@lightningtv/renderer
Version:
Lightning 3 Renderer
65 lines (56 loc) • 1.76 kB
text/typescript
/*
* If not stated otherwise in this file or this component's LICENSE file the
* following copyright and licenses apply:
*
* Copyright 2023 Comcast Cable Communications Management, LLC.
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { Stage } from './Stage.js';
/**
* Platform render loop initiator
*/
export const startLoop = (stage: Stage) => {
let isIdle = false;
const runLoop = () => {
stage.updateFrameTime();
stage.updateAnimations();
if (!stage.hasSceneUpdates()) {
// We still need to calculate the fps else it looks like the app is frozen
stage.calculateFps();
setTimeout(runLoop, 16.666666666666668);
if (!isIdle) {
stage.shManager.cleanup();
stage.eventBus.emit('idle');
isIdle = true;
}
if (stage.txMemManager.checkCleanup() === true) {
stage.txMemManager.cleanup(false);
}
stage.flushFrameEvents();
return;
}
isIdle = false;
stage.drawFrame();
stage.flushFrameEvents();
requestAnimationFrame(runLoop);
};
requestAnimationFrame(runLoop);
};
/**
* Return unix timestamp
* @return {number}
*/
export const getTimeStamp = () => {
return performance ? performance.now() : Date.now();
};