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@lanonasis/cli

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Professional CLI for LanOnasis Memory as a Service (MaaS) with MCP support, seamless inline editing, and enterprise-grade security

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/** * Onboarding Flow Implementation * * Guides new users through initial setup and configuration * Implementation of the OnboardingFlow interface. */ import { OnboardingFlow, SetupResult, TestResult, UserPreferences, OnboardingState } from '../interfaces/OnboardingFlow.js'; /** * OnboardingFlowImpl guides new users through initial setup and configuration * * This implementation detects first-run scenarios, creates working default configurations, * tests all major functionality, and provides interactive demonstrations. */ export declare class OnboardingFlowImpl implements OnboardingFlow { private onboardingState; private configPath; private connectionManager; private textInputHandler; constructor(configPath?: string); /** * Run the complete initial setup process for new users */ runInitialSetup(): Promise<SetupResult>; /** * Detect if this is a first-run scenario */ detectFirstRun(): boolean; /** * Configure working default settings for immediate productivity */ configureDefaults(): Promise<void>; /** * Test connectivity and functionality of all major components */ testConnectivity(): Promise<TestResult[]>; /** * Show welcome demonstration of key features */ showWelcomeDemo(): Promise<void>; /** * Get the current onboarding state */ getOnboardingState(): OnboardingState; /** * Update user preferences during onboarding */ updateUserPreferences(preferences: Partial<UserPreferences>): Promise<void>; /** * Skip the current onboarding step */ skipCurrentStep(reason?: string): Promise<void>; /** * Complete the onboarding process */ completeOnboarding(): Promise<void>; /** * Reset onboarding state (for testing or re-running) */ resetOnboarding(): Promise<void>; /** * Gather user preferences interactively */ private gatherUserPreferences; /** * Save the current onboarding state to disk */ private saveOnboardingState; /** * Load onboarding state from disk */ private loadOnboardingState; }