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@leafer-draw/node

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{"version":3,"file":"node.min.cjs","sources":["../../../../../../node_modules/.pnpm/@rollup+plugin-typescript@11.1.6_rollup@4.34.6_tslib@2.8.1_typescript@5.7.3/node_modules/tslib/tslib.es6.js","../../../../../../../src/leafer/packages/canvas/canvas-node/src/LeaferCanvas.ts","../../../../../../../src/draw/packages/platform/node/src/core.ts","../../../../../../../src/leafer/packages/partner/watcher/src/Watcher.ts","../../../../../../../src/leafer/packages/partner/layouter/src/LayouterHelper.ts","../../../../../../../src/leafer/packages/partner/layouter/src/LayoutBlockData.ts","../../../../../../../src/leafer/packages/partner/layouter/src/Layouter.ts","../../../../../../../src/leafer/packages/partner/renderer/src/Renderer.ts","../../../../../../../src/ui/packages/partner/paint/src/FillText.ts","../../../../../../../src/ui/packages/partner/paint/src/Fill.ts","../../../../../../../src/ui/packages/partner/paint/src/StrokeText.ts","../../../../../../../src/ui/packages/partner/paint/src/Stroke.ts","../../../../../../../src/draw/packages/partner/src/index.ts","../../../../../../../src/ui/packages/partner/paint/src/Shape.ts","../../../../../../../src/ui/packages/partner/paint/src/Compute.ts","../../../../../../../src/ui/packages/partner/paint/src/index.ts","../../../../../../../src/ui/packages/partner/image/src/mode.ts","../../../../../../../src/ui/packages/partner/image/src/data.ts","../../../../../../../src/ui/packages/partner/image/src/image.ts","../../../../../../../src/ui/packages/partner/image/src/pattern.ts","../../../../../../../src/ui/packages/partner/image/src/check.ts","../../../../../../../src/ui/packages/partner/image/src/index.ts","../../../../../../../src/ui/packages/partner/image/src/recycle.ts","../../../../../../../src/ui/packages/partner/gradient/src/linear.ts","../../../../../../../src/ui/packages/partner/gradient/src/radial.ts","../../../../../../../src/ui/packages/partner/gradient/src/conic.ts","../../../../../../../src/ui/packages/partner/gradient/src/index.ts","../../../../../../../src/ui/packages/partner/effect/src/Shadow.ts","../../../../../../../src/ui/packages/partner/effect/src/InnerShadow.ts","../../../../../../../src/ui/packages/partner/effect/src/index.ts","../../../../../../../src/ui/packages/partner/effect/src/Blur.ts","../../../../../../../src/ui/packages/partner/effect/src/BackgroundBlur.ts","../../../../../../../src/ui/packages/partner/mask/src/index.ts","../../../../../../../src/ui/packages/partner/text/src/CharType.ts","../../../../../../../src/ui/packages/partner/text/src/TextRowHelper.ts","../../../../../../../src/ui/packages/partner/text/src/TextCase.ts","../../../../../../../src/ui/packages/partner/text/src/TextRows.ts","../../../../../../../src/ui/packages/partner/text/src/TextConvert.ts","../../../../../../../src/ui/packages/partner/text/src/index.ts","../../../../../../../src/ui/packages/partner/text/src/TextLayout.ts","../../../../../../../src/ui/packages/partner/text/src/CharLayout.ts","../../../../../../../src/ui/packages/partner/text/src/TextClip.ts","../../../../../../../src/ui/packages/partner/text/src/TextDecoration.ts","../../../../../../../src/ui/packages/partner/color/src/index.ts","../../../../../../../src/ui/packages/partner/color/src/color.ts","../../../../../../../src/ui/packages/partner/partner/src/index.ts","../../../../../../../src/in/packages/export/src/trim.ts","../../../../../../../src/in/packages/export/src/export.ts","../../../../../../../src/in/packages/export/src/canvas.ts","../../../../../../../src/in/packages/export/src/index.ts"],"sourcesContent":["/******************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise, SuppressedError, Symbol, Iterator */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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SuppressedError : function (error, suppressed, message) {\r\n var e = new Error(message);\r\n return e.name = \"SuppressedError\", e.error = error, e.suppressed = suppressed, e;\r\n};\r\n\r\nexport function __disposeResources(env) {\r\n function fail(e) {\r\n env.error = env.hasError ? new _SuppressedError(e, env.error, \"An error was suppressed during disposal.\") : e;\r\n env.hasError = true;\r\n }\r\n var r, s = 0;\r\n function next() {\r\n while (r = env.stack.pop()) {\r\n try {\r\n if (!r.async && s === 1) return s = 0, env.stack.push(r), Promise.resolve().then(next);\r\n if (r.dispose) {\r\n var result = r.dispose.call(r.value);\r\n if (r.async) return s |= 2, Promise.resolve(result).then(next, function(e) { fail(e); return next(); });\r\n }\r\n else s |= 1;\r\n }\r\n catch (e) {\r\n fail(e);\r\n }\r\n }\r\n if (s === 1) return env.hasError ? Promise.reject(env.error) : Promise.resolve();\r\n if (env.hasError) throw env.error;\r\n }\r\n return next();\r\n}\r\n\r\nexport function __rewriteRelativeImportExtension(path, preserveJsx) {\r\n if (typeof path === \"string\" && /^\\.\\.?\\//.test(path)) {\r\n return path.replace(/\\.(tsx)$|((?:\\.d)?)((?:\\.[^./]+?)?)\\.([cm]?)ts$/i, function (m, tsx, d, ext, cm) {\r\n return tsx ? preserveJsx ? \".jsx\" : \".js\" : d && (!ext || !cm) ? m : (d + ext + \".\" + cm.toLowerCase() + \"js\");\r\n });\r\n }\r\n return path;\r\n}\r\n\r\nexport default {\r\n __extends: __extends,\r\n __assign: __assign,\r\n __rest: __rest,\r\n __decorate: __decorate,\r\n __param: __param,\r\n __esDecorate: __esDecorate,\r\n __runInitializers: __runInitializers,\r\n __propKey: __propKey,\r\n __setFunctionName: __setFunctionName,\r\n __metadata: __metadata,\r\n __awaiter: __awaiter,\r\n __generator: __generator,\r\n __createBinding: __createBinding,\r\n __exportStar: __exportStar,\r\n __values: __values,\r\n __read: __read,\r\n __spread: __spread,\r\n __spreadArrays: __spreadArrays,\r\n __spreadArray: __spreadArray,\r\n __await: __await,\r\n __asyncGenerator: __asyncGenerator,\r\n __asyncDelegator: __asyncDelegator,\r\n __asyncValues: __asyncValues,\r\n __makeTemplateObject: __makeTemplateObject,\r\n __importStar: __importStar,\r\n __importDefault: __importDefault,\r\n __classPrivateFieldGet: __classPrivateFieldGet,\r\n __classPrivateFieldSet: __classPrivateFieldSet,\r\n __classPrivateFieldIn: __classPrivateFieldIn,\r\n __addDisposableResource: __addDisposableResource,\r\n __disposeResources: __disposeResources,\r\n __rewriteRelativeImportExtension: __rewriteRelativeImportExtension,\r\n};\r\n","import { IObject, IScreenSizeData } from '@leafer/interface'\nimport { LeaferCanvasBase, Platform, canvasPatch } from '@leafer/core'\n\nexport class LeaferCanvas extends LeaferCanvasBase {\n\n public get allowBackgroundColor(): boolean { return true }\n\n public init(): void {\n\n this.__createView()\n this.__createContext()\n\n this.resize(this.config as IScreenSizeData)\n\n if (Platform.roundRectPatch) {\n (this.context as IObject).__proto__.roundRect = null\n canvasPatch((this.context as IObject).