@leafer-in/editor
Version:
366 lines (292 loc) • 15.4 kB
text/typescript
import { IRect, IEventListenerId, IBoundsData, IPointData, IKeyEvent, IGroup, IBox, IBoxInputData, IAlign, IUI, IEditorConfig, IEditorDragStartData } from '@leafer-ui/interface'
import { Group, Box, Text, AroundHelper, Direction9, ResizeEvent } from '@leafer-ui/draw'
import { DragEvent, PointerEvent } from '@leafer-ui/core'
import { IEditBox, IEditor, IEditPoint, IEditPointType } from '@leafer-in/interface'
import { updateCursor, updateMoveCursor } from '../editor/cursor'
import { EditorEvent } from '../event/EditorEvent'
import { EditPoint } from './EditPoint'
import { EditDataHelper } from '../helper/EditDataHelper'
const fourDirection = ['top', 'right', 'bottom', 'left'], editConfig: IEditorConfig = undefined
export class EditBox extends Group implements IEditBox {
public editor: IEditor
public dragging: boolean
public moving: boolean
public view: IGroup = new Group() // 放置默认编辑工具控制点
public rect: IBox = new Box({ name: 'rect', hitFill: 'all', hitStroke: 'none', strokeAlign: 'center', hitRadius: 5 }) // target rect
public circle: IEditPoint = new EditPoint({ name: 'circle', strokeAlign: 'center', around: 'center', cursor: 'crosshair', hitRadius: 5 }) // rotate point
public buttons: IGroup = new Group({ around: 'center', hitSelf: false, visible: 0 })
public resizePoints: IEditPoint[] = [] // topLeft, top, topRight, right, bottomRight, bottom, bottomLeft, left
public rotatePoints: IEditPoint[] = [] // topLeft, top, topRight, right, bottomRight, bottom, bottomLeft, left
public resizeLines: IEditPoint[] = [] // top, right, bottom, left
public enterPoint: IEditPoint
public dragPoint: IEditPoint // 正在拖拽的控制点
public dragStartData = {} as IEditorDragStartData
// fliped
public get flipped(): boolean { return this.flippedX || this.flippedY }
public get flippedX(): boolean { return this.scaleX < 0 }
public get flippedY(): boolean { return this.scaleY < 0 }
public get flippedOne(): boolean { return this.scaleX * this.scaleY < 0 }
protected __eventIds: IEventListenerId[] = []
constructor(editor: IEditor) {
super()
this.editor = editor
this.visible = false
this.create()
this.__listenEvents()
}
public create() {
let rotatePoint: IEditPoint, resizeLine: IEditPoint, resizePoint: IEditPoint
const { view, resizePoints, rotatePoints, resizeLines, rect, circle, buttons } = this
const arounds: IAlign[] = ['bottom-right', 'bottom', 'bottom-left', 'left', 'top-left', 'top', 'top-right', 'right']
for (let i = 0; i < 8; i++) {
rotatePoint = new EditPoint({ name: 'rotate-point', around: arounds[i], width: 15, height: 15, hitFill: "all" })
rotatePoints.push(rotatePoint)
this.listenPointEvents(rotatePoint, 'rotate', i)
if (i % 2) {
resizeLine = new EditPoint({ name: 'resize-line', around: 'center', width: 10, height: 10, hitFill: "all" })
resizeLines.push(resizeLine)
this.listenPointEvents(resizeLine, 'resize', i)
}
resizePoint = new EditPoint({ name: 'resize-point', hitRadius: 5 })
resizePoints.push(resizePoint)
this.listenPointEvents(resizePoint, 'resize', i)
}
this.listenPointEvents(circle, 'rotate', 2)
view.addMany(...rotatePoints, rect, circle, buttons, ...resizeLines, ...resizePoints)
this.add(view)
}
public load(): void {
const { mergeConfig, element, single } = this.editor
const { rect, circle, resizePoints } = this
const { stroke, strokeWidth } = mergeConfig
const pointsStyle = this.getPointsStyle()
const middlePointsStyle = this.getMiddlePointsStyle()
let resizeP: IRect
for (let i = 0; i < 8; i++) {
resizeP = resizePoints[i]
resizeP.set(this.getPointStyle((i % 2) ? middlePointsStyle[((i - 1) / 2) % middlePointsStyle.length] : pointsStyle[(i / 2) % pointsStyle.length]))
if (!(i % 2)) resizeP.rotation = (i / 2) * 90
}
// rotate
circle.set(this.getPointStyle(mergeConfig.circle || mergeConfig.rotatePoint || pointsStyle[0]))
// rect
rect.set({ stroke, strokeWidth, editConfig, ...(mergeConfig.rect || {}) })
rect.hittable = !single
rect.syncEventer = single && this.editor // 单选下 rect 的事件不会冒泡,需要手动传递给editor
// 编辑框作为底部虚拟元素, 在 onSelect 方法移除
if (single) {
element.syncEventer = rect
this.app.interaction.bottomList = [{ target: rect, proxy: element }]
}
}
