@l5i/dashjs
Version:
A reference client implementation for the playback of MPEG DASH via Javascript and compliant browsers.
1,371 lines (1,260 loc) • 1.83 MB
JavaScript
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
/* $Date: 2007-06-12 18:02:31 $ */
// from: http://bannister.us/weblog/2007/06/09/simple-base64-encodedecode-javascript/
// Handles encode/decode of ASCII and Unicode strings.
'use strict';
var UTF8 = {};
UTF8.encode = function (s) {
var u = [];
for (var i = 0; i < s.length; ++i) {
var c = s.charCodeAt(i);
if (c < 0x80) {
u.push(c);
} else if (c < 0x800) {
u.push(0xC0 | c >> 6);
u.push(0x80 | 63 & c);
} else if (c < 0x10000) {
u.push(0xE0 | c >> 12);
u.push(0x80 | 63 & c >> 6);
u.push(0x80 | 63 & c);
} else {
u.push(0xF0 | c >> 18);
u.push(0x80 | 63 & c >> 12);
u.push(0x80 | 63 & c >> 6);
u.push(0x80 | 63 & c);
}
}
return u;
};
UTF8.decode = function (u) {
var a = [];
var i = 0;
while (i < u.length) {
var v = u[i++];
if (v < 0x80) {
// no need to mask byte
} else if (v < 0xE0) {
v = (31 & v) << 6;
v |= 63 & u[i++];
} else if (v < 0xF0) {
v = (15 & v) << 12;
v |= (63 & u[i++]) << 6;
v |= 63 & u[i++];
} else {
v = (7 & v) << 18;
v |= (63 & u[i++]) << 12;
v |= (63 & u[i++]) << 6;
v |= 63 & u[i++];
}
a.push(String.fromCharCode(v));
}
return a.join('');
};
var BASE64 = {};
(function (T) {
var encodeArray = function encodeArray(u) {
var i = 0;
var a = [];
var n = 0 | u.length / 3;
while (0 < n--) {
var v = (u[i] << 16) + (u[i + 1] << 8) + u[i + 2];
i += 3;
a.push(T.charAt(63 & v >> 18));
a.push(T.charAt(63 & v >> 12));
a.push(T.charAt(63 & v >> 6));
a.push(T.charAt(63 & v));
}
if (2 == u.length - i) {
var v = (u[i] << 16) + (u[i + 1] << 8);
a.push(T.charAt(63 & v >> 18));
a.push(T.charAt(63 & v >> 12));
a.push(T.charAt(63 & v >> 6));
a.push('=');
} else if (1 == u.length - i) {
var v = u[i] << 16;
a.push(T.charAt(63 & v >> 18));
a.push(T.charAt(63 & v >> 12));
a.push('==');
}
return a.join('');
};
var R = (function () {
var a = [];
for (var i = 0; i < T.length; ++i) {
a[T.charCodeAt(i)] = i;
}
a['='.charCodeAt(0)] = 0;
return a;
})();
var decodeArray = function decodeArray(s) {
var i = 0;
var u = [];
var n = 0 | s.length / 4;
while (0 < n--) {
var v = (R[s.charCodeAt(i)] << 18) + (R[s.charCodeAt(i + 1)] << 12) + (R[s.charCodeAt(i + 2)] << 6) + R[s.charCodeAt(i + 3)];
u.push(255 & v >> 16);
u.push(255 & v >> 8);
u.push(255 & v);
i += 4;
}
if (u) {
if ('=' == s.charAt(i - 2)) {
u.pop();
u.pop();
} else if ('=' == s.charAt(i - 1)) {
u.pop();
}
}
return u;
};
var ASCII = {};
ASCII.encode = function (s) {
var u = [];
for (var i = 0; i < s.length; ++i) {
u.push(s.charCodeAt(i));
}
return u;
};
ASCII.decode = function (u) {
for (var i = 0; i < s.length; ++i) {
a[i] = String.fromCharCode(a[i]);
}
return a.join('');
};
BASE64.decodeArray = function (s) {
var u = decodeArray(s);
return new Uint8Array(u);
};
BASE64.encodeASCII = function (s) {
var u = ASCII.encode(s);
return encodeArray(u);
};
BASE64.decodeASCII = function (s) {
var a = decodeArray(s);
return ASCII.decode(a);
};
BASE64.encode = function (s) {
var u = UTF8.encode(s);
return encodeArray(u);
};
BASE64.decode = function (s) {
var u = decodeArray(s);
return UTF8.decode(u);
};
})("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/");
/*The following polyfills are not used in dash.js but have caused multiplayer integration issues.
Therefore commenting them out.
if (undefined === btoa) {
var btoa = BASE64.encode;
}
if (undefined === atob) {
var atob = BASE64.decode;
}
*/
if (typeof exports !== 'undefined') {
exports.decode = BASE64.decode;
exports.decodeArray = BASE64.decodeArray;
exports.encode = BASE64.encode;
exports.encodeASCII = BASE64.encodeASCII;
}
},{}],2:[function(_dereq_,module,exports){
/**
* The copyright in this software is being made available under the BSD License,
* included below. This software may be subject to other third party and contributor
* rights, including patent rights, and no such rights are granted under this license.