__proto__)\n }\n }\n\n protected __createView(): void {\n this.view = Platform.origin.createCanvas(1, 1)\n }\n\n public updateViewSize(): void {\n const { width, height, pixelRatio } = this\n\n this.view.width = Math.ceil(width * pixelRatio)\n this.view.height = Math.ceil(height * pixelRatio)\n\n this.clientBounds = this.bounds\n }\n\n}","export * from '@leafer/core'\n\nexport * from '@leafer/canvas-node'\nexport * from '@leafer/image-node'\n\nimport { ICanvasType, ICreator, IExportFileType, IExportImageType, IFunction, IObject, ISkiaCanvas, ISkiaNAPICanvas } from '@leafer/interface'\nimport { Platform, Creator, FileHelper, defineKey } from '@leafer/core'\n\nimport { LeaferCanvas } from '@leafer/canvas-node'\nimport { LeaferImage } from '@leafer/image-node'\n\nimport { writeFileSync } from 'fs'\n\n\nconst { mineType, fileType } = FileHelper\n\n\nObject.assign(Creator, {\n canvas: (options?, manager?) => new LeaferCanvas(options, manager),\n image: (options) => new LeaferImage(options)\n} as ICreator)\n\n\nexport function useCanvas(canvasType: ICanvasType, power: IObject): void {\n\n Platform.canvasType = canvasType\n\n if (!Platform.origin) {\n if (canvasType === 'skia') {\n\n const { Canvas, loadImage } = power\n Platform.origin = {\n createCanvas: (width: number, height: number, format?: string) => new Canvas(width, height, format),\n canvasToDataURL: (canvas: ISkiaCanvas, type?: IExportImageType, quality?: number) => canvas.toDataURLSync(type, { quality }),\n canvasToBolb: (canvas: ISkiaCanvas, type?: IExportFileType, quality?: number) => canvas.toBuffer(type, { quality }),\n canvasSaveAs: (canvas: ISkiaCanvas, filename: string, quality?: number) => canvas.saveAs(filename, { quality }),\n download(_url: string, _filename: string): Promise<void> { return undefined },\n loadImage(src: any) { return loadImage(Platform.image.getRealURL(src)) }\n }\n\n Platform.roundRectPatch = true\n\n } else if (canvasType === 'napi') {\n\n const { Canvas, loadImage } = power\n Platform.origin = {\n createCanvas: (width: number, height: number, format?: string) => new Canvas(width, height, format),\n canvasToDataURL: (canvas: ISkiaNAPICanvas, type?: IExportImageType, quality?: number) => canvas.toDataURL(mineType(type), quality),\n canvasToBolb: async (canvas: ISkiaNAPICanvas, type?: IExportFileType, quality?: number) => canvas.toBuffer(mineType(type), quality),\n canvasSaveAs: async (canvas: ISkiaNAPICanvas, filename: string, quality?: number) => writeFileSync(filename, canvas.toBuffer(mineType(fileType(filename)), quality)),\n download(_url: string, _filename: string): Promise<void> { return undefined },\n loadImage(src: any) { return loadImage(Platform.image.getRealURL(src)) }\n }\n\n }\n\n Platform.ellipseToCurve = true\n\n Platform.event = {\n stopDefault(_origin: IObject): void { },\n stopNow(_origin: IObject): void { },\n stop(_origin: IObject): void { }\n }\n\n Platform.canvas = Creator.canvas()\n }\n}\n\nPlatform.name = 'node'\nPlatform.backgrounder = true\nPlatform.requestRender = function (render: IFunction): void { setTimeout(render, 16) }\ndefineKey(Platform, 'devicePixelRatio', { get() { return 1 } })\nPlatform.conicGradientSupport = true","import { ILeaf, IWatcher, IEventListenerId, ILeafList, IWatcherConfig } from '@leafer/interface'\nimport { PropertyEvent, ChildEvent, RenderEvent, WatchEvent, LeafList, DataHelper } from '@leafer/core'\n\n\nexport class Watcher implements IWatcher {\n\n public target: ILeaf\n\n public totalTimes: number = 0\n\n public disabled: boolean\n public running: boolean\n public changed: boolean\n\n public hasVisible: boolean\n public hasAdd: boolean\n public hasRemove: boolean\n public get childrenChanged() { return this.hasAdd || this.hasRemove || this.hasVisible }\n\n public config: IWatcherConfig = {}\n\n public get updatedList(): ILeafList {\n if (this.hasRemove) {\n const updatedList = new LeafList()\n this.