return {
src: props.src ?? '',
premultiplyAlpha: props.premultiplyAlpha ?? true, // null,
key: props.key ?? null,
type: props.type ?? null,
width: props.width ?? null,
height: props.height ?? null,
sx: props.sx ?? null,
sy: props.sy ?? null,
sw: props.sw ?? null,
sh: props.sh ?? null,
};
}
static z$__type__Props: ImageTextureProps;
}