*
* Copyright (c) 2015-2016, DASH Industry Forum.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification,
* are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation and/or
* other materials provided with the distribution.
* 2. Neither the name of Dash Industry Forum nor the names of its
* contributors may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
'use strict';
(function (exports) {
"use strict";
/**
* Exceptions from regular ASCII. CodePoints are mapped to UTF-16 codes
*/
var specialCea608CharsCodes = {
0x2a: 0xe1, // lowercase a, acute accent
0x5c: 0xe9, // lowercase e, acute accent
0x5e: 0xed, // lowercase i, acute accent
0x5f: 0xf3, // lowercase o, acute accent
0x60: 0xfa, // lowercase u, acute accent
0x7b: 0xe7, // lowercase c with cedilla
0x7c: 0xf7, // division symbol
0x7d: 0xd1, // uppercase N tilde
0x7e: 0xf1, // lowercase n tilde
0x7f: 0x2588, // Full block
// THIS BLOCK INCLUDES THE 16 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x11 AND LOW BETWEEN 0x30 AND 0x3F
// THIS MEANS THAT \x50 MUST BE ADDED TO THE VALUES
0x80: 0xae, // Registered symbol (R)
0x81: 0xb0, // degree sign
0x82: 0xbd, // 1/2 symbol
0x83: 0xbf, // Inverted (open) question mark
0x84: 0x2122, // Trademark symbol (TM)
0x85: 0xa2, // Cents symbol
0x86: 0xa3, // Pounds sterling
0x87: 0x266a, // Music 8'th note
0x88: 0xe0, // lowercase a, grave accent
0x89: 0x20, // transparent space (regular)
0x8a: 0xe8, // lowercase e, grave accent
0x8b: 0xe2, // lowercase a, circumflex accent
0x8c: 0xea, // lowercase e, circumflex accent
0x8d: 0xee, // lowercase i, circumflex accent
0x8e: 0xf4, // lowercase o, circumflex accent
0x8f: 0xfb, // lowercase u, circumflex accent
// THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x12 AND LOW BETWEEN 0x20 AND 0x3F
0x90: 0xc1, // capital letter A with acute
0x91: 0xc9, // capital letter E with acute
0x92: 0xd3, // capital letter O with acute
0x93: 0xda, // capital letter U with acute
0x94: 0xdc, // capital letter U with diaresis
0x95: 0xfc, // lowercase letter U with diaeresis
0x96: 0x2018, // opening single quote
0x97: 0xa1, // inverted exclamation mark
0x98: 0x2a, // asterisk
0x99: 0x2019, // closing single quote
0x9a: 0x2501, // box drawings heavy horizontal
0x9b: 0xa9, // copyright sign
0x9c: 0x2120, // Service mark
0x9d: 0x2022, // (round) bullet
0x9e: 0x201c, // Left double quotation mark
0x9f: 0x201d, // Right double quotation mark
0xa0: 0xc0, // uppercase A, grave accent
0xa1: 0xc2, // uppercase A, circumflex
0xa2: 0xc7, // uppercase C with cedilla
0xa3: 0xc8, // uppercase E, grave accent
0xa4: 0xca, // uppercase E, circumflex
0xa5: 0xcb, // capital letter E with diaresis
0xa6: 0xeb, // lowercase letter e with diaresis
0xa7: 0xce, // uppercase I, circumflex
0xa8: 0xcf, // uppercase I, with diaresis
0xa9: 0xef, // lowercase i, with diaresis
0xaa: 0xd4, // uppercase O, circumflex
0xab: 0xd9, // uppercase U, grave accent
0xac: 0xf9, // lowercase u, grave accent
0xad: 0xdb, // uppercase U, circumflex
0xae: 0xab, // left-pointing double angle quotation mark
0xaf: 0xbb, // right-pointing double angle quotation mark
// THIS BLOCK INCLUDES THE 32 EXTENDED (TWO-BYTE) LINE 21 CHARACTERS
// THAT COME FROM HI BYTE=0x13 AND LOW BETWEEN 0x20 AND 0x3F
0xb0: 0xc3, // Uppercase A, tilde
0xb1: 0xe3, // Lowercase a, tilde
0xb2: 0xcd, // Uppercase I, acute accent
0xb3: 0xcc, // Uppercase I, grave accent
0xb4: 0xec, // Lowercase i, grave accent
0xb5: 0xd2, // Uppercase O, grave accent
0xb6: 0xf2, // Lowercase o, grave accent
0xb7: 0xd5, // Uppercase O, tilde
0xb8: 0xf5, // Lowercase o, tilde
0xb9: 0x7b, // Open curly brace
0xba: 0x7d, // Closing curly brace
0xbb: 0x5c, // Backslash
0xbc: 0x5e, // Caret
0xbd: 0x5f, // Underscore
0xbe: 0x7c, // Pipe (vertical line)