__updatedList.list.forEach(item => { if (item.leafer) updatedList.add(item) })\n return updatedList\n } else {\n return this.__updatedList\n }\n }\n\n protected __eventIds: IEventListenerId[]\n protected __updatedList: ILeafList = new LeafList()\n\n constructor(target: ILeaf, userConfig?: IWatcherConfig) {\n this.target = target\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n if (this.disabled) return\n this.running = true\n }\n\n public stop(): void {\n this.running = false\n }\n\n public disable(): void {\n this.stop()\n this.__removeListenEvents()\n this.disabled = true\n }\n\n public update(): void {\n this.changed = true\n if (this.running) this.target.emit(RenderEvent.REQUEST)\n }\n\n protected __onAttrChange(event: PropertyEvent): void {\n this.__updatedList.add(event.target as ILeaf)\n this.update()\n }\n\n protected __onChildEvent(event: ChildEvent): void {\n if (event.type === ChildEvent.ADD) {\n this.hasAdd = true\n this.__pushChild(event.child)\n } else {\n this.hasRemove = true\n this.__updatedList.add(event.parent)\n }\n this.update()\n }\n\n protected __pushChild(child: ILeaf): void {\n this.__updatedList.add(child)\n if (child.isBranch) this.__loopChildren(child)\n }\n\n protected __loopChildren(parent: ILeaf): void {\n const { children } = parent\n for (let i = 0, len = children.length; i < len; i++) this.__pushChild(children[i])\n }\n\n public __onRquestData(): void {\n this.target.emitEvent(new WatchEvent(WatchEvent.DATA, { updatedList: this.updatedList }))\n this.__updatedList = new LeafList()\n this.totalTimes++\n this.changed = false\n this.hasVisible = false\n this.hasRemove = false\n this.hasAdd = false\n }\n\n protected __listenEvents(): void {\n const { target } = this\n this.__eventIds = [\n target.on_(PropertyEvent.CHANGE, this.__onAttrChange, this),\n target.on_([ChildEvent.ADD, ChildEvent.REMOVE], this.__onChildEvent, this),\n target.on_(WatchEvent.REQUEST, this.__onRquestData, this)\n ]\n }\n\n protected __removeListenEvents(): void {\n this.target.off_(this.__eventIds)\n }\n\n public destroy(): void {\n if (this.target) {\n this.stop()\n this.__removeListenEvents()\n this.target = null\n this.__updatedList = null\n }\n }\n\n}","import { ILeafLayout, ILeafLevelList, ILeafList, ILeaf } from '@leafer/interface'\nimport { BranchHelper, LeafHelper } from '@leafer/core'\n\n\nconst { updateAllMatrix, updateBounds: updateOneBounds, updateChange: updateOneChange } = LeafHelper\nconst { pushAllChildBranch, pushAllParent } = BranchHelper\n\n\nexport function updateMatrix(updateList: ILeafList, levelList: ILeafLevelList): void {\n\n let layout: ILeafLayout\n updateList.list.forEach(leaf => { // 更新矩阵, 所有子元素,和父元素都需要更新bounds\n layout = leaf.__layout\n if (levelList.without(leaf) && !layout.proxyZoom) { // 防止重复, 子元素可能已经被父元素更新过\n\n if (layout.matrixChanged) {\n\n updateAllMatrix(leaf, true)\n\n levelList.add(leaf)\n if (leaf.isBranch) pushAllChildBranch(leaf, levelList)\n pushAllParent(leaf, levelList)\n\n } else if (layout.boundsChanged) {\n\n levelList.add(leaf)\n if (leaf.isBranch) leaf.__tempNumber = 0 // 标识需要更新子Leaf元素的WorldBounds分支, 0表示不需要更新\n pushAllParent(leaf, levelList)\n }\n }\n })\n\n}\n\nexport function updateBounds(boundsList: ILeafLevelList): void {\n let list: ILeaf[], branch: ILeaf, children: ILeaf[]\n boundsList.sort(true)\n boundsList.levels.forEach(level => {\n list = boundsList.levelMap[level]\n for (let i = 0, len = list.length; i < len; i++) {\n branch = list[i]\n\n // 标识了需要更新子元素\n if (branch.isBranch && branch.