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@lifeart/gxt

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# GXT [![Netlify Status](https://api.netlify.com/api/v1/badges/43af359b-56a7-4607-9e01-04ca3a545470/deploy-status)](https://app.netlify.com/sites/g-next/deploys) <img align="right" width="95" height="95" alt="Philosopher’s stone, logo of PostCSS" src="./public/logo.png"> `GXT` is a cutting-edge, compilable runtime environment designed as `glimmer-vm` alternative, showcasing the power and flexibility of modern web component development. This repo includes a live example of how `GXT` can be used in real-world applications, providing developers with a practical and interactive experience. Explore our [sample](https://g-next.netlify.app/) at netlify. ## Benefits - 🔥 Hot Module Replacement (Reloading) - 🌑 Native shadow-dom support - ⌛ Async element destructors support - 🖥️ Server Side Rendering - 💧 Rehydration - 🔧 Ember Developer Tools support - 🍃 Runtime code tree-shaking - 📦 Small Bundle Size - ✍️ Typed Templates with Glint - 🤝 Ember syntax compatibility - 🚀 40% performance improvement compared to GlimmerVM - 💾 2x less memory usage compared to GlimmerVM - 🧹 Template linting support via Ember Template Lint - ⚛️ Built-in reactivity system ## Development tools for VS Code - [Language Server](https://marketplace.visualstudio.com/items?itemName=lifeart.vscode-ember-unstable) - [Template Syntax](https://marketplace.visualstudio.com/items?itemName=lifeart.vscode-glimmer-syntax) - [Templates Type checking](https://marketplace.visualstudio.com/items?itemName=typed-ember.glint-vscode) ## Quick Links - Related issue: [glimmer-vm/issues/1540](https://github.com/glimmerjs/glimmer-vm/issues/1540) - Related PR: [glimmer-vm/pull/1541](https://github.com/glimmerjs/glimmer-vm/pull/1541) - Sample App: [js-framework-benchmark](https://github.com/krausest/js-framework-benchmark/tree/master/frameworks/keyed/gxt) ## Component sample Based on [template imports RFC](https://rfcs.emberjs.com/id/0779-first-class-component-templates/) ```gjs import { RemoveIcon } from "./RemoveIcon.gts"; import type { Item } from "@/utils/data"; import { type Cell, cellFor, Component } from "@lifeart/gxt"; type RowArgs = { Args: { item: Item; selectedCell: Cell<number>; onRemove: (item: Item) => void; }; }; export class Row extends Component<RowArgs> { get labelCell() { return cellFor(this.args.item, "label"); } get id() { return this.args.item.id; } get selected() { return this.args.selectedCell.value; } set selected(value: number) { this.args.selectedCell.value = value; } get isSelected() { return this.selected === this.id; } get className() { return this.isSelected ? "danger" : ""; } onClick = () => { this.selected = this.isSelected ? 0 : this.id; }; onClickRemove = (e: Event) => { this.args.onRemove(this.args.item); }; <template> <tr class={{this.className}}> <td class="col-md-1">{{this.id}}</td> <td class="col-md-4"> <a {{on "click" this.onClick}} data-test-select>{{this.labelCell}}</a> </td> <td class="col-md-1"> <a {{on "click" this.onClickRemove}} data-test-remove> <RemoveIcon /> </a> </td> <td class="col-md-6"></td> </tr> </template> } ``` ## Key Features ### Simple and Expressive Component Model - <b>Component as Functions:</b> Every component in gNext is a function, executed only once for efficiency and better performance. - <b>Class based components:</b> Class based components are supported as well. - <b>Basic Glint Support:</b> Integration with Glint for improved TypeScript support and developer experience. - <b>Comprehensive Slot Support:</b> Full support for different kinds of slots, including {{yield}}, enhancing the flexibility in component composition. - <b>Modifiers and Helpers APIs:</b> Modifiers for element-specific logic. Helpers for reusable logic across components. - <b>Template Imports:</b> Import templates from other files, enabling better code organization and reusability. - <b>Template Compilation:</b> Compile templates to JavaScript functions for improved performance and efficiency. - <b>Opcodes tree-shaking:</b> Opcodes tree-shaking for smaller bundle size. We don't include unused DOM and component, flow-control opcodes in the bundle. ### Reactive Primitives - <b>Mutable State with `cell<T>`:</b> Use cell<T> for creating reactive, mutable states. Updating and accessing cell values is straightforward and efficient. - <b>Derived State with `formula`:</b> Create derived states that automatically update when dependencies change, ensuring reactive and responsive UIs. - <b>Support for destructors:</b> Enables clean-up and resource management, preventing memory leaks. ## Benefits and Use Cases <b>gNext</b> serves as a powerful tool for web developers looking to harness the capabilities of Glimmer-VM in a real-world setting. Its benefits and use cases include: - <b>Efficient DOM Rendering:</b> Experience fast and efficient DOM updates and rendering, crucial for high-performance web applications. - <b>Reactive State Management:</b> Manage component states reactively, ensuring UIs are always up-to-date with the underlying data. - <b>Enhanced Developer Experience:</b> Enjoy a seamless development experience with features like TypeScript support, comprehensive API documentation, and easy-to-understand examples. - <b>Flexible Component Composition:</b> Leverage advanced component composition techniques to build complex UIs with ease. - <b>Resource Management:</b> Efficiently manage resources with destructors, preventing common issues like memory leaks. <b>gNext</b> is not just a library; it's a gateway to building modern, efficient, and reactive web applications using Glimmer-VM. Whether you are building dynamic user interfaces, complex single-page applications, or just experimenting with new front-end technologies, gNext provides the tools and capabilities to bring your ideas to life. Explore <b>gNext</b> and elevate your web development experience! ### Notes # - modifiers API: ```js function modifier(element: Element, ...args: Args) { return () => { // destructor } } ``` - helpers API: ```js function helper(...args: Args): string | boolean | number | null { // helper logic return 3 + 2; } ``` ### Reactive primitives - `@tracked` - decorator to mark class property as reactive primitive. It's autotrack dependencies and update when any of them changed. Note, to use it you need to add `import 'decorator-transforms/globals';` in top-level file. - `cell<T>(value)` - reactive primitive, for mutable state. We could update cel calling `cell.update(value)`, to get cell value we could use `cell.value`. - `formula(fn: () => unknown)` - reactive primitive, for derived state. `formula` could be used to create derived state from `Cell`'s. It's autotrack dependencies and update when any of them changed. `scope` function is used to suspend `ts` error about unused variables. It's not required for runtime, but required for `ts` compilation. `destructors` supported. ```ts import { registerDestructor, hbs, scope } from "@lifeart/gxt"; export function Icon() { registerDestructor(this, () => { console.log("destructor"); }); return hbs`<i class="glyphicon glyphicon-remove"></i>`; } ``` ### Setup Start project from this template: https://github.com/lifeart/template-gxt or ``` pnpm create vite my-app --template vanilla-ts pnpm install @lifeart/gxt ``` Edit `vite.config.mts` to import compiler: ```js import { defineConfig } from "vite"; import { compiler } from "@lifeart/gxt/compiler"; export default defineConfig(({ mode }) => ({ plugins: [compiler(mode)], })); ``` To render root component, use `renderComponent` function. ```js import { renderComponent } from "@lifeart/gxt"; import App from "./App.gts"; const Instance = renderComponent( new App().template(), document.getElementById("app"), ); ``` To destroy component, use `destroyElement` function. ```js import { destroyElement } from "@lifeart/gxt"; destroyElement(Instance); ```