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@leafer/display

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import { ILeaf, InnerId, ILeaferBase, ILeafData, ILeafLayout, IMatrixWithBoundsScaleData, IMatrixWithBoundsData, IMatrixData, IBoundsData, IMatrixWithScaleData, IHitCanvas, IEventParamsMap, IEventListenerMap, ILeafInputData, IFunction, IObject, IValue, IJSONOptions, IFindMethod, ILeaferCanvas, IRenderOptions, ILocationType, IBoundsType, ILayoutBoundsData, IPointData, ITransition, IAlign, IAxis, IRadiusPointData, IMotionPathData, IUnitData, IRotationPointData, IEventParams, IEventListener, IEventOption, IEventListenerId, IEvent, IValueFunction, IAttrDecorator } from '@leafer/interface'; import { LeafData } from '@leafer/data'; import { LeafLayout } from '@leafer/layout'; declare class Leaf implements ILeaf { get tag(): string; set tag(_value: string); get __tag(): string; readonly innerId: InnerId; get innerName(): string; get __DataProcessor(): typeof LeafData; get __LayoutProcessor(): typeof LeafLayout; leafer?: ILeaferBase; parent?: ILeaf; get leaferIsCreated(): boolean; get leaferIsReady(): boolean; get isLeafer(): boolean; get isBranch(): boolean; get isBranchLeaf(): boolean; syncEventer?: ILeaf; lockNormalStyle?: boolean; __: ILeafData; __layout: ILeafLayout; __world: IMatrixWithBoundsScaleData; __local?: IMatrixWithBoundsData; __nowWorld?: IMatrixWithBoundsScaleData; __cameraWorld?: IMatrixWithBoundsScaleData; get __localMatrix(): IMatrixData; get __localBoxBounds(): IBoundsData; __worldOpacity: number; get worldTransform(): IMatrixWithScaleData; get localTransform(): IMatrixData; get boxBounds(): IBoundsData; get renderBounds(): IBoundsData; get worldBoxBounds(): IBoundsData; get worldStrokeBounds(): IBoundsData; get worldRenderBounds(): IBoundsData; get worldOpacity(): number; __level: number; __tempNumber: number; get __worldFlipped(): boolean; __hasAutoLayout?: boolean; __hasMask?: boolean; __hasEraser?: boolean; __hitCanvas?: IHitCanvas; get __onlyHitMask(): boolean; get __ignoreHitWorld(): boolean; get __inLazyBounds(): boolean; get pathInputed(): boolean; set event(map: IEventParamsMap); __captureMap?: IEventListenerMap; __bubbleMap?: IEventListenerMap; __hasLocalEvent?: boolean; __hasWorldEvent?: boolean; children?: ILeaf[]; destroyed: boolean; constructor(data?: ILeafInputData); reset(data?: ILeafInputData): void; resetCustom(): void; waitParent(item: IFunction, bind?: IObject): void; waitLeafer(item: IFunction, bind?: IObject): void; nextRender(item: IFunction, bind?: IObject, off?: 'off'): void; removeNextRender(item: IFunction): void; __bindLeafer(leafer: ILeaferBase | null): void; set(_data: IObject, _isTemp?: boolean): void; get(_name?: string): ILeafInputData | IValue; setAttr(name: string, value: any): void; getAttr(name: string): any; getComputedAttr(name: string): any; toJSON(options?: IJSONOptions): IObject; toString(options?: IJSONOptions): string; toSVG(): string; __SVG(_data: IObject): void; toHTML(): string; __setAttr(_attrName: string, _newValue: IValue): boolean; __getAttr(_attrName: string): IValue; setProxyAttr(_attrName: string, _newValue: IValue): void; getProxyAttr(_attrName: string): IValue; find(_condition: number | string | IFindMethod, _options?: any): ILeaf[]; findTag(_tag: string | string[]): ILeaf[]; findOne(_condition: number | string | IFindMethod, _options?: any): ILeaf | undefined; findId(_id: number | string): ILeaf | undefined; focus(_value?: boolean): void; updateState(): void; updateLayout(): void; forceUpdate(attrName?: string): void; forceRender(_bounds?: IBoundsData, _sync?: boolean): void; __extraUpdate(): void; __updateWorldMatrix(): void; __updateLocalMatrix(): void; __updateWorldBounds(): void; __updateLocalBounds(): void; __updateLocalBoxBounds(): void; __updateLocalStrokeBounds(): void; __updateLocalRenderBounds(): void; __updateBoxBounds(): void; __updateContentBounds(): void; __updateStrokeBounds(): void; __updateRenderBounds(): void; __updateAutoLayout(): void; __updateFlowLayout(): void; __updateNaturalSize(): void; __updateStrokeSpread(): number; __updateRenderSpread(): number; __onUpdateSize(): void; __updateEraser(value?: boolean): void; __renderEraser(canvas: ILeaferCanvas, options: IRenderOptions): void; __updateMask(_value?: boolean): void; __renderMask(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __getNowWorld(options: IRenderOptions): IMatrixWithBoundsScaleData; getTransform(relative?: ILocationType | ILeaf): IMatrixData; getBounds(type?: IBoundsType, relative?: ILocationType | ILeaf): IBoundsData; getLayoutBounds(type?: IBoundsType, relative?: ILocationType | ILeaf, unscale?: boolean): ILayoutBoundsData; getLayoutPoints(type?: IBoundsType, relative?: ILocationType | ILeaf): IPointData[]; getWorldBounds(inner: IBoundsData, relative?: ILeaf, change?: boolean): IBoundsData; worldToLocal(world: IPointData, to?: IPointData, distance?: boolean, relative?: ILeaf): void; localToWorld(local: IPointData, to?: IPointData, distance?: boolean, relative?: ILeaf): void; worldToInner(world: IPointData, to?: IPointData, distance?: boolean, relative?: ILeaf): void; innerToWorld(inner: IPointData, to?: IPointData, distance?: boolean, relative?: ILeaf): void; getBoxPoint(world: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getBoxPointByInner(inner: IPointData, _relative?: ILeaf, _distance?: