@lightningjs/renderer
Version:
Lightning 3 Renderer
106 lines • 2.7 kB
JavaScript
/*
* If not stated otherwise in this file or this component's LICENSE file the
* following copyright and licenses apply:
*
* Copyright 2023 Comcast Cable Communications Management, LLC.
*
* Licensed under the Apache License, Version 2.0 (the License);
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
export class Scene {
/**
* Root node of the scene
*
* @type {Node}
* @memberof Scene
*/
root;
constructor(root) {
this.root = root;
}
/**
* Get all nodes of a specific type
* @param type
* @returns
*/
getNodeByType(type) {
return [];
}
/**
* Find a node by id
* @param id
* @returns
*/
getNodeById(id) {
return null;
}
/**
* Create a new node
* @param parent
* @returns
*/
// public createNode(settings: Partial<INodeWritableProps> = {}): NodeTypes {
// return createNode(settings);
// }
/**
* create a new RectangleNode
* @param w
* @param h
* @param parent
* @returns
*/
// public rectangle(w: number, h: number, parent: NodeTypes | null = null) {
// // TODO: Fix this
// // return this.create(new RectangleNode(w, h), parent);
// }
/**
* Create a new CircleNode
* @param r
* @param parent
* @returns
*/
// public circle(r: number, parent: NodeTypes | null = null) {
// // TODO: Fix this
// // return this.create(new CircleNode(r), parent);
// }
/**
* Create a new TextNode
* @param text
* @param parent
* @returns
*/
// public text(text = '', parent: NodeTypes | null = null) {
// // TODO: Fix this
// // return this.create(new TextNode(text), parent);
// }
/**
* Setup and attaching Node
* @param node
* @param parent
* @returns
*/
// private create(node: NodeTypes, parent: NodeTypes | null = null): NodeTypes {
// if (!parent) {
// parent = this.root;
// }
// node.parent = parent;
// return node;
// }
/**
* Update the scene
* @param delta
*/
update(delta) {
this.root.update(delta);
}
}
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