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@leafer-in/arrow

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import { IArrowType, IPathDataArrow, IPathDataArrowMap, IUI, IPathCommandData, IPointData } from '@leafer-ui/interface' import { DataHelper, PointHelper } from '@leafer-ui/draw' import { PathMatrixHelper } from '../PathMatrixHelper' const { layout, rotate } = PathMatrixHelper const { getAngle } = PointHelper const half = { x: -0.5 } const angle: IPathDataArrow = { connect: half, offset: { x: -0.71, bevelJoin: 0.36, roundJoin: 0.22 }, path: [1, -3, -3, 2, 0, 0, 2, -3, 3] } // moveTo(-3, -3).lineTo(0, 0).lineTo(-3, 3) const angleSide: IPathDataArrow = { connect: half, offset: { x: -1.207, bevelJoin: 0.854, roundJoin: 0.707 }, path: [1, -3, -3, 2, 0, 0, 2, -1, 0] } // moveTo(-3, -3).lineTo(0, 0).lineTo(-1, 0) const triangleLinePath = [1, -3, 0, 2, -3, -2, 2, 0, 0, 2, -3, 2, 2, -3, 0] // moveTo(-3, 0).lineTo(-3, -2).lineTo(0, 0).lineTo(-3, 2).lineTo(-3, 0) const triangle: IPathDataArrow = { connect: half, offset: { x: -0.9, bevelJoin: 0.624, roundJoin: 0.4 }, path: [...triangleLinePath, 1, -2.05, 1.1, 2, -2.05, -1.1], dashPath: [1, -2, 0, 2, -0.5, 0] } // fill: moveTo(-2.05, 1.1).lineTo(-2.05, -1.1) const arrowLinePath = [1, -3, 0, 2, -3.5, -1.8, 2, 0, 0, 2, -3.5, 1.8, 2, -3, 0] // moveTo(-3, 0).lineTo(-3.5, -1.8).lineTo(0, 0).lineTo(-3.5, 1.8).lineTo(-3, 0) const arrow: IPathDataArrow = { connect: half, offset: { x: -1.1, bevelJoin: 0.872, roundJoin: 0.6 }, path: [...arrowLinePath, 1, -2.25, 0.95, 2, -2.25, -0.95], dashPath: [1, -3, 0, 2, -0.5, 0] } // fill: moveTo(-2.25, 0.95).lineTo(-2.25, -0.95) const triangleFlip: IPathDataArrow = { offset: half, path: [...triangle.path], dashPath: [1, -2.5, 0, 2, -1, 0] } // triangle rotate 180 rotate(triangleFlip.path, 180, { x: -1.5, y: 0 }) const circleLine: IPathDataArrow = { connect: { x: -1.3 }, path: [1, 1.8, -0.1, 2, 1.8, 0, 26, 0, 0, 1.8, 0, 359, 0], } //drawArc(0, 0, 2, 0, 360) const circle: IPathDataArrow = { connect: { x: 0.5 }, path: [...circleLine.path, 1, 0, 0, 26, 0, 0, 1, 0, 360, 0], dashPath: [1, -0.5, 0, 2, 0.5, 0] } // fill: moveTo(0,0).arc(0, 0, 1, 0, 360) const squareLine: IPathDataArrow = { connect: { x: -1.3 }, path: [1, -1.4, 0, 2, -1.4, -1.4, 2, 1.4, -1.4, 2, 1.4, 1.4, 2, -1.4, 1.4, 2, -1.4, 0] } // moveTo(-1.4, 0).lineTo(-1.4, -1.4).lineTo(1.4, -1.4).lineTo(1.4, 1.4).lineTo(-1.4, 1.4).lineTo(-1.4, 0) const square: IPathDataArrow = { path: [...squareLine.path, 2, -1.4, -0.49, 2, 1, -0.49, 1, -1.4, 0.49, 2, 1, 0.49] } // fill: moveTo(-1.4, -0.49).lineTo(1, -0.49).moveTo(-1.4, 0.49).lineTo(1, 0.49) const diamondLine = DataHelper.clone(squareLine) as IPathDataArrow // square-line rotate 45 const diamond: IPathDataArrow = DataHelper.clone(square) as IPathDataArrow // square rotate 45 rotate(diamondLine.path, 45) rotate(diamond.path, 45) const mark: IPathDataArrow = { offset: half, path: [1, 0, -2, 2, 0, 2] } // moveTo(0, -2).lineTo(0, 2) export const arrows: IPathDataArrowMap = { angle, 'angle-side': angleSide, arrow, triangle, 'triangle-flip': triangleFlip, circle, 'circle-line': circleLine, square, 'square-line': squareLine, diamond, 'diamond-line': diamondLine, mark, } export function getArrowPath(ui: IUI, arrow: IArrowType, from: IPointData, to: IPointData, scale: number, connectOffset: IPointData, hasDashPattern?: boolean): IPathCommandData { const { strokeCap, strokeJoin } = ui.__ const { offset, connect, path, dashPath } = (typeof arrow === 'object' ? arrow : arrows[arrow]) let connectX = connect ? connect.x : 0 let offsetX = offset ? offset.x : 0 const data = [...path] if (hasDashPattern && dashPath) data.push(...dashPath) if (strokeCap !== 'none') connectX -= 0.5 if (offset) { if (strokeJoin === 'round' && offset.roundJoin) offsetX += offset.roundJoin else if (strokeJoin === 'bevel' && offset.bevelJoin) offsetX += offset.bevelJoin } if (offsetX) layout(data, offsetX, 0) layout(data, to.x, to.y, scale, scale, getAngle(from, to)) connectOffset.x = (connectX + offsetX) * scale return data }