UNPKG

@leafer/helper

Version:
272 lines (222 loc) 11 kB
import { IAlign, ILeaf, IMatrixData, IPointData, IAxis, ITransition, ILeaferCanvas, IRenderOptions, IBoundsData, IBoundsType, IMatrixWithBoundsData } from '@leafer/interface' import { MathHelper, MatrixHelper, PointHelper, AroundHelper, getMatrixData, BoundsHelper } from '@leafer/math' import { Platform } from '@leafer/platform' import { isObject, isNumber } from '@leafer/data' const { copy, toInnerPoint, toOuterPoint, scaleOfOuter, rotateOfOuter, skewOfOuter, multiplyParent, divideParent, getLayout } = MatrixHelper const matrix = {} as IMatrixData, { round } = Math export const LeafHelper = { updateAllMatrix(leaf: ILeaf, checkAutoLayout?: boolean, waitAutoLayout?: boolean): void { if (checkAutoLayout && leaf.__hasAutoLayout && leaf.__layout.matrixChanged) waitAutoLayout = true updateMatrix(leaf, checkAutoLayout, waitAutoLayout) if (leaf.isBranch) { const { children } = leaf for (let i = 0, len = children.length; i < len; i++) { updateAllMatrix(children[i], checkAutoLayout, waitAutoLayout) } } }, updateMatrix(leaf: ILeaf, checkAutoLayout?: boolean, waitAutoLayout?: boolean): void { const layout = leaf.__layout if (checkAutoLayout) { if (waitAutoLayout) { layout.waitAutoLayout = true if (leaf.__hasAutoLayout) layout.matrixChanged = false // wait updateAutoLayout } } else if (layout.waitAutoLayout) { layout.waitAutoLayout = false } if (layout.matrixChanged) leaf.__updateLocalMatrix() if (!layout.waitAutoLayout) leaf.__updateWorldMatrix() }, updateBounds(leaf: ILeaf): void { const layout = leaf.__layout if (layout.boundsChanged) leaf.__updateLocalBounds() if (!layout.waitAutoLayout) leaf.__updateWorldBounds() }, updateAllWorldOpacity(leaf: ILeaf): void { leaf.__updateWorldOpacity() if (leaf.isBranch) { const { children } = leaf for (let i = 0, len = children.length; i < len; i++) { updateAllWorldOpacity(children[i]) } } }, updateChange(leaf: ILeaf): void { const layout = leaf.__layout if (layout.stateStyleChanged) leaf.updateState() if (layout.opacityChanged) updateAllWorldOpacity(leaf) leaf.__updateChange() if (layout.surfaceChanged) { if (leaf.__hasComplex) L.updateComplex(leaf) layout.surfaceChanged = false } }, updateAllChange(leaf: ILeaf): void { updateChange(leaf) if (leaf.isBranch) { const { children } = leaf for (let i = 0, len = children.length; i < len; i++) { updateAllChange(children[i]) } } }, worldHittable(t: ILeaf): boolean { while (t) { if (!t.__.hittable) return false t = t.parent } return true }, draggable(t: ILeaf): boolean { return (t.draggable || t.editable) && t.hitSelf && !t.locked }, copyCanvasByWorld(leaf: ILeaf, currentCanvas: ILeaferCanvas, fromCanvas: ILeaferCanvas, fromWorld?: IBoundsData, blendMode?: string, onlyResetTransform?: boolean): void { if (!fromWorld) fromWorld = leaf.__nowWorld if (leaf.__worldFlipped || Platform.fullImageShadow) currentCanvas.copyWorldByReset(fromCanvas, fromWorld, leaf.__nowWorld, blendMode, onlyResetTransform) else currentCanvas.copyWorldToInner(fromCanvas, fromWorld as IMatrixWithBoundsData, leaf.__layout.renderBounds, blendMode) }, // complex will rewrite renderComplex(_leaf: ILeaf, _canvas: ILeaferCanvas, _options: IRenderOptions): void { }, updateComplex(_leaf: ILeaf): void { }, checkComplex(_leaf: ILeaf): void { }, // transform moveWorld(t: ILeaf, x: number | IPointData, y = 0, isInnerPoint?: boolean, transition?: ITransition): void { const local = isObject(x) ? { ...x } : { x, y } isInnerPoint ? toOuterPoint(t.localTransform, local, local, true) : (t.parent && toInnerPoint(t.parent.scrollWorldTransform, local, local, true)) L.moveLocal(t, local.x, local.y, transition) }, moveLocal(t: ILeaf, x: number | IPointData, y = 0, transition?: ITransition): void { if (isObject(x)) y = x.y, x = x.x x += t.x y += t.y if (t.leafer && t.leafer.config.pointSnap) x = round(x), y = round(y) transition ? t.animate({ x, y }, transition) : (t.x = x, t.y = y) }, zoomOfWorld(t: ILeaf, origin: IPointData, scaleX: number, scaleY?: number | ITransition, resize?: boolean, transition?: ITransition, boundsType?: IBoundsType): void { L.zoomOfLocal(t, getTempLocal(t, origin), scaleX, scaleY, resize, transition, boundsType) }, zoomOfLocal(t: ILeaf, origin: IPointData, scaleX: number, scaleY: number | ITransition = scaleX, resize?: boolean, transition?: ITransition, boundsType?: IBoundsType): void { const o = t.__localMatrix if (!isNumber(scaleY)) { if (scaleY) transition = scaleY scaleY = scaleX } copy(matrix, o) scaleOfOuter(matrix, origin, scaleX, scaleY) if (L.hasHighPosition(t)) { L.setTransform(t, matrix, resize, transition, boundsType) } else { const x = t.x + matrix.e - o.e, y = t.y + matrix.f - o.f if (transition && !resize) t.animate({ x, y, scaleX: t.scaleX * scaleX, scaleY: t.scaleY * scaleY }, transition) else t.x = x, t.y = y, t.scaleResize(scaleX, scaleY, resize !