@lcdp/offline-plugin
Version:
offline-plugin for webpack
42 lines (35 loc) • 1.26 kB
JavaScript
;
(function () {
var waitUntil = ExtendableEvent.prototype.waitUntil;
var respondWith = FetchEvent.prototype.respondWith;
var promisesMap = new WeakMap();
ExtendableEvent.prototype.waitUntil = function (promise) {
var extendableEvent = this;
var promises = promisesMap.get(extendableEvent);
if (promises) {
promises.push(Promise.resolve(promise));
return;
}
promises = [Promise.resolve(promise)];
promisesMap.set(extendableEvent, promises);
// call original method
return waitUntil.call(extendableEvent, Promise.resolve().then(function processPromises() {
var len = promises.length;
// wait for all to settle
return Promise.all(promises.map(function (p) {
return p["catch"](function () {});
})).then(function () {
// have new items been added? If so, wait again
if (promises.length != len) return processPromises();
// we're done!
promisesMap["delete"](extendableEvent);
// reject if one of the promises rejected
return Promise.all(promises);
});
}));
};
FetchEvent.prototype.respondWith = function (promise) {
this.waitUntil(promise);
return respondWith.call(this, promise);
};
})();