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@lightningtv/renderer

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import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js'; import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js'; import { type HolePunchProps } from '../templates/HolePunchTemplate.js'; export interface ComputedHolePunchValues { radius: Vec4; } export declare const HolePunch: CanvasShaderType<HolePunchProps, ComputedHolePunchValues>;