@lightningjs/renderer
Version:
Lightning 3 Renderer
15 lines (14 loc) • 682 B
TypeScript
import type { ShaderMap } from "../core/CoreShaderManager.js";
import type { ExtractProps } from "../core/CoreTextureManager.js";
import type { INode } from "./INode.js";
import type { SpecificShaderRef } from "./RendererMain.js";
export declare abstract class IShaderController {
readonly shaderRef: SpecificShaderRef<keyof ShaderMap>;
node: INode | null;
constructor(shaderRef: SpecificShaderRef<keyof ShaderMap>);
defineProps(props: ExtractProps<ShaderMap[keyof ShaderMap]>): void;
attachNode(node: INode): void;
abstract loadShader(): void;
abstract setProp(propName: string, value: unknown): void;
abstract getProp(propName: string): unknown;
}