@leafer-draw/worker
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{"version":3,"file":"worker.min.cjs","sources":["../../../../../../../src/leafer/packages/interface/src/path/IPathCommand.ts","../../../../../../node_modules/.pnpm/@rollup+plugin-typescript@11.1.6_rollup@4.44.2_tslib@2.8.1_typescript@5.8.3/node_modules/tslib/tslib.es6.js","../../../../../../../src/leafer/packages/canvas/canvas-worker/src/LeaferCanvas.ts","../../../../../../../src/leafer/packages/core/worker-core/src/index.ts","../../../../../../../src/leafer/packages/canvas/canvas-worker/src/index.ts","../../../../../../../src/leafer/packages/partner/watcher/src/Watcher.ts","../../../../../../../src/leafer/packages/partner/layouter/src/LayouterHelper.ts","../../../../../../../src/leafer/packages/partner/layouter/src/LayoutBlockData.ts","../../../../../../../src/leafer/packages/partner/layouter/src/Layouter.ts","../../../../../../../src/leafer/packages/partner/renderer/src/Renderer.ts","../../../../../../../src/ui/packages/partner/paint/src/Fill.ts","../../../../../../../src/ui/packages/partner/paint/src/Stroke.ts","../../../../../../../src/ui/packages/partner/paint/src/StrokeText.ts","../../../../../../../src/draw/packages/partner/src/index.ts","../../../../../../../src/ui/packages/partner/paint/src/Shape.ts","../../../../../../../src/ui/packages/partner/paint/src/Compute.ts","../../../../../../../src/ui/packages/partner/paint/src/index.ts","../../../../../../../src/ui/packages/partner/paint/src/FillText.ts","../../../../../../../src/ui/packages/partner/image/src/image.ts","../../../../../../../src/ui/packages/partner/image/src/data.ts","../../../../../../../src/ui/packages/partner/image/src/mode.ts","../../../../../../../src/ui/packages/partner/image/src/pattern.ts","../../../../../../../src/ui/packages/partner/image/src/index.ts","../../../../../../../src/ui/packages/partner/image/src/check.ts","../../../../../../../src/ui/packages/partner/image/src/recycle.ts","../../../../../../../src/ui/packages/partner/gradient/src/linear.ts","../../../../../../../src/ui/packages/partner/gradient/src/radial.ts","../../../../../../../src/ui/packages/partner/gradient/src/conic.ts","../../../../../../../src/ui/packages/partner/gradient/src/index.ts","../../../../../../../src/ui/packages/partner/effect/src/Shadow.ts","../../../../../../../src/ui/packages/partner/effect/src/InnerShadow.ts","../../../../../../../src/ui/packages/partner/effect/src/index.ts","../../../../../../../src/ui/packages/partner/effect/src/Blur.ts","../../../../../../../src/ui/packages/partner/effect/src/BackgroundBlur.ts","../../../../../../../src/ui/packages/partner/mask/src/index.ts","../../../../../../../src/ui/packages/partner/text/src/CharType.ts","../../../../../../../src/ui/packages/partner/text/src/TextRowHelper.ts","../../../../../../../src/ui/packages/partner/text/src/TextCase.ts","../../../../../../../src/ui/packages/partner/text/src/TextRows.ts","../../../../../../../src/ui/packages/partner/text/src/TextConvert.ts","../../../../../../../src/ui/packages/partner/text/src/index.ts","../../../../../../../src/ui/packages/partner/text/src/TextLayout.ts","../../../../../../../src/ui/packages/partner/text/src/CharLayout.ts","../../../../../../../src/ui/packages/partner/text/src/TextClip.ts","../../../../../../../src/ui/packages/partner/text/src/TextDecoration.ts","../../../../../../../src/ui/packages/partner/color/src/index.ts","../../../../../../../src/ui/packages/partner/color/src/color.ts","../../../../../../../src/ui/packages/partner/partner/src/index.ts","../../../../../../../src/draw/packages/platform/worker/src/index.ts"],"sourcesContent":["import { IPointData } from '../math/IMath'\nimport { IWindingRule } from '../canvas/ICanvas'\n\ntype Command = number\ntype x = number\ntype y = number\ntype x1 = number\ntype y1 = number\ntype x2 = number\ntype y2 = number\ntype radiusX = number\ntype