== true, boundsType) } }, rotateOfWorld(t: ILeaf, origin: IPointData, angle: number, transition?: ITransition): void { L.rotateOfLocal(t, getTempLocal(t, origin), angle, transition) }, rotateOfLocal(t: ILeaf, origin: IPointData, angle: number, transition?: ITransition): void { const o = t.__localMatrix copy(matrix, o) rotateOfOuter(matrix, origin, angle) if (L.hasHighPosition(t)) L.setTransform(t, matrix, false, transition) else t.set({ x: t.x + matrix.e - o.e, y: t.y + matrix.f - o.f, rotation: MathHelper.formatRotation(t.rotation + angle) }, transition) }, skewOfWorld(t: ILeaf, origin: IPointData, skewX: number, skewY?: number, resize?: boolean, transition?: ITransition): void { L.skewOfLocal(t, getTempLocal(t, origin), skewX, skewY, resize, transition) }, skewOfLocal(t: ILeaf, origin: IPointData, skewX: number, skewY: number = 0, resize?: boolean, transition?: ITransition): void { copy(matrix, t.__localMatrix) skewOfOuter(matrix, origin, skewX, skewY) L.setTransform(t, matrix, resize, transition) }, transformWorld(t: ILeaf, transform: IMatrixData, resize?: boolean, transition?: ITransition, boundsType?: IBoundsType): void { copy(matrix, t.worldTransform) multiplyParent(matrix, transform) if (t.parent) divideParent(matrix, t.parent.scrollWorldTransform) L.setTransform(t, matrix, resize, transition, boundsType) }, transform(t: ILeaf, transform: IMatrixData, resize?: boolean, transition?: ITransition, boundsType?: IBoundsType): void { copy(matrix, t.localTransform) multiplyParent(matrix, transform) L.setTransform(t, matrix, resize, transition, boundsType) }, setTransform(t: ILeaf, transform: IMatrixData, resize?: boolean, transition?: ITransition, boundsType?: IBoundsType): void { const data = t.__, originPoint = data.origin && L.getInnerOrigin(t, data.origin) const layout = getLayout(transform, originPoint, data.around && L.getInnerOrigin(t, data.around)) if (L.hasOffset(t)) { layout.x -= data.offsetX layout.y -= data.offsetY } if (resize) { const scaleX = layout.scaleX / t.scaleX, scaleY = layout.scaleY / t.scaleY delete layout.scaleX, delete layout.scaleY if (originPoint) { // fix origin: resize 方式下 boxBounds 会变化,导致 originPoint 不准确,需偏移至正确的位置 BoundsHelper.scale(t.boxBounds, Math.abs(scaleX), Math.abs(scaleY)) const changedPoint = L.getInnerOrigin(t, data.origin) PointHelper.move(layout, originPoint.x - changedPoint.x, originPoint.y - changedPoint.y) } t.set(layout) t.scaleResize(scaleX, scaleY, false, boundsType) } else t.set(layout, transition) }, getFlipTransform(t: ILeaf, axis: IAxis): IMatrixData { const m = getMatrixData() const sign = axis === 'x' ? 1 : -1 scaleOfOuter(m, L.getLocalOrigin(t, 'center'), -1 * sign, 1 * sign) return m }, getLocalOrigin(t: ILeaf, origin: IPointData | IAlign): IPointData { return PointHelper.tempToOuterOf(L.getInnerOrigin(t, origin), t.localTransform) }, getInnerOrigin(t: ILeaf, origin: IPointData | IAlign): IPointData { const innerOrigin = {} as IPointData AroundHelper.toPoint(origin, t.boxBounds, innerOrigin) return innerOrigin }, getRelativeWorld(t: ILeaf, relative: ILeaf, temp?: boolean): IMatrixData { copy(matrix, t.worldTransform) divideParent(matrix, relative.scrollWorldTransform) return temp ? matrix : { ...matrix } }, // @leafer-in/scale-fixed will rewrite updateScaleFixedWorld(_t: ILeaf): void { }, updateOuterBounds(_t: ILeaf): void { }, // @leafer-in/find will rewrite cacheId(_t: ILeaf): void { }, drop(t: ILeaf, parent: ILeaf, index?: number, resize?: boolean): void { t.setTransform(L.getRelativeWorld(t, parent, true), resize) parent.add(t, index) }, hasHighPosition(t: ILeaf): boolean { return (t.origin || t.around || L.hasOffset(t)) as unknown as boolean }, hasOffset(t: ILeaf): boolean { return (t.offsetX || t.offsetY) as unknown as boolean }, hasParent(p: ILeaf, parent: ILeaf): boolean | void { if (!parent) return false while (p) { if (parent === p) return true p = p.parent } }, // 简单动画操作 animateMove(t: ILeaf, move: IPointData, speed = 0.3) { if (!move.x && !move.y) return if (Math.abs(move.x) < 1 && Math.abs(move.y) < 1) { t.move(move) } else { const x = move.x * speed, y = move.y * speed move.x -= x, move.y -= y t.move(x, y) Platform.requestRender(() => L.animateMove(t, move, speed)) } } } const L = LeafHelper const { updateAllMatrix, updateMatrix, updateAllWorldOpacity, updateAllChange, updateChange } = L function getTempLocal(t: ILeaf, worldPoint: IPointData): IPointData { t.updateLayout() // must return t.parent ? PointHelper.tempToInnerOf(worldPoint, t.parent.scrollWorldTransform) : worldPoint }