@leafer-game/node
Version:
55 lines (50 loc) • 1.89 kB
JavaScript
;
var node = require('@leafer-ui/node');
var robot = require('@leafer-in/robot');
var state = require('@leafer-in/state');
var animate = require('@leafer-in/animate');
var motionPath = require('@leafer-in/motion-path');
var find = require('@leafer-in/find');
var _export = require('@leafer-in/export');
Object.keys(node).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return node[k]; }
});
});
Object.keys(robot).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return robot[k]; }
});
});
Object.keys(state).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return state[k]; }
});
});
Object.keys(animate).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return animate[k]; }
});
});
Object.keys(motionPath).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return motionPath[k]; }
});
});
Object.keys(find).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return find[k]; }
});
});
Object.keys(_export).forEach(function (k) {
if (k !== 'default' && !Object.prototype.hasOwnProperty.call(exports, k)) Object.defineProperty(exports, k, {
enumerable: true,
get: function () { return _export[k]; }
});
});