UNPKG

@lightningtv/renderer

Version:
14 lines (13 loc) 459 B
/** * Number of floating point numbers that represent a single glyph in the SDF vertex buffer. * * @remarks * The vertex buffer contains: * - 6 vertex positions * - 6 texture coordinates * - = 12 positions/coordinates per glyph * * Each vertex position and texture coordinate consist of 2 floating point numbers (x/y). * So there are 12 * 2 = 24 floating point numbers that make up a single glyph. */ export declare const FLOATS_PER_GLYPH = 24;