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@leoua/coc-api

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Yet another Clash of Clans API, but with TS support

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"use strict"; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); const axios_1 = __importDefault(require("axios")); class ClashOfClansAPI { constructor(config) { var _a; this.token = config.token; this.endpoint = (_a = config.endpoint) !== null && _a !== void 0 ? _a : 'https://api.clashofclans.com/v1'; } get(path, params) { return __awaiter(this, void 0, void 0, function* () { const res = yield axios_1.default.get(path, { headers: { 'Authorization': `Bearer ${this.token}` }, baseURL: this.endpoint, params }).catch((err) => { throw err; }); return res; }); } post(path, params) { return __awaiter(this, void 0, void 0, function* () { const res = yield axios_1.default.post(path, params, { baseURL: this.endpoint, headers: { 'Authorization': `Bearer ${this.token}` } }).catch((err) => { throw err; }); return res; }); } } exports.default = ClashOfClansAPI;