0xbf: 0x223c, // Tilde operator
0xc0: 0xc4, // Uppercase A, umlaut
0xc1: 0xe4, // Lowercase A, umlaut
0xc2: 0xd6, // Uppercase O, umlaut
0xc3: 0xf6, // Lowercase o, umlaut
0xc4: 0xdf, // Esszett (sharp S)
0xc5: 0xa5, // Yen symbol
0xc6: 0xa4, // Generic currency sign
0xc7: 0x2503, // Box drawings heavy vertical
0xc8: 0xc5, // Uppercase A, ring
0xc9: 0xe5, // Lowercase A, ring
0xca: 0xd8, // Uppercase O, stroke
0xcb: 0xf8, // Lowercase o, strok
0xcc: 0x250f, // Box drawings heavy down and right
0xcd: 0x2513, // Box drawings heavy down and left
0xce: 0x2517, // Box drawings heavy up and right
0xcf: 0x251b // Box drawings heavy up and left
};
/**
* Get Unicode Character from CEA-608 byte code
*/
var getCharForByte = function getCharForByte(byte) {
var charCode = byte;
if (specialCea608CharsCodes.hasOwnProperty(byte)) {
charCode = specialCea608CharsCodes[byte];
}
return String.fromCharCode(charCode);
};
var NR_ROWS = 15,
NR_COLS = 32;
// Tables to look up row from PAC data
var rowsLowCh1 = { 0x11: 1, 0x12: 3, 0x15: 5, 0x16: 7, 0x17: 9, 0x10: 11, 0x13: 12, 0x14: 14 };
var rowsHighCh1 = { 0x11: 2, 0x12: 4, 0x15: 6, 0x16: 8, 0x17: 10, 0x13: 13, 0x14: 15 };
var rowsLowCh2 = { 0x19: 1, 0x1A: 3, 0x1D: 5, 0x1E: 7, 0x1F: 9, 0x18: 11, 0x1B: 12, 0x1C: 14 };
var rowsHighCh2 = { 0x19: 2, 0x1A: 4, 0x1D: 6, 0x1E: 8, 0x1F: 10, 0x1B: 13, 0x1C: 15 };
var backgroundColors = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'black', 'transparent'];
/**
* Simple logger class to be able to write with time-stamps and filter on level.
*/
var logger = {
verboseFilter: { 'DATA': 3, 'DEBUG': 3, 'INFO': 2, 'WARNING': 2, 'TEXT': 1, 'ERROR': 0 },
time: null,
verboseLevel: 0, // Only write errors
setTime: function setTime(newTime) {
this.time = newTime;
},
log: function log(severity, msg) {
var minLevel = this.verboseFilter[severity];
if (this.verboseLevel >= minLevel) {
console.log(this.time + " [" + severity + "] " + msg);
}
}
};
var numArrayToHexArray = function numArrayToHexArray(numArray) {
var hexArray = [];
for (var j = 0; j < numArray.length; j++) {
hexArray.push(numArray[j].toString(16));
}
return hexArray;
};
/**
* State of CEA-608 pen or character
* @constructor
*/
var PenState = function PenState(foreground, underline, italics, background, flash) {
this.foreground = foreground || "white";
this.underline = underline || false;
this.italics = italics || false;
this.background = background || "black";
this.flash = flash || false;
};
PenState.prototype = {
reset: function reset() {
this.foreground = "white";
this.underline = false;
this.italics = false;
this.background = "black";
this.flash = false;
},
setStyles: function setStyles(styles) {
var attribs = ["foreground", "underline", "italics", "background", "flash"];
for (var i = 0; i < attribs.length; i++) {
var style = attribs[i];
if (styles.hasOwnProperty(style)) {
this[style] = styles[style];
}
}
},
isDefault: function isDefault() {
return this.foreground === "white" && !this.underline && !this.italics && this.background === "black" && !this.flash;
},
equals: function equals(other) {
return this.foreground === other.foreground && this.underline === other.underline && this.italics === other.italics && this.background === other.background && this.flash === other.flash;
},
copy: function copy(newPenState) {
this.foreground = newPenState.foreground;
this.underline = newPenState.underline;
this.italics = newPenState.italics;
this.background = newPenState.background;
this.flash = newPenState.flash;
},
toString: function toString() {
return "color=" + this.foreground + ", underline=" + this.underline + ", italics=" + this.italics + ", background=" + this.background + ", flash=" + this.flash;
}
};
/**
* Unicode character with styling and background.
