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@launchdarkly/js-sdk-common

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import type { LDApplication, LDDevice } from './AutoEnv'; /** * Information about the platform of the SDK and the environment it is executing. */ export interface PlatformData { /** * Information about the OS on which the SDK is running. Should be populated * when available. Not all platforms will make this data accessible. */ os?: { /** * The architecture. Ideally at runtime, but may be build time if that is * a constraint. */ arch?: string; /** * The name of the OS. "MacOS", "Windows", or "Linux". If not one of those, * then use the value provided by the OS. */ name?: string; /** The version of the OS. */ version?: string; }; /** * The name of the platform the SDK is running on. For instance 'Node'. */ name?: string; /** * Any additional attributes associated with the platform. */ additional?: Record<string, string>; /** * Additional information about the executing environment. Should be populated * when available. Not all platforms will have this data. */ ld_application?: LDApplication; /** * Device hardware information. Should be populated when available. Not all * platforms will have this data. */ ld_device?: LDDevice; } export interface SdkData { /** * The name of the SDK. e.g. "node-server-sdk" */ name?: string; /** * The version of the SDK. */ version?: string; /** * If this is a top-level (not a wrapper) SDK this will be used to create the user agent string. * It will take the form 'userAgentBase/version`. */ userAgentBase?: string; /** * Name of the wrapper SDK if present. */ wrapperName?: string; /** * Version of the wrapper if present. */ wrapperVersion?: string; } /** * Interface for getting information about the SDK or the environment it is * executing in. */ export interface Info { /** * Get information about the platform. */ platformData(): PlatformData; /** * Get information about the SDK implementation. */ sdkData(): SdkData; } //# sourceMappingURL=Info.d.ts.map