public update(bounds: IBoundsData): void {
const { rect, circle, buttons, resizePoints, rotatePoints, resizeLines, editor } = this
const { mergeConfig, element, multiple, editMask } = editor
const { middlePoint, resizeable, rotateable, hideOnSmall, editBox, mask } = mergeConfig
this.visible = !element.locked
editMask.visible = mask ? true : 0
if (this.view.worldOpacity) {
const { width, height } = bounds
const smallSize = typeof hideOnSmall === 'number' ? hideOnSmall : 10
const showPoints = editBox && !(hideOnSmall && width < smallSize && height < smallSize)
let point = {} as IPointData, rotateP: IRect, resizeP: IRect, resizeL: IRect
for (let i = 0; i < 8; i++) {
AroundHelper.toPoint(AroundHelper.directionData[i], bounds, point)
resizeP = resizePoints[i]
rotateP = rotatePoints[i]
resizeL = resizeLines[Math.floor(i / 2)]
resizeP.set(point)
rotateP.set(point)
resizeL.set(point)
// visible
resizeP.visible = resizeL.visible = showPoints && !!(resizeable || rotateable)
rotateP.visible = showPoints && rotateable && resizeable && !mergeConfig.rotatePoint
if (i % 2) { // top, right, bottom, left
resizeP.visible = rotateP.visible = showPoints && !!middlePoint
if (((i + 1) / 2) % 2) { // top, bottom
resizeL.width = width
if (hideOnSmall && resizeP.width * 2 > width) resizeP.visible = false
} else {
resizeL.height = height
resizeP.rotation = 90
if (hideOnSmall && resizeP.width * 2 > height) resizeP.visible = false
}
}
}
// rotate
circle.visible = showPoints && rotateable && !!(mergeConfig.circle || mergeConfig.rotatePoint)
if (circle.visible) this.layoutCircle(mergeConfig)
// rect
if (rect.path) rect.path = null // line可能会变成path优先模式
rect.set({ ...bounds, visible: multiple ? true : editBox })
// buttons
buttons.visible = showPoints && buttons.children.length > 0 || 0
if (buttons.visible) this.layoutButtons(mergeConfig)
} else rect.set(bounds) // 需要更新大小
}
protected layoutCircle(config: IEditorConfig): void {
const { circleDirection, circleMargin, buttonsMargin, buttonsDirection, middlePoint } = config
const direction = fourDirection.indexOf(circleDirection || ((this.buttons.children.length && buttonsDirection === 'bottom') ? 'top' : 'bottom'))
this.setButtonPosition(this.circle, direction, circleMargin || buttonsMargin, !!middlePoint)
}
protected layoutButtons(config: IEditorConfig): void {
const { buttons } = this
const { buttonsDirection, buttonsFixed, buttonsMargin, middlePoint } = config
const { flippedX, flippedY } = this
let index = fourDirection.indexOf(buttonsDirection)
if ((index % 2 && flippedX) || ((index + 1) % 2 && flippedY)) {
if (buttonsFixed) index = (index + 2) % 4 // flip x / y
}
const direction = buttonsFixed ? EditDataHelper.getRotateDirection(index, this.flippedOne ? this.rotation : -this.rotation, 4) : index
this.setButtonPosition(buttons, direction, buttonsMargin, !!middlePoint)
if (buttonsFixed) buttons.rotation = (direction - index) * 90
buttons.scaleX = flippedX ? -1 : 1
buttons.scaleY = flippedY ? -1 : 1
}
protected setButtonPosition(buttons: IUI, direction: number, buttonsMargin: number, useMiddlePoint: boolean): void {
const point = this.resizePoints[direction * 2 + 1] // 4 map 8 direction
const useX = direction % 2 // left / right
const sign = (!direction || direction === 3) ? -1 : 1 // top / left = -1
const useWidth = direction % 2 // left / right origin direction
const margin = (buttonsMargin + (useWidth ? ((useMiddlePoint ? point.width : 0) + buttons.boxBounds.width) : ((useMiddlePoint ? point.height : 0) + buttons.boxBounds.height)) / 2) * sign
if (useX) {
buttons.x = point.x + margin
buttons.y = point.y
} else {
buttons.x = point.x
buttons.y = point.y + margin
}
}
public unload(): void {
this.visible = false
}
public getPointStyle(userStyle?: IBoxInputData): IBoxInputData {
const { stroke, strokeWidth, pointFill, pointSize, pointRadius } = this.editor.mergeConfig
const defaultStyle = { fill: pointFill, stroke, strokeWidth, around: 'center', strokeAlign: 'center', width: pointSize, height: pointSize, cornerRadius: pointRadius, offsetX: 0, offsetY: 0, editConfig } as IBoxInputData
return userStyle ? Object.assign(defaultStyle, userStyle) : defaultStyle
}
public getPointsStyle(): IBoxInputData[] {