* @constructor
*/
var StyledUnicodeChar = function StyledUnicodeChar(uchar, foreground, underline, italics, background, flash) {
this.uchar = uchar || ' '; // unicode character
this.penState = new PenState(foreground, underline, italics, background, flash);
};
StyledUnicodeChar.prototype = {
reset: function reset() {
this.uchar = ' ';
this.penState.reset();
},
setChar: function setChar(uchar, newPenState) {
this.uchar = uchar;
this.penState.copy(newPenState);
},
setPenState: function setPenState(newPenState) {
this.penState.copy(newPenState);
},
equals: function equals(other) {
return this.uchar === other.uchar && this.penState.equals(other.penState);
},
copy: function copy(newChar) {
this.uchar = newChar.uchar;
this.penState.copy(newChar.penState);
},
isEmpty: function isEmpty() {
return this.uchar === ' ' && this.penState.isDefault();
}
};
/**
* CEA-608 row consisting of NR_COLS instances of StyledUnicodeChar.
* @constructor
*/
var Row = function Row() {
this.chars = [];
for (var i = 0; i < NR_COLS; i++) {
this.chars.push(new StyledUnicodeChar());
}
this.pos = 0;
this.currPenState = new PenState();
};
Row.prototype = {
equals: function equals(other) {
var equal = true;
for (var i = 0; i < NR_COLS; i++) {
if (!this.chars[i].equals(other.chars[i])) {
equal = false;
break;
}
}
return equal;
},
copy: function copy(other) {
for (var i = 0; i < NR_COLS; i++) {
this.chars[i].copy(other.chars[i]);
}
},
isEmpty: function isEmpty() {
var empty = true;
for (var i = 0; i < NR_COLS; i++) {
if (!this.chars[i].isEmpty()) {
empty = false;
break;
}
}
return empty;
},
/**
* Set the cursor to a valid column.
*/
setCursor: function setCursor(absPos) {
if (this.pos !== absPos) {
this.pos = absPos;
}
if (this.pos < 0) {
logger.log("ERROR", "Negative cursor position " + this.pos);
this.pos = 0;
} else if (this.pos > NR_COLS) {
logger.log("ERROR", "Too large cursor position " + this.pos);
this.pos = NR_COLS;
}
},
/**
* Move the cursor relative to current position.
*/
moveCursor: function moveCursor(relPos) {
var newPos = this.pos + relPos;
if (relPos > 1) {
for (var i = this.pos + 1; i < newPos + 1; i++) {
this.chars[i].setPenState(this.currPenState);
}
}
this.setCursor(newPos);
},
/**
* Backspace, move one step back and clear character.
*/
backSpace: function backSpace() {
this.moveCursor(-1);
this.chars[this.pos].setChar(' ', this.currPenState);
},
insertChar: function insertChar(byte) {
if (byte >= 0x90) {
//Extended char
this.backSpace();
}
var char = getCharForByte(byte);
if (this.pos >= NR_COLS) {
logger.log("ERROR", "Cannot insert " + byte.toString(16) + " (" + char + ") at position " + this.pos + ". Skipping it!");
return;
}
this.chars[this.pos].setChar(char, this.currPenState);
this.moveCursor(1);
},
clearFromPos: function clearFromPos(startPos) {
var i;
for (i = startPos; i < NR_COLS; i++) {
this.chars[i].reset();
}
},
clear: function clear() {
this.clearFromPos(0);
this.pos = 0;
this.currPenState.reset();
},
clearToEndOfRow: function clearToEndOfRow() {
this.clearFromPos(this.pos);
},
getTextString: function getTextString() {
var chars = [];
var empty = true;
for (var i = 0; i < NR_COLS; i++) {
var char = this.chars[i].uchar;
if (char !== " ") {
empty = false;
}
chars.push(char);
}
if (empty) {
return "";
} else {
return chars.join("");
}
},
setPenStyles: function setPenStyles(styles) {
this.currPenState.setStyles(styles);
var currChar = this.chars[this.pos];
currChar.setPenState(this.currPenState);
}
};
/**
* Keep a CEA-608 screen of 32x15 styled characters
* @constructor
*/
var CaptionScreen = function CaptionScreen() {
this.rows = [];
for (var i = 0; i < NR_ROWS; i++) {
this.rows.push(new Row()); // Note that we use zero-based numbering (0-14)
}
this.currRow = NR_ROWS - 1;
this.nrRollUpRows = null;
this.reset();
};
CaptionScreen.prototype = {
reset: function reset() {
for (var i = 0; i < NR_ROWS; i++) {
this.rows[i].clear();
}
this.currRow = NR_ROWS - 1;
},
equals: function equals(other) {
var equal = true;
for (var i = 0; i < NR_ROWS; i++) {
if (!this.rows[i].equals(other.rows[i])) {
equal = false;
break;
}
}
return equal;
},
copy: function copy(other) {
for (var i = 0; i < NR_ROWS; i++) {
this.rows[i].copy(other.rows[i]);
}
},
isEmpty: function isEmpty() {
var empty = true;
for (var i = 0; i < NR_ROWS; i++) {
if (!this.rows[i].isEmpty()) {
empty = false;
break;
}
}
return empty;
},
backSpace: function backSpace() {
var row = this.rows[this.currRow];
row.backSpace();
},
clearToEndOfRow: function clearToEndOfRow() {
var row = this.rows[this.currRow];
row.clearToEndOfRow();
},
/**
* Insert a character (without styling) in the current row.
