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@lightningjs/renderer

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import { UpdateType } from '../../core/CoreNode.js'; import { CoreAnimation, } from '../../core/animations/CoreAnimation.js'; import { CoreAnimationController } from '../../core/animations/CoreAnimationController.js'; import { IShaderNode } from '../../main-api/IShaderNode.js'; import { assertTruthy } from '../../utils.js'; export class MainOnlyShaderNode extends IShaderNode { loadShader() { const node = this.node.coreNode; node.loadShader(this.shaderType, this.props); const l = this.propsList.length; let i = 0; for (; i < l; i++) { const propName = this.propsList[i]; Object.defineProperty(this, propName, { get: () => { return node.shaderProps[propName]; }, set: (newValue) => { node.shaderProps[propName] = newValue; node.setUpdateType(UpdateType.Local); }, enumerable: true, configurable: true, }); } } animate(props, settings) { const node = this.node; const animation = new CoreAnimation(this, props, settings); const controller = new CoreAnimationController(node.stage.animationManager, animation); return controller; } } //# sourceMappingURL=MainOnlyShaderNode.js.map