radiusY = number\ntype xAxisRotation = number\ntype largeArcFlag = number\ntype sweepFlag = number\n\n\nexport type MCommandData = [Command, x, y]\nexport type HCommandData = [Command, x]\nexport type VCommandData = [Command, y]\nexport type LCommandData = MCommandData\n\nexport type CCommandData = [Command, x1, y1, x2, y2, x, y]\nexport type SCommandData = [Command, x2, y2, x, y]\n\nexport type QCommandData = [Command, x1, y1, x, y]\nexport type TCommandData = [Command, x, y]\n\nexport type ZCommandData = [Command]\n\nexport type ACommandData = [Command, radiusX, radiusY, xAxisRotation, largeArcFlag, sweepFlag, x, y]\n\n\n// 非svg标准的canvas绘图命令\ntype width = number\ntype height = number\ntype rotation = number\ntype startAngle = number\ntype endAngle = number\ntype anticlockwise = boolean\ntype cornerRadius = number | number[]\ntype radius = number\n\nexport type RectCommandData = [Command, x, y, width, height]\nexport type RoundRectCommandData = [Command, x, y, width, height, cornerRadius]\nexport type EllipseCommandData = [Command, x, y, radiusX, radiusY, rotation, startAngle, endAngle, anticlockwise]\nexport type ArcCommandData = [Command, x, y, radius, startAngle, endAngle, anticlockwise]\nexport type ArcToCommandData = [Command, x1, y1, x2, y2, radius]\n\n\nexport type CanvasPathCommand = 1 | 2 | 5 | 7 | 11 // M | L | C | Q | Z canvas可以绘制的命令\n\nexport type IPathCommandData = number[] // ...(MCommandData | LCommandData | CCommandData | QCommandData | ZCommandData)\n\nexport interface IPathCommandDataWithRadius {\n data: IPathCommandData\n radius: number[]\n}\n\nexport interface IPathCommandDataWithWindingRule {\n data: IPathCommandData\n windingRule?: IWindingRule\n}\n\n// 路径命令对象\nexport interface MoveToCommandObject {\n name: 'M'\n x: number\n y: number\n}\nexport interface LineToCommandObject {\n name: 'L'\n x: number\n y: number\n}\n\nexport interface BezierCurveToCommandObject {\n name: 'C'\n x1: number\n y1: number\n x2: number\n y2: number\n x: number\n y: number\n}\n\nexport interface QuadraticCurveToCommandObject {\n name: 'Q'\n x1: number\n y1: number\n x: number\n y: number\n}\n\nexport interface ClosePathCommandObject {\n name: 'Z'\n}\n\nexport type IPathCommandObject = MoveToCommandObject | LineToCommandObject | BezierCurveToCommandObject | QuadraticCurveToCommandObject | ClosePathCommandObject // M | L | C | Q | Z canvas可以绘制的命令\n\n\n// 可视化路径节点\n\nexport interface IPathCommandNodeBase {\n name: 'M^' | 'L^' | 'C^' | 'Z^'\n x: number\n y: number\n r?: number // 圆角半径\n a?: IPointData // 第一个手柄,连接上一个节点\n b?: IPointData // 第二个手柄,连接下一个节点\n ab?: PathNodeHandleType // 手柄类型\n}\n\nexport interface MoveToCommandNode extends IPathCommandNodeBase {\n name: 'M^'\n}\nexport interface LineToCommandNode extends IPathCommandNodeBase {\n name: 'L^'\n}\n\nexport interface BezierCurveToCommandNode extends IPathCommandNodeBase {\n name: 'C^'\n}\n\nexport interface ClosePathCommandNode {\n name: 'Z^'\n x?: number\n y?: number\n r?: number // 圆角半径\n a?: IPointData\n b?: IPointData\n ab?: PathNodeHandleType\n}\n\nexport type IPathCommandNode = MoveToCommandNode | LineToCommandNode | BezierCurveToCommandNode | ClosePathCommandNode // M | L | C | Z 路径节点命令(适合可视化编辑)\n\nexport enum PathNodeHandleType { // 手柄类型\n none = 1, // 无手柄\n free = 2, // 每个手柄自由控制\n mirrorAngle = 3, // 仅镜像角度\n mirror = 4, // 镜像角度和长度\n}\n\nexport type PathNodeHandleName = 'a' | 'b' // 手柄名称\n\nexport interface IPathNodeBase {\n pathNode: IPathCommandNode\n}","/******************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise, SuppressedError, Symbol, Iterator */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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(this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = Object.create((typeof AsyncIterator === \"function\" ? AsyncIterator : Object).prototype), verb(\"next\"), verb(\"throw\"), verb(\"return\", awaitReturn), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function