*/
insertChar: function insertChar(char) {
var row = this.rows[this.currRow];
row.insertChar(char);
},
setPen: function setPen(styles) {
var row = this.rows[this.currRow];
row.setPenStyles(styles);
},
moveCursor: function moveCursor(relPos) {
var row = this.rows[this.currRow];
row.moveCursor(relPos);
},
setCursor: function setCursor(absPos) {
logger.log("INFO", "setCursor: " + absPos);
var row = this.rows[this.currRow];
row.setCursor(absPos);
},
setPAC: function setPAC(pacData) {
logger.log("INFO", "pacData = " + JSON.stringify(pacData));
var newRow = pacData.row - 1;
if (this.nrRollUpRows && newRow < this.nrRollUpRows - 1) {
newRow = this.nrRollUpRows - 1;
}
this.currRow = newRow;
var row = this.rows[this.currRow];
if (pacData.indent !== null) {
var indent = pacData.indent;
var prevPos = Math.max(indent - 1, 0);
row.setCursor(pacData.indent);
pacData.color = row.chars[prevPos].penState.foreground;
}
var styles = { foreground: pacData.color, underline: pacData.underline, italics: pacData.italics, background: 'black', flash: false };
this.setPen(styles);
},
/**
* Set background/extra foreground, but first do back_space, and then insert space (backwards compatibility).
*/
setBkgData: function setBkgData(bkgData) {
logger.log("INFO", "bkgData = " + JSON.stringify(bkgData));
this.backSpace();
this.setPen(bkgData);
this.insertChar(0x20); //Space
},
setRollUpRows: function setRollUpRows(nrRows) {
this.nrRollUpRows = nrRows;
},
rollUp: function rollUp() {
if (this.nrRollUpRows === null) {
logger.log("DEBUG", "roll_up but nrRollUpRows not set yet");
return; //Not properly setup
}
logger.log("TEXT", this.getDisplayText());
var topRowIndex = this.currRow + 1 - this.nrRollUpRows;
var topRow = this.rows.splice(topRowIndex, 1)[0];
topRow.clear();
this.rows.splice(this.currRow, 0, topRow);
logger.log("INFO", "Rolling up");
//logger.log("TEXT", this.get_display_text())
},
/**
* Get all non-empty rows with as unicode text.
*/
getDisplayText: function getDisplayText(asOneRow) {
asOneRow = asOneRow || false;
var displayText = [];
var text = "";
var rowNr = -1;
for (var i = 0; i < NR_ROWS; i++) {
var rowText = this.rows[i].getTextString();
if (rowText) {
rowNr = i + 1;
if (asOneRow) {
displayText.push("Row " + rowNr + ': "' + rowText + '"');
} else {
displayText.push(rowText.trim());
}
}
}
if (displayText.length > 0) {
if (asOneRow) {
text = "[" + displayText.join(" | ") + "]";
} else {
text = displayText.join("\n");
}
}
return text;
},
getTextAndFormat: function getTextAndFormat() {
return this.rows;
}
};
/**
* Handle a CEA-608 channel and send decoded data to outputFilter
* @constructor
* @param {Number} channelNumber (1 or 2)
* @param {CueHandler} outputFilter Output from channel1 newCue(startTime, endTime, captionScreen)
*/
var Cea608Channel = function Cea608Channel(channelNumber, outputFilter) {
this.chNr = channelNumber;
this.outputFilter = outputFilter;
this.mode = null;
this.verbose = 0;
this.displayedMemory = new CaptionScreen();
this.nonDisplayedMemory = new CaptionScreen();
this.lastOutputScreen = new CaptionScreen();
this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1];
this.writeScreen = this.displayedMemory;
this.mode = null;
this.cueStartTime = null; // Keeps track of where a cue started.
