@levabala/react-native-uuid
Version:
react-native-uuid is a zero-dependency TypeScript implementation of RFC4122.
132 lines (107 loc) • 3.74 kB
text/typescript
/* eslint-disable no-bitwise */
import {stringify} from './stringify';
import {rng} from './rng';
type V1Options = {
node: number[];
clockseq: number;
msecs: number;
nsecs: number;
random: number[];
rng: () => number[];
};
// **`v1()` - Generate time-based UUID**
//
// Inspired by https://github.com/LiosK/UUID.js
// and http://docs.python.org/library/uuid.html
let _nodeId: number[];
let _clockseq: number;
// Previous uuid creation time
let _lastMSecs = 0;
let _lastNSecs = 0;
// See https://github.com/uuidjs/uuid for API details
export const v1 = (
options?: V1Options,
buf?: Uint8Array,
offset: number = 0,
) => {
let i = (buf && offset) || 0;
const b = buf || new Uint8Array(16);
let node = options && options.node ? options.node : _nodeId;
let clockseq = options && options.clockseq ? options.clockseq : _clockseq;
// node and clockseq need to be initialized to random values if they're not
// specified. We do this lazily to minimize issues related to insufficient
// system entropy. See #189
if (node == null || clockseq == null) {
const seedBytes =
options && options.random
? options.random
: options && options.rng
? options.rng()
: rng();
if (node == null) {
// Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
node = _nodeId = [
seedBytes[0] | 0x01,
seedBytes[1],
seedBytes[2],
seedBytes[3],
seedBytes[4],
seedBytes[5],
];
}
if (clockseq == null) {
// Per 4.2.2, randomize (14 bit) clockseq
clockseq = _clockseq = ((seedBytes[6] << 8) | seedBytes[7]) & 0x3fff;
}
}
// UUID timestamps are 100 nano-second units since the Gregorian epoch,
// (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
// time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
// (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
let msecs: number = options && options.msecs ? options.msecs : Date.now();
// Per 4.2.1.2, use count of uuid's generated during the current clock
// cycle to simulate higher resolution clock
let nsecs: number = options && options.nsecs ? options.nsecs : _lastNSecs + 1;
// Time since last uuid creation (in msecs)
const dt: number = msecs - _lastMSecs + (nsecs - _lastNSecs) / 10000;
// Per 4.2.1.2, Bump clockseq on clock regression
if (dt < 0 && options && !options.clockseq) {
clockseq = (clockseq + 1) & 0x3fff;
}
// Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
// time interval
if ((dt < 0 || msecs > _lastMSecs) && options && !options.nsecs) {
nsecs = 0;
}
// Per 4.2.1.2 Throw error if too many uuids are requested
if (nsecs >= 10000) {
throw new Error("uuid.v1(): Can't create more than 10M uuids/sec");
}
_lastMSecs = msecs;
_lastNSecs = nsecs;
_clockseq = clockseq;
// Per 4.1.4 - Convert from unix epoch to Gregorian epoch
msecs += 12219292800000;
// `time_low`
const tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
b[i++] = (tl >>> 24) & 0xff;
b[i++] = (tl >>> 16) & 0xff;
b[i++] = (tl >>> 8) & 0xff;
b[i++] = tl & 0xff;
// `time_mid`
const tmh = ((msecs / 0x100000000) * 10000) & 0xfffffff;
b[i++] = (tmh >>> 8) & 0xff;
b[i++] = tmh & 0xff;
// `time_high_and_version`
b[i++] = ((tmh >>> 24) & 0xf) | 0x10; // include version
b[i++] = (tmh >>> 16) & 0xff;
// `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
b[i++] = (clockseq >>> 8) | 0x80;
// `clock_seq_low`
b[i++] = clockseq & 0xff;
// `node`
for (let n = 0; n < 6; ++n) {
b[i + n] = node[n];
}
return buf || stringify(b);
};