awaitReturn(f) { return function (v) { return Promise.resolve(v).then(f, reject); }; }\r\n function verb(n, f) { if (g[n]) { i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; if (f) i[n] = f(i[n]); } }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: false } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n o[\"default\"] = v;\r\n};\r\n\r\nvar ownKeys = function(o) {\r\n ownKeys = Object.getOwnPropertyNames || function (o) {\r\n var ar = [];\r\n for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;\r\n return ar;\r\n };\r\n return ownKeys(o);\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== \"default\") __createBinding(result, mod, k[i]);\r\n __setModuleDefault(result, mod);\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n\r\nexport function __classPrivateFieldIn(state, receiver) {\r\n if (receiver === null || (typeof receiver !== \"object\" && typeof receiver !== \"function\")) throw new TypeError(\"Cannot use 'in' operator on non-object\");\r\n return typeof state === \"function\" ? receiver === state : state.has(receiver);\r\n}\r\n\r\nexport function __addDisposableResource(env, value, async) {\r\n if (value !== null && value !== void 0) {\r\n if (typeof value !== \"object\" && typeof value !== \"function\") throw new TypeError(\"Object expected.\");\r\n var dispose, inner;\r\n if (async) {\r\n if (!Symbol.asyncDispose) throw new TypeError(\"Symbol.asyncDispose is not defined.\");\r\n dispose = value[Symbol.asyncDispose];\r\n }\r\n if (dispose === void 0) {\r\n if (!Symbol.dispose) throw new TypeError(\"Symbol.dispose is not defined.\");\r\n dispose = value[Symbol.dispose];\r\n if (async) inner = dispose;\r\n }\r\n if (typeof dispose !== \"function\") throw new TypeError(\"Object not disposable.\");\r\n if (inner) dispose = function() { try { inner.call(this); } catch (e) { return Promise.reject(e); } };\r\n env.stack.push({ value: value, dispose: dispose, async: async });\r\n }\r\n else if (async) {\r\n env.stack.push({ async: true });\r\n }\r\n return value;\r\n\r\n}\r\n\r\nvar _SuppressedError = typeof SuppressedError === \"function\" ? SuppressedError : function (error, suppressed, message) {\r\n var e = new Error(message);\r\n return e.name = \"SuppressedError\", e.error = error, e.suppressed = suppressed, e;\r\n};\r\n\r\nexport function __disposeResources(env) {\r\n function fail(e) {\r\n env.error = env.hasError ? new _SuppressedError(e, env.error, \"An error was suppressed during disposal.\") : e;\r\n env.hasError = true;\r\n }\r\n var r, s = 0;\r\n function next() {\r\n while (r = env.stack.pop()) {\r\n try {\r\n if (!r.async && s === 1) return s = 0, env.stack.push(r), Promise.resolve().then(next);\r\n if (r.dispose) {\r\n var result = r.dispose.call(r.value);\r\n if (r.async) return s |= 2, Promise.resolve(result).then(next, function(e) { fail(e); return next(); });\r\n }\r\n else s |= 1;\r\n }\r\n catch (e) {\r\n fail(e);\r\n }\r\n }\r\n if (s === 1) return env.hasError ? Promise.reject(env.error) : Promise.resolve();\r\n if (env.hasError) throw env.error;\r\n }\r\n return next();\r\n}\r\n\r\nexport function __rewriteRelativeImportExtension(path, preserveJsx) {\r\n if (typeof path === \"string\" && /^\\.\\.?\\//.test(path)) {\r\n return path.replace(/\\.(tsx)$|((?:\\.d)?)((?:\\.[^./]+?)?)\\.([cm]?)ts$/i, function (m, tsx, d, ext, cm) {\r\n return tsx ? preserveJsx ? \".jsx\" : \".js\" : d && (!ext || !cm) ? m : (d + ext + \".