};
Cea608Channel.prototype = {
modes: ["MODE_ROLL-UP", "MODE_POP-ON", "MODE_PAINT-ON", "MODE_TEXT"],
reset: function reset() {
this.mode = null;
this.displayedMemory.reset();
this.nonDisplayedMemory.reset();
this.lastOutputScreen.reset();
this.currRollUpRow = this.displayedMemory.rows[NR_ROWS - 1];
this.writeScreen = this.displayedMemory;
this.mode = null;
this.cueStartTime = null;
this.lastCueEndTime = null;
},
getHandler: function getHandler() {
return this.outputFilter;
},
setHandler: function setHandler(newHandler) {
this.outputFilter = newHandler;
},
setPAC: function setPAC(pacData) {
this.writeScreen.setPAC(pacData);
},
setBkgData: function setBkgData(bkgData) {
this.writeScreen.setBkgData(bkgData);
},
setMode: function setMode(newMode) {
if (newMode === this.mode) {
return;
}
this.mode = newMode;
logger.log("INFO", "MODE=" + newMode);
if (this.mode == "MODE_POP-ON") {
this.writeScreen = this.nonDisplayedMemory;
} else {
this.writeScreen = this.displayedMemory;
this.writeScreen.reset();
}
if (this.mode !== "MODE_ROLL-UP") {
this.displayedMemory.nrRollUpRows = null;
this.nonDisplayedMemory.nrRollUpRows = null;
}
this.mode = newMode;
},
insertChars: function insertChars(chars) {
for (var i = 0; i < chars.length; i++) {
this.writeScreen.insertChar(chars[i]);
}
var screen = this.writeScreen === this.displayedMemory ? "DISP" : "NON_DISP";
logger.log("INFO", screen + ": " + this.writeScreen.getDisplayText(true));
if (this.mode === "MODE_PAINT-ON" || this.mode === "MODE_ROLL-UP") {
logger.log("TEXT", "DISPLAYED: " + this.displayedMemory.getDisplayText(true));
this.outputDataUpdate();
}
},
cc_RCL: function cc_RCL() {
// Resume Caption Loading (switch mode to Pop On)
logger.log("INFO", "RCL - Resume Caption Loading");
this.setMode("MODE_POP-ON");
},
cc_BS: function cc_BS() {
// BackSpace
logger.log("INFO", "BS - BackSpace");
if (this.mode === "MODE_TEXT") {
return;
}
this.writeScreen.backSpace();
if (this.writeScreen === this.displayedMemory) {
this.outputDataUpdate();
}
},
cc_AOF: function cc_AOF() {
// Reserved (formerly Alarm Off)
return;
},
cc_AON: function cc_AON() {
// Reserved (formerly Alarm On)
return;
},
cc_DER: function cc_DER() {
// Delete to End of Row
logger.log("INFO", "DER- Delete to End of Row");
this.writeScreen.clearToEndOfRow();
this.outputDataUpdate();
},
cc_RU: function cc_RU(nrRows) {
//Roll-Up Captions-2,3,or 4 Rows
logger.log("INFO", "RU(" + nrRows + ") - Roll Up");
this.writeScreen = this.displayedMemory;
this.setMode("MODE_ROLL-UP");
this.writeScreen.setRollUpRows(nrRows);
},
cc_FON: function cc_FON() {
//Flash On
logger.log("INFO", "FON - Flash On");
this.writeScreen.setPen({ flash: true });
},
cc_RDC: function cc_RDC() {
// Resume Direct Captioning (switch mode to PaintOn)
logger.log("INFO", "RDC - Resume Direct Captioning");
this.setMode("MODE_PAINT-ON");
},
cc_TR: function cc_TR() {
// Text Restart in text mode (not supported, however)
logger.log("INFO", "TR");
this.setMode("MODE_TEXT");
},
cc_RTD: function cc_RTD() {
// Resume Text Display in Text mode (not supported, however)
logger.log("INFO", "RTD");
this.setMode("MODE_TEXT");
},
cc_EDM: function cc_EDM() {
// Erase Displayed Memory
logger.log("INFO", "EDM - Erase Displayed Memory");
this.displayedMemory.reset();
this.outputDataUpdate();
},
cc_CR: function cc_CR() {
// Carriage Return
logger.log("CR - Carriage Return");
this.writeScreen.rollUp();
this.outputDataUpdate();
},
cc_ENM: function cc_ENM() {
//Erase Non-Displayed Memory
logger.log("INFO", "ENM - Erase Non-displayed Memory");
this.nonDisplayedMemory.reset();
},
cc_EOC: function cc_EOC() {
//End of Caption (Flip Memories)
logger.log("INFO", "EOC - End Of Caption");
if (this.mode === "MODE_POP-ON") {
var tmp = this.displayedMemory;
this.displayedMemory = this.nonDisplayedMemory;
this.nonDisplayedMemory = tmp;
this.writeScreen = this.nonDisplayedMemory;
logger.log("TEXT", "DISP: " + this.displayedMemory.getDisplayText());
}
this.outputDataUpdate();
},
cc_TO: function cc_TO(nrCols) {
// Tab Offset 1,2, or 3 columns
logger.log("INFO", "TO(" + nrCols + ") - Tab Offset");
this.writeScreen.moveCursor(nrCols);
},
cc_MIDROW: function cc_MIDROW(secondByte) {
// Parse MIDROW command
var styles = { flash: false };
styles.underline = secondByte % 2 === 1;
styles.italics = secondByte >= 0x2e;
if (!styles.italics) {
var colorIndex = Math.floor(secondByte / 2) - 0x10;
var colors = ["white", "green", "blue", "cyan", "red", "yellow", "magenta"];
styles.foreground = colors[colorIndex];
} else {
styles.foreground = "white";
}
logger.log("INFO", "MIDROW: " + JSON.stringify(styles));
this.writeScreen.setPen(styles);
},
outputDataUpdate: function outputDataUpdate() {
var t = logger.time;
if (t === null) {
return;
}
if (this.outputFilter) {
if (this.outputFilter.updateData) {
this.outputFilter.updateData(t, this.displayedMemory);
}
if (this.cueStartTime === null && !this.displayedMemory.isEmpty()) {
// Start of a new cue
this.cueStartTime = t;
} else {
if (!this.displayedMemory.equals(this.lastOutputScreen)) {
if (this.outputFilter.newCue) {
this.outputFilter.newCue(this.cueStartTime, t, this.lastOutputScreen);
}
this.cueStartTime = this.displayedMemory.isEmpty() ? null : t;
}
}
this.lastOutputScreen.copy(this.displayedMemory);
}
},
cueSplitAtTime: function cueSplitAtTime(t) {
if (this.outputFilter) {
if (!this.displayedMemory.isEmpty()) {
if (this.outputFilter.newCue) {
this.outputFilter.newCue(this.cueStartTime, t, this.displayedMemory);
}
this.cueStartTime = t;
}
}
}
};
/**
* Parse CEA-608 data and send decoded data to out1 and out2.
