@lightningtv/renderer
Version:
Lightning 3 Renderer
99 lines (95 loc) • 2.43 kB
text/typescript
/*
* Copyright 2023 Comcast Cable Communications Management, LLC
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
* SPDX-License-Identifier: Apache-2.0
*/
import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
import { validateArrayLength4 } from './shaderUtils.js';
/**
* Properties of the {@link RoundedRectangle} shader
*/
export interface RoundedProps {
/**
* Corner radius, in pixels, to cut out of the corners
*
* @defaultValue 0
*/
radius: number | number[];
/**
* sets top-left corner
*/
'top-left': number;
/**
* sets top-right corner
*/
'top-right': number;
/**
* sets bottom-right corner
*/
'bottom-right': number;
/**
* sets bottom-left corner
*/
'bottom-left': number;
}
export const RoundedTemplate: CoreShaderType<RoundedProps> = {
props: {
radius: {
default: [0, 0, 0, 0],
resolve(value) {
if (value !== undefined) {
return validateArrayLength4(value);
}
return ([] as number[]).concat(this.default);
},
},
'top-left': {
default: 0,
set(value, props) {
(props.radius as Vec4)[0] = value;
},
get(props) {
return (props.radius as Vec4)[0];
},
},
'top-right': {
default: 0,
set(value, props) {
(props.radius as Vec4)[1] = value;
},
get(props) {
return (props.radius as Vec4)[1];
},
},
'bottom-right': {
default: 0,
set(value, props) {
(props.radius as Vec4)[2] = value;
},
get(props) {
return (props.radius as Vec4)[2];
},
},
'bottom-left': {
default: 0,
set(value, props) {
(props.radius as Vec4)[3] = value;
},
get(props) {
return (props.radius as Vec4)[3];
},
},
},
};