@leafer-game/worker
Version:
1 lines • 223 kB
JavaScript
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this["_"+t]}__removeInput(t){this.__input&&void 0!==this.__input[t]&&(this.__input[t]=void 0)}__getInputData(t,e){const i={};if(t)if(t instanceof Array)for(let e of t)i[e]=this.__getInput(e);else for(let e in t)i[e]=this.__getInput(e);else{let t,e,{__input:s}=this;i.tag=this.__leaf.tag;for(let r in this)if("_"!==r[0]&&(t=this["_"+r],void 0!==t)){if("path"===r&&!this.__pathInputed)continue;e=s?s[r]:void 0,i[r]=void 0===e?t:e}}if(e&&e.matrix){const{a:t,b:e,c:s,d:r,e:n,f:o}=this.__leaf.__localMatrix;i.matrix={a:t,b:e,c:s,d:r,e:n,f:o}}return i}__setMiddle(t,e){this.__middle||(this.__middle={}),this.__middle[t]=e}__getMiddle(t){return this.__middle&&this.__middle[t]}__checkSingle(){const t=this;if("pass-through"===t.blendMode){const e=this.__leaf;t.opacity<1&&(e.isBranch||t.__hasMultiPaint)||e.__hasEraser||t.eraser||t.filter?t.__single=!0:t.__single&&(t.__single=!1)}else t.__single=!0}__removeNaturalSize(){this.__naturalWidth=this.__naturalHeight=void 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