__tempNumber) {\n children = branch.children\n for (let j = 0, jLen = children.length; j < jLen; j++) {\n if (!children[j].isBranch) {\n updateOneBounds(children[j])\n }\n }\n }\n updateOneBounds(branch)\n }\n })\n}\n\n\nexport function updateChange(updateList: ILeafList): void {\n updateList.list.forEach(updateOneChange)\n}","import { IBounds, ILayoutBlockData, ILeafList, ILeaf } from '@leafer/interface'\nimport { Bounds, LeafBoundsHelper, LeafList } from '@leafer/core'\n\n\nconst { worldBounds } = LeafBoundsHelper\n\nexport class LayoutBlockData implements ILayoutBlockData {\n\n public updatedList: ILeafList\n public updatedBounds: IBounds = new Bounds()\n\n public beforeBounds: IBounds = new Bounds()\n public afterBounds: IBounds = new Bounds()\n\n constructor(list: ILeafList | ILeaf[]) {\n if (list instanceof Array) list = new LeafList(list)\n this.updatedList = list\n }\n\n public setBefore(): void {\n this.beforeBounds.setListWithFn(this.updatedList.list, worldBounds)\n }\n\n public setAfter(): void {\n this.afterBounds.setListWithFn(this.updatedList.list, worldBounds)\n this.updatedBounds.setList([this.beforeBounds, this.afterBounds])\n }\n\n public merge(data: ILayoutBlockData): void {\n this.updatedList.addList(data.updatedList.list)\n this.beforeBounds.add(data.beforeBounds)\n this.afterBounds.add(data.afterBounds)\n this.updatedBounds.add(data.updatedBounds)\n }\n\n public destroy(): void {\n this.updatedList = null\n }\n\n}","import { ILayouter, ILeaf, ILayoutBlockData, IEventListenerId, ILayouterConfig, ILeafList } from '@leafer/interface'\nimport { LayoutEvent, WatchEvent, LeafLevelList, LeafList, BranchHelper, LeafHelper, DataHelper, Run, Debug } from '@leafer/core'\n\nimport { updateMatrix, updateBounds, updateChange } from './LayouterHelper'\nimport { LayoutBlockData } from './LayoutBlockData'\n\n\nconst { updateAllMatrix, updateAllChange } = LeafHelper\n\nconst debug = Debug.get('Layouter')\n\nexport class Layouter implements ILayouter {\n\n public target: ILeaf\n public layoutedBlocks: ILayoutBlockData[]\n public extraBlock: ILayoutBlockData // around / autoLayout\n\n public totalTimes: number = 0\n public times: number\n\n public disabled: boolean\n public running: boolean\n public layouting: boolean\n\n public waitAgain: boolean\n\n public config: ILayouterConfig = {}\n\n protected __updatedList: ILeafList\n protected __levelList: LeafLevelList = new LeafLevelList()\n protected __eventIds: IEventListenerId[]\n\n constructor(target: ILeaf, userConfig?: ILayouterConfig) {\n this.target = target\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n if (this.disabled) return\n this.running = true\n }\n\n public stop(): void {\n this.running = false\n }\n\n public disable(): void {\n this.stop()\n this.__removeListenEvents()\n this.disabled = true\n }\n\n public layout(): void {\n if (!this.running) return\n const { target } = this\n this.times = 0\n\n try {\n target.emit(LayoutEvent.START)\n this.layoutOnce()\n target.emitEvent(new LayoutEvent(LayoutEvent.END, this.layoutedBlocks, this.times))\n } catch (e) {\n debug.error(e)\n }\n\n this.layoutedBlocks = null\n }\n\n public layoutAgain(): void {\n if (this.layouting) {\n this.waitAgain = true\n } else {\n this.layoutOnce()\n }\n }\n\n public layoutOnce(): void {\n if (this.layouting) return debug.warn('layouting')\n if (this.times > 3) return debug.warn('layout max times')\n\n this.times++\n this.totalTimes++\n\n this.layouting = true\n\n this.target.emit(WatchEvent.REQUEST)\n\n if (this.totalTimes > 1) {\n this.partLayout()\n } else {\n this.fullLayout()\n }\n\n this.layouting = false\n\n if (this.waitAgain) {\n this.waitAgain = false\n this.layoutOnce()\n }\n }\n\n public partLayout(): void {\n if (!this.