\" + cm.toLowerCase() + \"js\");\r\n });\r\n }\r\n return path;\r\n}\r\n\r\nexport default {\r\n __extends: __extends,\r\n __assign: __assign,\r\n __rest: __rest,\r\n __decorate: __decorate,\r\n __param: __param,\r\n __esDecorate: __esDecorate,\r\n __runInitializers: __runInitializers,\r\n __propKey: __propKey,\r\n __setFunctionName: __setFunctionName,\r\n __metadata: __metadata,\r\n __awaiter: __awaiter,\r\n __generator: __generator,\r\n __createBinding: __createBinding,\r\n __exportStar: __exportStar,\r\n __values: __values,\r\n __read: __read,\r\n __spread: __spread,\r\n __spreadArrays: __spreadArrays,\r\n __spreadArray: __spreadArray,\r\n __await: __await,\r\n __asyncGenerator: __asyncGenerator,\r\n __asyncDelegator: __asyncDelegator,\r\n __asyncValues: __asyncValues,\r\n __makeTemplateObject: __makeTemplateObject,\r\n __importStar: __importStar,\r\n __importDefault: __importDefault,\r\n __classPrivateFieldGet: __classPrivateFieldGet,\r\n __classPrivateFieldSet: __classPrivateFieldSet,\r\n __classPrivateFieldIn: __classPrivateFieldIn,\r\n __addDisposableResource: __addDisposableResource,\r\n __disposeResources: __disposeResources,\r\n __rewriteRelativeImportExtension: __rewriteRelativeImportExtension,\r\n};\r\n","import { IScreenSizeData } from '@leafer/interface'\nimport { LeaferCanvasBase, Platform } from '@leafer/core'\n\nexport class LeaferCanvas extends LeaferCanvasBase {\n\n declare public view: OffscreenCanvas\n\n public get allowBackgroundColor(): boolean { return true }\n\n public init(): void {\n\n this.__createView()\n this.__createContext()\n\n this.resize(this.config as IScreenSizeData)\n }\n\n protected __createView(): void {\n this.view = Platform.origin.createCanvas(1, 1)\n }\n\n public updateViewSize(): void {\n const { width, height, pixelRatio } = this\n\n this.view.width = Math.ceil(width * pixelRatio)\n this.view.height = Math.ceil(height * pixelRatio)\n\n this.clientBounds = this.bounds\n }\n\n}","export * from '@leafer/core'\n\nexport * from '@leafer/canvas-worker'\nexport * from '@leafer/image-worker'\n\nimport { ICreator, IFunction, IExportImageType, IExportFileType, IResponseType, IObject, ICanvasType, IImageCrossOrigin, ILeaferImage } from '@leafer/interface'\nimport { Platform, Creator, FileHelper, defineKey } from '@leafer/core'\n\nimport { LeaferCanvas } from '@leafer/canvas-worker'\nimport { LeaferImage } from '@leafer/image-worker'\n\n\nObject.assign(Creator, {\n canvas: (options?, manager?) => new LeaferCanvas(options, manager),\n image: (options) => new LeaferImage(options)\n} as ICreator)\n\n\nexport function useCanvas(_canvasType: ICanvasType, _power?: IObject): void {\n Platform.origin = {\n createCanvas: (width: number, height: number): OffscreenCanvas => new OffscreenCanvas(width, height),\n canvasToDataURL: (canvas: OffscreenCanvas, type?: IExportImageType, quality?: number) => {\n return new Promise((resolve, reject) => {\n (canvas as any).convertToBlob({ type: FileHelper.mimeType(type), quality }).then((blob: Blob) => {\n var reader = new FileReader()\n reader.onload = (e) => resolve(e.target.result as string)\n reader.onerror = (e) => reject(e)\n reader.readAsDataURL(blob)\n }).catch((e: any) => {\n reject(e)\n })\n })\n },\n canvasToBolb: (canvas: OffscreenCanvas, type?: IExportFileType, quality?: number) => (canvas as any).convertToBlob({ type: FileHelper.mimeType(type), quality }),\n canvasSaveAs: (_canvas: OffscreenCanvas, _filename: string, _quality?: any) => new Promise((resolve) => resolve()),\n download(_url: string, _filename: string): Promise<void> { return undefined },\n loadImage(src: any, _crossOrigin?: IImageCrossOrigin, _leaferImage?: ILeaferImage): Promise<ImageBitmap> {\n return new Promise((resolve, reject) => {\n let req = new XMLHttpRequest()\n req.open('GET', Platform.image.getRealURL(src), true)\n req.responseType = \"blob\"\n req.onload = () => {\n createImageBitmap(req.response).then(img => {\n resolve(img)\n }).catch(e => {\n reject(e)\n })\n }\n req.onerror = (e) => reject(e)\n req.send()\n })\n },\n async loadContent(url: string, responseType: IResponseType = 'text'): Promise<any> {\n const response = await fetch(url)\n if (!response.ok) throw new Error(`${response.status}`)\n return await response[responseType]()\n },\n }\n\n Platform.canvas = Creator.canvas()\n Platform.conicGradientSupport = !!Platform.canvas.context.createConicGradient\n}\n\nPlatform.name = 'web'\nPlatform.isWorker = true\nPlatform.backgrounder = true\nPlatform.requestRender = function (render: IFunction): void { requestAnimationFrame(render) }\ndefineKey(Platform, 'devicePixelRatio', { get() { return 1 } })\n\n\n// same as web\n\nconst { userAgent } = navigator\n\nif (userAgent.indexOf(\"Firefox\") > -1) {\n Platform.conicGradientRotate90 = true\n Platform.intWheelDeltaY = true\n} else if (/iPhone|iPad|iPod/.test(navigator.userAgent) || (/Macintosh/.test(navigator.userAgent) && /Version\\/[\\d.]+.*Safari/.test(navigator.userAgent))) {\n Platform.fullImageShadow = true // 苹果内核渲染阴影\n}\n\nif (userAgent.indexOf('Windows') > -1) {\n Platform.os = 'Windows'\n Platform.intWheelDeltaY = true\n} else if (userAgent.indexOf('Mac') > -1) {\n Platform.os = 'Mac'\n} else if (userAgent.indexOf('Linux') > -1) {\n Platform.os = 'Linux'\n}","import { canvasPatch } from '@leafer/core'\n\nexport { LeaferCanvas } from './LeaferCanvas'\n\ncanvasPatch(OffscreenCanvasRenderingContext2D.prototype)\ncanvasPatch(Path2D.prototype)","import { ILeaf, IWatcher, IEventListenerId, ILeafList, IWatcherConfig } from '@leafer/interface'\nimport { PropertyEvent, ChildEvent, RenderEvent, WatchEvent, LeafList, DataHelper } from '@leafer/core'\n\n\nexport class Watcher implements IWatcher {\n\n public target: ILeaf\n\n public totalTimes: number = 0\n\n public disabled: boolean\n public running: boolean\n public changed: boolean\n\n public hasVisible: boolean\n public hasAdd: boolean\n public hasRemove: boolean\n public get childrenChanged() { return this.hasAdd || this.hasRemove || this.hasVisible }\n\n public config: IWatcherConfig = {}\n\n public get updatedList(): ILeafList {\n if (this.hasRemove && this.config.usePartLayout) {\n const updatedList = new LeafList()\n this.__updatedList.list.forEach(item => { if (item.leafer) updatedList.add(item) })\n return updatedList\n } else {\n return this.__updatedList\n }\n }\n\n protected __eventIds: IEventListenerId[]\n protected __updatedList: ILeafList = new LeafList()\n\n constructor(target: ILeaf, userConfig?: IWatcherConfig) {\n this.target = target\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n if (this.disabled) return\n this.running = true\n }\n\n public stop(): void {\n this.running = false\n }\n\n public disable(): void {\n this.stop()\n this.__removeListenEvents()\n this.disabled = true\n }\n\n public update(): void {\n this.changed = true\n if (this.running) this.target.emit(RenderEvent.REQUEST)\n }\n\n protected __onAttrChange(event: PropertyEvent): void {\n if (this.config.usePartLayout) this.__updatedList.add(event.target as ILeaf)\n this.update()\n }\n\n protected __onChildEvent(event: ChildEvent): void {\n if (this.config.usePartLayout) {\n if (event.type === ChildEvent.ADD) {\n this.hasAdd = true\n this.__pushChild(event.child)\n } else {\n this.hasRemove = true\n this.__updatedList.add(event.parent)\n }\n }\n this.update()\n }\n\n protected __pushChild(child: ILeaf): void {\n this.__updatedList.add(child)\n if (child.isBranch) this.__loopChildren(child)\n }\n\n protected __loopChildren(parent: ILeaf): void {\n const { children } = parent\n for (let i = 0, len = children.length; i < len; i++) this.__pushChild(children[i])\n }\n\n public __onRquestData(): void {\n this.target.emitEvent(new WatchEvent(WatchEvent.DATA, { updatedList: this.updatedList }))\n this.__updatedList = new LeafList()\n this.totalTimes++\n this.changed = this.hasVisible = this.hasRemove = this.hasAdd = false\n }\n\n protected __listenEvents(): void {\n this.__eventIds = [\n this.target.on_([\n [PropertyEvent.CHANGE, this.__onAttrChange, this],\n [[ChildEvent.ADD, ChildEvent.REMOVE], this.__onChildEvent, this],\n [WatchEvent.REQUEST, this.__onRquestData, this]\n ])\n ]\n }\n\n protected __removeListenEvents(): void {\n this.target.off_(this.