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@liammartens/svg-path-properties

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Calculate the length for an SVG path, to use it with node or a Canvas element

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[![Build Status](https://travis-ci.org/rveciana/svg-path-properties.svg?branch=master)](https://travis-ci.org/rveciana/svg-path-properties) [![Coverage Status](https://coveralls.io/repos/github/rveciana/svg-path-properties/badge.svg?branch=master)](https://coveralls.io/github/rveciana/svg-path-properties?branch=master) # svg-path-properties Pure Javascript alternative to getPointAtLength(t) and getTotalLength() functions. Works with Canvas objects and when Node JavaScript can access to path elements properties in a browser, such as its length and the point at a given length. Unfortunately, this can't be achieved using a Canvas element or when working with node. This library can be used to replace this need. It has no dependencies on other JavaScript libraries. # INSTALL To use with npm, just type npm install svg-path-properties You can use it int he browser directly by including _svg-path-properties.min.js_ from the dist directory <script src="svg-path-properties.min.js"></script> # USAGE The available methods are: const path = require("svg-path-properties"); const properties = new path.svgPathProperties("M0,100 Q50,-50 100,100 T200,100"); const length = properties.getTotalLength(); const point = properties.getPointAtLength(200); const tangent = properties.getTangentAtLength(200); const allProperties = properties.getPropertiesAtLength(200); const parts = properties.getParts(); ## Node: const path = require("svg-path-properties"); const properties = new path.svgPathProperties("M0,100 Q50,-50 100,100 T200,100"); ## Including it from an import: import { svgPathProperties } from "svg-path-properties"; const properties = new svgPathProperties("M0,100 Q50,-50 100,100 T200,100"); ## Including the script in the browser Once the _script_ tag has been included, const properties = new svgPathProperties.svgPathProperties("M0,100 Q50,-50 100,100 T200,100"); ## Using _new_ Since _svgPathProperties_ is a class, using _new_ is the correct way to initilize it. For backwards compatibility reasons, the object can be get without it: const properties = svgPathProperties("M0,100 Q50,-50 100,100 T200,100"); # Some usage examples - [Drawing an animated path](http://bl.ocks.org/rveciana/209fa7efeb01f05fa4a544a76ac8ed91) - [Label positioning](http://bl.ocks.org/rveciana/bef48021e38a77a520109d2088bff9eb) - [Drawing stramlines arrows](http://bl.ocks.org/rveciana/edb1dd43f3edc5d16ecaf4839c032dec) - [Using it to get a length when in node instead of the browser](https://github.com/veltman/flubber/blob/master/src/svg.js), as in the [Flubber library](https://github.com/veltman/flubber) - [SVG animations in React Native](https://bitbucket.org/ingenuityph/react-native-svg-animations/src/master/) # Typescript The TypeScript declaration file is available too, since version 0.5.0 From version 1.0.0, the whole library has been rewritten using TypeScript, and the types are auto-generated. # CREDITS Some parts of the code are taken from other libraries or questions at StackOverflow: For Bézier curves: - http://bl.ocks.org/hnakamur/e7efd0602bfc15f66fc5, https://gist.github.com/tunght13488/6744e77c242cc7a94859 - http://stackoverflow.com/questions/11854907/calculate-the-length-of-a-segment-of-a-quadratic-bezier - http://pomax.github.io/bezierinfo - Arc elements calculation: https://github.com/MadLittleMods/svg-curve-lib/tree/f07d6008a673816f4cb74a3269164b430c3a95cb For path parsing: - https://github.com/jkroso/parse-svg-path