__updatedList?.length) return\n\n const t = Run.start('PartLayout')\n const { target, __updatedList: updateList } = this\n const { BEFORE, LAYOUT, AFTER } = LayoutEvent\n\n const blocks = this.getBlocks(updateList)\n blocks.forEach(item => item.setBefore())\n target.emitEvent(new LayoutEvent(BEFORE, blocks, this.times))\n\n this.extraBlock = null\n updateList.sort()\n updateMatrix(updateList, this.__levelList)\n updateBounds(this.__levelList)\n updateChange(updateList)\n\n if (this.extraBlock) blocks.push(this.extraBlock)\n blocks.forEach(item => item.setAfter())\n\n target.emitEvent(new LayoutEvent(LAYOUT, blocks, this.times))\n target.emitEvent(new LayoutEvent(AFTER, blocks, this.times))\n\n this.addBlocks(blocks)\n\n this.__levelList.reset()\n this.__updatedList = null\n Run.end(t)\n }\n\n public fullLayout(): void {\n const t = Run.start('FullLayout')\n\n const { target } = this\n const { BEFORE, LAYOUT, AFTER } = LayoutEvent\n\n const blocks = this.getBlocks(new LeafList(target))\n target.emitEvent(new LayoutEvent(BEFORE, blocks, this.times))\n\n Layouter.fullLayout(target)\n\n blocks.forEach(item => { item.setAfter() })\n target.emitEvent(new LayoutEvent(LAYOUT, blocks, this.times))\n target.emitEvent(new LayoutEvent(AFTER, blocks, this.times))\n\n this.addBlocks(blocks)\n\n Run.end(t)\n }\n\n static fullLayout(target: ILeaf): void {\n updateAllMatrix(target, true)\n\n if (target.isBranch) {\n BranchHelper.updateBounds(target)\n } else {\n LeafHelper.updateBounds(target)\n }\n\n updateAllChange(target)\n }\n\n public addExtra(leaf: ILeaf): void {\n if (!this.__updatedList.has(leaf)) {\n const { updatedList, beforeBounds } = this.extraBlock || (this.extraBlock = new LayoutBlockData([]))\n updatedList.length ? beforeBounds.add(leaf.__world) : beforeBounds.set(leaf.__world)\n updatedList.add(leaf)\n }\n }\n\n public createBlock(data: ILeafList | ILeaf[]): ILayoutBlockData {\n return new LayoutBlockData(data)\n }\n\n public getBlocks(list: ILeafList): ILayoutBlockData[] {\n return [this.createBlock(list)]\n }\n\n public addBlocks(current: ILayoutBlockData[]) {\n this.layoutedBlocks ? this.layoutedBlocks.push(...current) : this.layoutedBlocks = current\n }\n\n protected __onReceiveWatchData(event: WatchEvent): void {\n this.__updatedList = event.data.updatedList\n }\n\n protected __listenEvents(): void {\n const { target } = this\n this.__eventIds = [\n target.on_(LayoutEvent.REQUEST, this.layout, this),\n target.on_(LayoutEvent.AGAIN, this.layoutAgain, this),\n target.on_(WatchEvent.DATA, this.__onReceiveWatchData, this)\n ]\n }\n\n protected __removeListenEvents(): void {\n this.target.off_(this.__eventIds)\n }\n\n public destroy(): void {\n if (this.target) {\n this.stop()\n this.