__eventIds)\n }\n\n public destroy(): void {\n if (this.target) {\n this.stop()\n this.__removeListenEvents()\n this.target = this.__updatedList = null\n }\n }\n\n}","import { ILeafLayout, ILeafLevelList, ILeafList, ILeaf } from '@leafer/interface'\nimport { BranchHelper, LeafHelper } from '@leafer/core'\n\n\nconst { updateAllMatrix, updateBounds: updateOneBounds, updateChange: updateOneChange } = LeafHelper\nconst { pushAllChildBranch, pushAllParent } = BranchHelper\n\n\nexport function updateMatrix(updateList: ILeafList, levelList: ILeafLevelList): void {\n\n let layout: ILeafLayout\n updateList.list.forEach(leaf => { // 更新矩阵, 所有子元素,和父元素都需要更新bounds\n layout = leaf.__layout\n if (levelList.without(leaf) && !layout.proxyZoom) { // 防止重复, 子元素可能已经被父元素更新过\n\n if (layout.matrixChanged) {\n\n updateAllMatrix(leaf, true)\n\n levelList.add(leaf)\n if (leaf.isBranch) pushAllChildBranch(leaf, levelList)\n pushAllParent(leaf, levelList)\n\n } else if (layout.boundsChanged) {\n\n levelList.add(leaf)\n if (leaf.isBranch) leaf.__tempNumber = 0 // 标识需要更新子Leaf元素的WorldBounds分支, 0表示不需要更新\n pushAllParent(leaf, levelList)\n }\n }\n })\n\n}\n\nexport function updateBounds(boundsList: ILeafLevelList): void {\n let list: ILeaf[], branch: ILeaf, children: ILeaf[]\n boundsList.sort(true)\n boundsList.levels.forEach(level => {\n list = boundsList.levelMap[level]\n for (let i = 0, len = list.length; i < len; i++) {\n branch = list[i]\n\n // 标识了需要更新子元素\n if (branch.isBranch && branch.__tempNumber) {\n children = branch.children\n for (let j = 0, jLen = children.length; j < jLen; j++) {\n if (!children[j].isBranch) {\n updateOneBounds(children[j])\n }\n }\n }\n updateOneBounds(branch)\n }\n })\n}\n\n\nexport function updateChange(updateList: ILeafList): void {\n updateList.list.forEach(updateOneChange)\n}","import { IBounds, ILayoutBlockData, ILeafList, ILeaf } from '@leafer/interface'\nimport { Bounds, LeafBoundsHelper, LeafList, isArray } from '@leafer/core'\n\n\nconst { worldBounds } = LeafBoundsHelper\n\nexport class LayoutBlockData implements ILayoutBlockData {\n\n public updatedList: ILeafList\n public updatedBounds: IBounds = new Bounds()\n\n public beforeBounds: IBounds = new Bounds()\n public afterBounds: IBounds = new Bounds()\n\n constructor(list: ILeafList | ILeaf[]) {\n if (isArray(list)) list = new LeafList(list)\n this.updatedList = list\n }\n\n public setBefore(): void {\n this.beforeBounds.setListWithFn(this.updatedList.list, worldBounds)\n }\n\n public setAfter(): void {\n this.afterBounds.setListWithFn(this.updatedList.list, worldBounds)\n this.updatedBounds.setList([this.beforeBounds, this.afterBounds])\n }\n\n public merge(data: ILayoutBlockData): void {\n this.updatedList.addList(data.updatedList.list)\n this.beforeBounds.add(data.beforeBounds)\n this.afterBounds.add(data.afterBounds)\n this.updatedBounds.add(data.updatedBounds)\n }\n\n public destroy(): void {\n this.updatedList = null\n }\n\n}","import { ILayouter, ILeaf, ILayoutBlockData, IEventListenerId, ILayouterConfig, ILeafList } from '@leafer/interface'\nimport { LayoutEvent, WatchEvent, LeafLevelList, LeafList, BranchHelper, LeafHelper, DataHelper, Run, Debug } from '@leafer/core'\n\nimport { updateMatrix, updateBounds, updateChange } from './LayouterHelper'\nimport { LayoutBlockData } from './LayoutBlockData'\n\n\nconst { updateAllMatrix, updateAllChange } = LeafHelper\n\nconst debug = Debug.get('Layouter')\n\nexport class Layouter implements ILayouter {\n\n public target: ILeaf\n public layoutedBlocks: ILayoutBlockData[]\n public extraBlock: ILayoutBlockData // around / autoLayout\n\n public totalTimes: number = 0\n public times: number\n\n public disabled: boolean\n public running: boolean\n public layouting: boolean\n\n public waitAgain: boolean\n\n public config: ILayouterConfig = { usePartLayout: true }\n\n public __updatedList: ILeafList\n protected __levelList: LeafLevelList = new LeafLevelList()\n protected __eventIds: IEventListenerId[]\n\n constructor(target: ILeaf, userConfig?: ILayouterConfig) {\n this.target = target\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n if (this.disabled) return\n this.running = true\n }\n\n public stop(): void {\n this.running = false\n }\n\n public disable(): void {\n this.stop()\n this.