* @constructor
* @param {Number} field CEA-608 field (1 or 2)
* @param {CueHandler} out1 Output from channel1 newCue(startTime, endTime, captionScreen)
* @param {CueHandler} out2 Output from channel2 newCue(startTime, endTime, captionScreen)
*/
var Cea608Parser = function Cea608Parser(field, out1, out2) {
this.field = field || 1;
this.outputs = [out1, out2];
this.channels = [new Cea608Channel(1, out1), new Cea608Channel(2, out2)];
this.currChNr = -1; // Will be 1 or 2
this.lastCmdA = null; // First byte of last command
this.lastCmdB = null; // Second byte of last command
this.bufferedData = [];
this.startTime = null;
this.lastTime = null;
this.dataCounters = { 'padding': 0, 'char': 0, 'cmd': 0, 'other': 0 };
};
Cea608Parser.prototype = {
getHandler: function getHandler(index) {
return this.channels[index].getHandler();
},
setHandler: function setHandler(index, newHandler) {
this.channels[index].setHandler(newHandler);
},
/**
* Add data for time t in forms of list of bytes (unsigned ints). The bytes are treated as pairs.
*/
addData: function addData(t, byteList) {
var cmdFound,
a,
b,
charsFound = false;
this.lastTime = t;
logger.setTime(t);
for (var i = 0; i < byteList.length; i += 2) {
a = byteList[i] & 0x7f;
b = byteList[i + 1] & 0x7f;
if (a >= 0x10 && a <= 0x1f && a === this.lastCmdA && b === this.lastCmdB) {
this.lastCmdA = null;
this.lastCmdB = null;
logger.log("DEBUG", "Repeated command (" + numArrayToHexArray([a, b]) + ") is dropped");
continue; // Repeated commands are dropped (once)
}
if (a === 0 && b === 0) {
this.dataCounters.padding += 2;
continue;
} else {
logger.log("DATA", "[" + numArrayToHexArray([byteList[i], byteList[i + 1]]) + "] -> (" + numArrayToHexArray([a, b]) + ")");
}
cmdFound = this.parseCmd(a, b);
if (!cmdFound) {
cmdFound = this.parseMidrow(a, b);
}
if (!cmdFound) {
cmdFound = this.parsePAC(a, b);
}
if (!cmdFound) {
cmdFound = this.parseBackgroundAttributes(a, b);
}
if (!cmdFound) {
charsFound = this.parseChars(a, b);
if (charsFound) {
if (this.currChNr && this.currChNr >= 0) {
var channel = this.channels[this.currChNr - 1];
channel.insertChars(charsFound);
} else {
logger.log("WARNING", "No channel found yet. TEXT-MODE?");
}
}
}
if (cmdFound) {
this.dataCounters.cmd += 2;
} else if (charsFound) {
this.dataCounters.char += 2;
} else {
this.dataCounters.other += 2;
logger.log("WARNING", "Couldn't parse cleaned data " + numArrayToHexArray([a, b]) + " orig: " + numArrayToHexArray([byteList[i], byteList[i + 1]]));
}
}
},
/**
* Parse Command.