const { point } = this.editor.mergeConfig
return point instanceof Array ? point : [point]
}
public getMiddlePointsStyle(): IBoxInputData[] {
const { middlePoint } = this.editor.mergeConfig
return middlePoint instanceof Array ? middlePoint : (middlePoint ? [middlePoint] : this.getPointsStyle())
}
protected onSelect(e: EditorEvent): void {
if (e.oldList.length === 1) {
e.oldList[0].syncEventer = null
if (this.app) this.app.interaction.bottomList = null
}
}
// drag
protected onDragStart(e: DragEvent): void {
this.dragging = true
const point = this.dragPoint = e.current as IEditPoint, { pointType } = point
const { editor, dragStartData } = this, { element } = editor
if (point.name === 'rect') {
this.moving = true
editor.opacity = editor.mergeConfig.hideOnMove ? 0 : 1 // move
}
dragStartData.x = e.x
dragStartData.y = e.y
dragStartData.point = { x: element.x, y: element.y } // 用于移动
dragStartData.bounds = { ...element.getLayoutBounds('box', 'local') } // 用于resize
dragStartData.rotation = element.rotation // 用于旋转
if (pointType && pointType.includes('resize')) ResizeEvent.resizingKeys = editor.leafList.keys // 记录正在resize中的元素列表
}
protected onDragEnd(e: DragEvent): void {
this.dragging = false
this.dragPoint = null
this.moving = false
const { name, pointType } = e.current as IEditPoint
if (name === 'rect') this.editor.opacity = 1 // move
if (pointType && pointType.includes('resize')) ResizeEvent.resizingKeys = null
}
protected onDrag(e: DragEvent): void {
const { editor } = this
const { pointType } = this.enterPoint = e.current as IEditPoint
if (pointType.includes('rotate') || e.metaKey || e.ctrlKey || !editor.mergeConfig.resizeable) {
editor.onRotate(e)
if (pointType === 'resize-rotate') editor.onScale(e)
} else if (pointType === 'resize') editor.onScale(e)
if (pointType === 'skew') editor.onSkew(e)
updateCursor(editor, e)
}
public onArrow(e: IKeyEvent): void {
const { editor } = this
if (editor.editing && editor.mergeConfig.keyEvent) {
let x = 0, y = 0
const distance = e.shiftKey ? 10 : 1
switch (e.code) {
case 'ArrowDown':
y = distance
break
case 'ArrowUp':
y = -distance
break
case 'ArrowLeft':
x = -distance
break
case 'ArrowRight':
x = distance
}
if (x || y) editor.move(x, y)
}
}
protected onDoubleTap(e: PointerEvent): void {
if (this.editor.mergeConfig.openInner === 'double') this.openInner(e)
}
protected onLongPress(e: PointerEvent): void {
if (this.editor.mergeConfig.openInner === 'long') this.openInner(e)
}
protected openInner(e: PointerEvent): void {
const { editor } = this
if (editor.single) {
const { element } = editor
if (element.locked) return
if (element.isBranch && !element.editInner) {
if ((element as IBox).textBox) {
const { children } = element
const find = children.find(item => item.editable && item instanceof Text) || children.find(item => item instanceof Text)
if (find) return editor.openInnerEditor(find) // 文本Box直接进入编辑状态,如便利贴文本
}
editor.openGroup(element as IGroup)
editor.target = editor.selector.findDeepOne(e)
} else {
editor.openInnerEditor()
}
}
}
public listenPointEvents(point: IEditPoint, type: IEditPointType, direction: Direction9): void {
const { editor } = this
point.direction = direction
point.pointType = type
point.on_(DragEvent.START, this.onDragStart, this)
point.on_(DragEvent.DRAG, this.onDrag, this)
point.on_(DragEvent.END, this.onDragEnd, this)
point.on_(PointerEvent.LEAVE, () => this.enterPoint = null)
if (point.name !== 'circle') point.on_(PointerEvent.ENTER, (e) => { this.enterPoint = point, updateCursor(editor, e) })
}
protected __listenEvents(): void {
const { rect, editor } = this
this.__eventIds = [
editor.on_(EditorEvent.SELECT, this.onSelect, this),
rect.on_(DragEvent.START, this.onDragStart, this),
rect.on_(DragEvent.DRAG, editor.onMove, editor),
rect.on_(DragEvent.END, this.onDragEnd, this),
rect.on_(PointerEvent.ENTER, () => updateMoveCursor(editor)),
rect.on_(PointerEvent.DOUBLE_TAP, this.onDoubleTap, this),
rect.on_(PointerEvent.LONG_PRESS, this.onLongPress, this)
]
}
protected __removeListenEvents(): void {
this.off_(this.__eventIds)
this.__eventIds.length = 0
}
public destroy(): void {
this.editor = null
this.__removeListenEvents()
super.destroy()
}
}