__removeListenEvents()\n this.disabled = true\n }\n\n public layout(): void {\n if (this.layouting || !this.running) return\n const { target } = this\n this.times = 0\n\n try {\n target.emit(LayoutEvent.START)\n this.layoutOnce()\n target.emitEvent(new LayoutEvent(LayoutEvent.END, this.layoutedBlocks, this.times))\n } catch (e) {\n debug.error(e)\n }\n\n this.layoutedBlocks = null\n }\n\n public layoutAgain(): void {\n if (this.layouting) {\n this.waitAgain = true\n } else {\n this.layoutOnce()\n }\n }\n\n public layoutOnce(): void {\n if (this.layouting) return debug.warn('layouting')\n if (this.times > 3) return debug.warn('layout max times')\n\n this.times++\n this.totalTimes++\n\n this.layouting = true\n\n this.target.emit(WatchEvent.REQUEST)\n\n if (this.totalTimes > 1 && this.config.usePartLayout) {\n this.partLayout()\n } else {\n this.fullLayout()\n }\n\n this.layouting = false\n\n if (this.waitAgain) {\n this.waitAgain = false\n this.layoutOnce()\n }\n }\n\n public partLayout(): void {\n if (!this.__updatedList?.length) return\n\n const t = Run.start('PartLayout')\n const { target, __updatedList: updateList } = this\n const { BEFORE, LAYOUT, AFTER } = LayoutEvent\n\n const blocks = this.getBlocks(updateList)\n blocks.forEach(item => item.setBefore())\n target.emitEvent(new LayoutEvent(BEFORE, blocks, this.times))\n\n this.extraBlock = null\n updateList.sort()\n updateMatrix(updateList, this.__levelList)\n updateBounds(this.__levelList)\n updateChange(updateList)\n\n if (this.extraBlock) blocks.push(this.extraBlock)\n blocks.forEach(item => item.setAfter())\n\n target.emitEvent(new LayoutEvent(LAYOUT, blocks, this.times))\n target.emitEvent(new LayoutEvent(AFTER, blocks, this.times))\n\n this.addBlocks(blocks)\n\n this.__levelList.reset()\n this.__updatedList = null\n Run.end(t)\n }\n\n public fullLayout(): void {\n const t = Run.start('FullLayout')\n\n const { target } = this\n const { BEFORE, LAYOUT, AFTER } = LayoutEvent\n\n const blocks = this.getBlocks(new LeafList(target))\n target.emitEvent(new LayoutEvent(BEFORE, blocks, this.times))\n\n Layouter.fullLayout(target)\n\n blocks.forEach(item => { item.setAfter() })\n target.emitEvent(new LayoutEvent(LAYOUT, blocks, this.times))\n target.emitEvent(new LayoutEvent(AFTER, blocks, this.times))\n\n this.addBlocks(blocks)\n\n Run.end(t)\n }\n\n static fullLayout(target: ILeaf): void {\n updateAllMatrix(target, true)\n\n if (target.isBranch) BranchHelper.updateBounds(target)\n else LeafHelper.updateBounds(target)\n\n updateAllChange(target)\n }\n\n public addExtra(leaf: ILeaf): void {\n if (!this.__updatedList.has(leaf)) {\n const { updatedList, beforeBounds } = this.extraBlock || (this.extraBlock = new LayoutBlockData([]))\n updatedList.length ? beforeBounds.add(leaf.__world) : beforeBounds.set(leaf.__world)\n updatedList.add(leaf)\n }\n }\n\n public createBlock(data: ILeafList | ILeaf[]): ILayoutBlockData {\n return new LayoutBlockData(data)\n }\n\n public getBlocks(list: ILeafList): ILayoutBlockData[] {\n return [this.createBlock(list)]\n }\n\n public addBlocks(current: ILayoutBlockData[]) {\n this.layoutedBlocks ? this.layoutedBlocks.push(...current) : this.layoutedBlocks = current\n }\n\n protected __onReceiveWatchData(event: WatchEvent): void {\n this.__updatedList = event.data.updatedList\n }\n\n protected __listenEvents(): void {\n this.__eventIds = [\n this.target.on_([\n [LayoutEvent.REQUEST, this.layout, this],\n [LayoutEvent.AGAIN, this.layoutAgain, this],\n [WatchEvent.DATA, this.