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@learn-hunger/visual-gestures

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VisualGestures.js is a package that empowers users to effortlessly control the cursor, including actions such as hover, click, drag, and drop, through precise finger movements in the air.

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import { VgPointerEnter } from "../custom-events/vg-pointer-enter"; import { VgPointerLeave } from "../custom-events/vg-pointer-leave"; import { VgPointerMove } from "../custom-events/vg-pointer-move"; import { VgPointerDown } from "../custom-events/vg-pointer-down"; import { VgPointerUp } from "../custom-events/vg-pointer-up"; import { VgPointerClick } from "../custom-events/vg-pointer-click"; import { VgPointerDrop } from "../custom-events/vg-pointer-drop"; import { VgPointerDrag } from "../custom-events/vg-pointer-drag"; /** * spefically events are triggered here * corresponding event callbacks are triggered here * */ export class AVgPointerEvents { /** * common utility to trigger events * @param element * @param event */ dispatch(element, event) { element === null || element === void 0 ? void 0 : element.dispatchEvent(event); } /** * resetting the event callbacks */ dispose() { this._onPointerEnterCallback = undefined; this._onPointerLeaveCallback = undefined; this._onPointerMoveCallback = undefined; this._onPointerDownCallback = undefined; this._onPointerUpCallback = undefined; this._onPointerClickCallback = undefined; this._onPointerDragCallback = undefined; this._onPointerDropCallback = undefined; } set onPointerMove(callback) { this._onPointerMoveCallback = callback; } get onPointerMove() { return this._onPointerMoveCallback; } triggerMouseMove(mouseInit, props) { var _a, _b; this.vgPointerMove = new VgPointerMove(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerMove) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.from, this.vgPointerMove); this.onPointerMove && this.onPointerMove(this.vgPointerMove); } set onPointerEnter(callback) { this._onPointerEnterCallback = callback; } get onPointerEnter() { return this._onPointerEnterCallback; } triggerMouseEnter(mouseInit, props) { var _a, _b; this.vgPointerEnter = new VgPointerEnter(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerEnter) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.to, this.vgPointerEnter); this.onPointerEnter && this.onPointerEnter(this.vgPointerEnter); } set onPointerLeave(callback) { this._onPointerLeaveCallback = callback; } get onPointerLeave() { return this._onPointerLeaveCallback; } triggerMouseLeave(mouseInit, props) { var _a, _b; this.vgPointerLeave = new VgPointerLeave(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerLeave) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.from, this.vgPointerLeave); this.onPointerLeave && this.onPointerLeave(this.vgPointerLeave); } set onPointerDown(callback) { this._onPointerDownCallback = callback; } get onPointerDown() { return this._onPointerDownCallback; } triggerMouseDown(mouseInit, props) { var _a, _b; this.vgPointerDown = new VgPointerDown(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerDown) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.from, this.vgPointerDown); this.onPointerDown && this.onPointerDown(this.vgPointerDown); } set onPointerUp(callback) { this._onPointerUpCallback = callback; } get onPointerUp() { return this._onPointerUpCallback; } triggerMouseUp(mouseInit, props) { var _a, _b; this.vgPointerUp = new VgPointerUp(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerUp) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.from, this.vgPointerUp); this.onPointerUp && this.onPointerUp(this.vgPointerUp); } set onPointerClick(callback) { this._onPointerClickCallback = callback; } get onPointerClick() { return this._onPointerClickCallback; } triggerMouseClick(mouseInit, props) { var _a, _b; this.vgPointerClick = new VgPointerClick(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerClick) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.clickElement, this.vgPointerClick); this.onPointerClick && this.onPointerClick(this.vgPointerClick); } set onPointerDrop(callback) { this._onPointerDropCallback = callback; } get onPointerDrop() { return this._onPointerDropCallback; } triggerMouseDrop(mouseInit, props) { var _a, _b; this.vgPointerDrop = new VgPointerDrop(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerDrop) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.dropElement, this.vgPointerDrop); this.onPointerDrop && this.onPointerDrop(this.vgPointerDrop); } set onPointerDrag(callback) { this._onPointerDragCallback = callback; } get onPointerDrag() { return this._onPointerDragCallback; } triggerMouseDrag(mouseInit, props) { var _a, _b; this.vgPointerDrag = new VgPointerDrag(mouseInit, props); this.dispatch((_b = (_a = this.vgPointerDrag) === null || _a === void 0 ? void 0 : _a.element) === null || _b === void 0 ? void 0 : _b.dragElement, this.vgPointerDrag); this.onPointerDrag && this.onPointerDrag(this.vgPointerDrag); } } //# sourceMappingURL=vg-pointer-events.js.map