boolean, change?: boolean): IPointData; getInnerPoint(world: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getInnerPointByBox(box: IPointData, _relative?: ILeaf, _distance?: boolean, change?: boolean): IPointData; getInnerPointByLocal(local: IPointData, _relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getLocalPoint(world: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getLocalPointByInner(inner: IPointData, _relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getPagePoint(world: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getWorldPoint(inner: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getWorldPointByBox(box: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getWorldPointByLocal(local: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; getWorldPointByPage(page: IPointData, relative?: ILeaf, distance?: boolean, change?: boolean): IPointData; setTransform(matrix: IMatrixData, resize?: boolean, transition?: ITransition): void; transform(matrix: IMatrixData, resize?: boolean, transition?: ITransition): void; move(x: number | IPointData, y?: number, transition?: ITransition): void; moveInner(x: number | IPointData, y?: number, transition?: ITransition): void; scaleOf(origin: IPointData | IAlign, scaleX: number, scaleY?: number | ITransition, resize?: boolean, transition?: ITransition): void; rotateOf(origin: IPointData | IAlign, rotation: number, transition?: ITransition): void; skewOf(origin: IPointData | IAlign, skewX: number, skewY?: number, resize?: boolean, transition?: ITransition): void; transformWorld(worldTransform?: IMatrixData, resize?: boolean, transition?: ITransition): void; moveWorld(x: number | IPointData, y?: number, transition?: ITransition): void; scaleOfWorld(worldOrigin: IPointData, scaleX: number, scaleY?: number | ITransition, resize?: boolean, transition?: ITransition): void; rotateOfWorld(worldOrigin: IPointData, rotation: number): void; skewOfWorld(worldOrigin: IPointData, skewX: number, skewY?: number, resize?: boolean, transition?: ITransition): void; flip(axis: IAxis, transition?: ITransition): void; scaleResize(scaleX: number, scaleY?: number, _noResize?: boolean): void; __scaleResize(_scaleX: number, _scaleY: number): void; resizeWidth(_width: number): void; resizeHeight(_height: number): void; __hitWorld(_point: IRadiusPointData): boolean; __hit(_local: IRadiusPointData): boolean; __hitFill(_inner: IRadiusPointData): boolean; __hitStroke(_inner: IRadiusPointData, _strokeWidth: number): boolean; __hitPixel(_inner: IRadiusPointData): boolean; __drawHitPath(_canvas: ILeaferCanvas): void; __updateHitCanvas(): void; __render(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __drawFast(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __draw(_canvas: ILeaferCanvas, _options: IRenderOptions, _originCanvas?: ILeaferCanvas): void; __clip(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __renderShape(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __drawShape(_canvas: ILeaferCanvas, _options: IRenderOptions): void; __updateWorldOpacity(): void; __updateChange(): void; __drawPath(_canvas: ILeaferCanvas): void; __drawRenderPath(_canvas: ILeaferCanvas): void; __updatePath(): void; __updateRenderPath(): void; getMotionPathData(): IMotionPathData; getMotionPoint(_motionDistance: number | IUnitData): IRotationPointData; getMotionTotal(): number; __updateMotionPath(): void; __runAnimation(_type: 'in' | 'out', _complete?: IFunction): void; __updateSortChildren(): void; add(_child: ILeaf | ILeaf[] | ILeafInputData | ILeafInputData[], _index?: number): void; remove(_child?: ILeaf | number | string | IFindMethod, destroy?: boolean): void; dropTo(parent: ILeaf, index?: number, resize?: boolean): void; on(_type: string | string[] | IEventParams[] | IEventParamsMap, _listener?: IEventListener, _options?: IEventOption): void; off(_type?: string | string[], _listener?: IEventListener, _options?: IEventOption): void; on_(_type: string | string[] | IEventParams[], _listener?: IEventListener, _bind?: IObject, _options?: IEventOption): IEventListenerId; off_(_id: IEventListenerId | IEventListenerId[]): void; once(_type: string | string[] | IEventParams[], _listener?: IEventListener, _captureOrBind?: boolean | IObject, _capture?: boolean): void; emit(_type: string, _event?: IEvent | IObject, _capture?: boolean): void; emitEvent(_event?: IEvent, _capture?: boolean): void; hasEvent(_type: string, _capture?: boolean): boolean; static changeAttr(attrName: string, defaultValue: IValue | IValueFunction, fn?: IAttrDecorator): void; static addAttr(attrName: string, defaultValue: IValue | IValueFunction, fn?: IAttrDecorator, helpValue?: IValue): void; __emitLifeEvent(type: string): void; destroy(): void; } declare class Branch extends Leaf { __updateStrokeSpread(): number; __updateRenderSpread(): number; __updateBoxBounds(): void; __updateStrokeBounds(): void; __updateRenderBounds(): void; __updateSortChildren(): void; add(child: ILeaf, index?: number): void; addMany(...children: ILeaf[]): void; remove(child?: ILeaf, destroy?: boolean): void; removeAll(destroy?: boolean): void; clear(): void; protected __remove(child?: ILeaf, destroy?: boolean): void; protected __preRemove(): void; protected __realRemoveChild(child: ILeaf): void; protected __emitChildEvent(type: string, child: ILeaf): void; } export { Branch, Leaf };