__onReceiveWatchData, this]\n ])\n ]\n }\n\n protected __removeListenEvents(): void {\n this.target.off_(this.__eventIds)\n }\n\n public destroy(): void {\n if (this.target) {\n this.stop()\n this.__removeListenEvents()\n this.target = this.config = null\n }\n }\n\n}\n\n\n","import { ILeaf, ILeaferBase, ILeaferCanvas, IRenderer, IRendererConfig, IEventListenerId, IBounds, IFunction, IRenderOptions, ILeafList } from '@leafer/interface'\nimport { LayoutEvent, RenderEvent, ResizeEvent, ImageManager, Bounds, DataHelper, Platform, Debug, Run } from '@leafer/core'\n\n\nconst debug = Debug.get('Renderer')\n\nexport class Renderer implements IRenderer {\n\n public target: ILeaf\n public canvas: ILeaferCanvas\n public updateBlocks: IBounds[]\n\n public FPS = 60\n public totalTimes = 0\n public times: number = 0\n\n public running: boolean\n public rendering: boolean\n\n public waitAgain: boolean\n public changed: boolean\n public ignore: boolean\n\n public config: IRendererConfig = {\n usePartRender: true,\n ceilPartPixel: true,\n maxFPS: 120\n }\n\n static clipSpread = 10\n\n protected renderBounds: IBounds\n protected renderOptions: IRenderOptions\n protected totalBounds: IBounds\n\n protected requestTime: number\n protected frameTime: number\n protected frames: number[] = []\n protected __eventIds: IEventListenerId[]\n\n protected get needFill(): boolean { return !!(!this.canvas.allowBackgroundColor && this.config.fill) }\n\n constructor(target: ILeaf, canvas: ILeaferCanvas, userConfig?: IRendererConfig) {\n this.target = target\n this.canvas = canvas\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n this.running = true\n this.update(false)\n }\n\n public stop(): void {\n this.running = false\n }\n\n public update(change = true): void {\n if (!this.changed) this.changed = change\n if (!this.requestTime) this.__requestRender()\n }\n\n public requestLayout(): void {\n this.target.emit(LayoutEvent.REQUEST)\n }\n\n public checkRender(): void {\n if (this.running) {\n const { target } = this\n if (target.isApp) {\n target.emit(RenderEvent.CHILD_START, target);\n (target.children as ILeaferBase[]).forEach(leafer => {\n leafer.renderer.FPS = this.FPS\n leafer.renderer.checkRender()\n })\n target.emit(RenderEvent.CHILD_END, target)\n }\n\n if (this.changed && this.canvas.view) this.render()\n this.target.emit(RenderEvent.NEXT)\n }\n }\n\n public render(callback?: IFunction): void {\n if (!(this.running && this.canvas.view)) return this.update()\n\n const { target } = this\n this.times = 0\n this.totalBounds = new Bounds()\n\n debug.log(target.innerName, '--->')\n\n try {\n this.emitRender(RenderEvent.START)\n this.renderOnce(callback)\n this.emitRender(RenderEvent.END, this.totalBounds)\n\n ImageManager.clearRecycled()\n } catch (e) {\n this.rendering = false\n debug.error(e)\n }\n\n debug.log('-------------|')\n }\n\n public renderAgain(): void {\n if (this.rendering) {\n this.waitAgain = true\n } else {\n this.renderOnce()\n }\n }\n\n public renderOnce(callback?: IFunction): void {\n if (this.rendering) return debug.warn('rendering')\n if (this.times > 3) return debug.warn('render max times')\n\n this.times++\n this.totalTimes++\n\n this.rendering = true\n this.changed = false\n this.renderBounds = new Bounds()\n this.renderOptions = {}\n\n if (callback) {\n this.emitRender(RenderEvent.BEFORE)\n callback()\n } else {\n this.requestLayout()\n\n if (this.ignore) {\n this.ignore = this.rendering = false // 仍保留 updateBlocks 用于下次渲染\n return\n }\n\n this.emitRender(RenderEvent.BEFORE)\n\n if (this.config.usePartRender && this.totalTimes > 1) {\n this.partRender()\n } else {\n this.fullRender()\n }\n }\n\n this.emitRender(RenderEvent.RENDER, this.renderBounds, this.renderOptions)\n this.emitRender(RenderEvent.AFTER, this.renderBounds, this.renderOptions)\n\n this.updateBlocks = null\n this.rendering = false\n\n if (this.wait