__removeListenEvents()\n this.target = this.config = null\n }\n }\n\n}\n\n\n","import { ILeaf, ILeaferBase, ILeaferCanvas, IRenderer, IRendererConfig, IEventListenerId, IBounds, IFunction, IRenderOptions } from '@leafer/interface'\nimport { LayoutEvent, RenderEvent, ResizeEvent, ImageManager, Bounds, DataHelper, Platform, Debug, Run } from '@leafer/core'\n\n\nconst debug = Debug.get('Renderer')\n\nexport class Renderer implements IRenderer {\n\n public target: ILeaf\n public canvas: ILeaferCanvas\n public updateBlocks: IBounds[]\n\n public FPS = 60\n public totalTimes = 0\n public times: number = 0\n\n public running: boolean\n public rendering: boolean\n\n public waitAgain: boolean\n public changed: boolean\n public ignore: boolean\n\n public config: IRendererConfig = {\n usePartRender: true,\n maxFPS: 60\n }\n\n static clipSpread = 10\n\n protected renderBounds: IBounds\n protected renderOptions: IRenderOptions\n protected totalBounds: IBounds\n\n protected requestTime: number\n protected __eventIds: IEventListenerId[]\n\n protected get needFill(): boolean { return !!(!this.canvas.allowBackgroundColor && this.config.fill) }\n\n constructor(target: ILeaf, canvas: ILeaferCanvas, userConfig?: IRendererConfig) {\n this.target = target\n this.canvas = canvas\n if (userConfig) this.config = DataHelper.default(userConfig, this.config)\n this.__listenEvents()\n }\n\n public start(): void {\n this.running = true\n this.update(false)\n }\n\n public stop(): void {\n this.running = false\n }\n\n public update(change = true): void {\n if (!this.changed) this.changed = change\n this.__requestRender()\n }\n\n public requestLayout(): void {\n this.target.emit(LayoutEvent.REQUEST)\n }\n\n public checkRender(): void {\n if (this.running) {\n const { target } = this\n if (target.isApp) {\n target.emit(RenderEvent.CHILD_START, target);\n (target.children as ILeaferBase[]).forEach(leafer => {\n leafer.renderer.FPS = this.FPS\n leafer.renderer.checkRender()\n })\n target.emit(RenderEvent.CHILD_END, target)\n }\n\n if (this.changed && this.canvas.view) this.render()\n this.target.emit(RenderEvent.NEXT)\n }\n }\n\n public render(callback?: IFunction): void {\n if (!(this.running && this.canvas.view)) return this.update()\n\n const { target } = this\n this.times = 0\n this.totalBounds = new Bounds()\n\n debug.log(target.innerName, '--->')\n\n try {\n this.emitRender(RenderEvent.START)\n this.renderOnce(callback)\n this.emitRender(RenderEvent.END, this.totalBounds)\n\n ImageManager.clearRecycled()\n } catch (e) {\n this.rendering = false\n debug.error(e)\n }\n\n debug.log('-------------|')\n }\n\n public renderAgain(): void {\n if (this.rendering) {\n this.waitAgain = true\n } else {\n this.renderOnce()\n }\n }\n\n public renderOnce(callback?: IFunction): void {\n if (this.rendering) return debug.warn('rendering')\n if (this.times > 3) return debug.warn('render max times')\n\n this.times++\n this.totalTimes++\n\n this.rendering = true\n this.changed = false\n this.renderBounds = new Bounds()\n this.renderOptions = {}\n\n if (callback) {\n this.emitRender(RenderEvent.BEFORE)\n callback()\n } else {\n this.requestLayout()\n\n if (this.ignore) {\n this.ignore = this.rendering = false // 仍保留 updateBlocks 用于下次渲染\n return\n }\n\n this.emitRender(RenderEvent.BEFORE)\n\n if (this.config.usePartRender && this.totalTimes > 1) {\n this.partRender()\n } else {\n this.fullRender()\n }\n }\n\n this.emitRender(RenderEvent.RENDER, this.renderBounds, this.renderOptions)\n this.emitRender(RenderEvent.AFTER, this.renderBounds, this.renderOptions)\n\n this.updateBlocks = null\n this.rendering = false\n\n if (this.waitAgain) {\n this.waitAgain = false\n this.renderOnce()\n }\n }\n\n public partRender(): void {\n const { canvas, updateBlocks: list } = this\n if (!list) return // debug.warn('PartRender: need update attr')\n\n this.mergeBlocks()\n list.forEach(block => { if (canvas.bounds.hit(block) && !block.isEmpty()) this.clipRender(block) })\n }\n\n public clipRender(block: IBounds): void {\n const t = Run.start('PartRender')\n const { canvas } = this, bounds = block.getIntersect(canvas.bounds), realBounds = new Bounds(bounds)\n\n canvas.save()\n\n bounds.spread(Renderer.clipSpread).ceil()\n canvas.clearWorld(bounds, true)\n canvas.clipWorld(bounds, true)\n\n this.__render(bounds, realBounds)\n canvas.restore()\n\n Run.end(t)\n }\n\n public fullRender(): void {\n const t = Run.start('FullRender')\n const { canvas } = this\n\n canvas.save()\n canvas.clear()\n this.__render(canvas.bounds)\n canvas.restore()\n\n Run.end(t)\n }\n\n protected __render(bounds: IBounds, realBounds?: IBounds): void {\n const { canvas } = this, includes = bounds.includes(this.target.__world), options: IRenderOptions = includes ? { includes } : { bounds, includes }\n\n if (this.needFill) canvas.fillWorld(bounds, this.config.fill)\n if (Debug.showRepaint) Debug.drawRepaint(canvas, bounds)\n\n this.target.__render(canvas, options)\n\n this.renderBounds = realBounds = realBounds || bounds\n this.renderOptions = options\n this.totalBounds.isEmpty() ? this.totalBounds = realBounds : this.totalBounds.add(realBounds)\n\n canvas.updateRender(realBounds)\n }\n\n public addBlock(block: IBounds): void {\n if (!this.updateBlocks) this.updateBlocks = []\n this.updateBlocks.push(block)\n }\n\n public mergeBlocks(): void {\n const { updateBlocks: list } = this\n if (list) {\n const bounds = new Bounds()\n bounds.setList(list)\n list.length = 0\n list.push(bounds)\n }\n }\n\n protected __requestRender(): void {\n const target = this.target as ILeaferBase\n if (this.requestTime || !target) return\n if (target.parentApp) return target.parentApp.requestRender(false) // App 模式下统一走 app 控制渲染帧\n\n const requestTime = this.requestTime = Date.now()\n Platform.requestRender(() => {\n\n this.FPS = Math.min(60, Math.ceil(1000 / (Date.now() - requestTime)))\n this.requestTime = 0\n\n this.checkRender()\n\n })\n }\n\n protected __onResize(e: ResizeEvent): void {\n if (this.canvas.unreal) return\n if (e.bigger || !e.samePixelRatio) {\n const { width, height } = e.old\n const bounds = new Bounds(0, 0, width, height)\n if (!bounds.includes(this.target.__world) || this.needFill || !e.samePixelRatio) {\n this.addBlock(this.canvas.bounds)\n this.target.forceUpdate('surface')\n return\n }\n }\n\n // 需要象征性派发一下渲染事件\n this.addBlock(new Bounds(0, 0, 1, 1))\n this.update()\n }\n\n protected __onLayoutEnd(event: LayoutEvent): void {\n if (event.data) event.data.map(item => {\n let empty: boolean\n if (item.updatedList) item.updatedList.list.some(leaf => {\n empty = (!leaf.__world.width || !leaf.__world.height)\n if (empty) {\n if (!leaf.isLeafer) debug.tip(leaf.innerName, ': empty')\n empty = (!leaf.isBranch || leaf.isBranchLeaf) // render object\n }\n return empty\n })\n this.addBlock(empty ? this.canvas.bounds : item.updatedBounds)\n })\n }\n\n protected emitRender(type: string, bounds?: IBounds, options?: IRenderOptions): void {\n this.target.emitEvent(new RenderEvent(type, this.times, bounds, options))\n }\n\n protected __listenEvents(): void {\n const { target } = this\n this.__eventIds = [\n target.on_(RenderEvent.REQUEST, this.update, this),\n target.on_(LayoutEvent.END, this.__onLayoutEnd, this),\n target.on_(RenderEvent.AGAIN, this.renderAgain, this),\n target.on_(ResizeEvent.RESIZE, this.__onResize, this)\n ]\n }\n\n protected __removeListenEvents(): void {\n this.target.off_(this.__eventIds)\n }\n\n public destroy(): void {\n if (this.target) {\n this.stop()\n this.__removeListenEvents()\n this.