* @returns {Boolean} Tells if a command was found
*/
parseCmd: function parseCmd(a, b) {
var chNr = null;
var cond1 = (a === 0x14 || a === 0x15 || a === 0x1C || a === 0x1D) && 0x20 <= b && b <= 0x2F;
var cond2 = (a === 0x17 || a === 0x1F) && 0x21 <= b && b <= 0x23;
if (!(cond1 || cond2)) {
return false;
}
if (a === 0x14 || a === 0x15 || a === 0x17) {
chNr = 1;
} else {
chNr = 2; // (a === 0x1C || a === 0x1D || a=== 0x1f)
}
var channel = this.channels[chNr - 1];
if (a === 0x14 || a === 0x15 || a === 0x1C || a === 0x1D) {
if (b === 0x20) {
channel.cc_RCL();
} else if (b === 0x21) {
channel.cc_BS();
} else if (b === 0x22) {
channel.cc_AOF();
} else if (b === 0x23) {
channel.cc_AON();
} else if (b === 0x24) {
channel.cc_DER();
} else if (b === 0x25) {
channel.cc_RU(2);
} else if (b === 0x26) {
channel.cc_RU(3);
} else if (b === 0x27) {
channel.cc_RU(4);
} else if (b === 0x28) {
channel.cc_FON();
} else if (b === 0x29) {
channel.cc_RDC();
} else if (b === 0x2A) {
channel.cc_TR();
} else if (b === 0x2B) {
channel.cc_RTD();
} else if (b === 0x2C) {
channel.cc_EDM();
} else if (b === 0x2D) {
channel.cc_CR();
} else if (b === 0x2E) {
channel.cc_ENM();
} else if (b === 0x2F) {
channel.cc_EOC();
}
} else {
//a == 0x17 || a == 0x1F
channel.cc_TO(b - 0x20);
}
this.lastCmdA = a;
this.lastCmdB = b;
this.currChNr = chNr;
return true;
},
/**
* Parse midrow styling command
* @returns {Boolean}
*/
parseMidrow: function parseMidrow(a, b) {
var chNr = null;
if ((a === 0x11 || a === 0x19) && 0x20 <= b && b <= 0x2f) {
if (a === 0x11) {
chNr = 1;
} else {
chNr = 2;
}
if (chNr !== this.currChNr) {
logger.log("ERROR", "Mismatch channel in midrow parsing");
return false;
}
var channel = this.channels[chNr - 1];
// cea608 spec says midrow codes should inject a space
channel.insertChars([0x20]);
channel.cc_MIDROW(b);
logger.log("DEBUG", "MIDROW (" + numArrayToHexArray([a, b]) + ")");
this.lastCmdA = a;
this.lastCmdB = b;
return true;
}
return false;
},
/**
* Parse Preable Access Codes (Table 53).
* @returns {Boolean} Tells if PAC found
*/
parsePAC: function parsePAC(a, b) {
var chNr = null;
var row = null;
var case1 = (0x11 <= a && a <= 0x17 || 0x19 <= a && a <= 0x1F) && 0x40 <= b && b <= 0x7F;
var case2 = (a === 0x10 || a === 0x18) && 0x40 <= b && b <= 0x5F;
if (!(case1 || case2)) {
return false;
}
chNr = a <= 0x17 ? 1 : 2;
if (0x40 <= b && b <= 0x5F) {
row = chNr === 1 ? rowsLowCh1[a] : rowsLowCh2[a];
} else {
// 0x60 <= b <= 0x7F
row = chNr === 1 ? rowsHighCh1[a] : rowsHighCh2[a];
}
var pacData = this.interpretPAC(row, b);
var channel = this.channels[chNr - 1];
channel.setPAC(pacData);
this.lastCmdA = a;
this.lastCmdB = b;
this.currChNr = chNr;
return true;
},
/**
* Interpret the second byte of the pac, and return the information.
* @returns {Object} pacData with style parameters.
*/
interpretPAC: function interpretPAC(row, byte) {
var pacIndex = byte;
var pacData = { color: null, italics: false, indent: null, underline: false, row: row };
if (byte > 0x5F) {
pacIndex = byte - 0x60;
} else {
pacIndex = byte - 0x40;
}
pacData.underline = (pacIndex & 1) === 1;
if (pacIndex <= 0xd) {
pacData.color = ['white', 'green', 'blue', 'cyan', 'red', 'yellow', 'magenta', 'white'][Math.floor(pacIndex / 2)];
} else if (pacIndex <= 0xf) {
pacData.italics = true;
pacData.color = 'white';
} else {
pacData.indent = Math.floor((pacIndex - 0x10) / 2) * 4;
}
return pacData; // Note that row has zero offset. The spec uses 1.
},
/**
* Parse characters.
* @returns An array with 1 to 2 codes corresponding to chars, if found. null otherwise.
*/
parseChars: function parseChars(a, b) {
var channelNr = null,
charCodes = null,
charCode1 = null,
charCode2 = null;
if (a >= 0x19) {
channelNr = 2;
charCode1 = a - 8;
} else {
channelNr = 1;
charCode1 = a;
}
if (0x11 <= charCode1 && charCode1 <= 0x13) {
// Special character
var oneCode = b;
if (charCode1 === 0x11) {
oneCode = b + 0x50;
} else if (charCode1 === 0x12) {
oneCode = b + 0x70;
} else {
oneCode = b + 0x90;
}
logger.log("INFO", "Special char '" + getCharForByte(oneCode) + "' in channel " + channelNr);
charCodes = [oneCode];
this.lastCmdA = a;
this.lastCmdB = b;
} else if (0x20 <= a && a <= 0x7f) {
charCodes = b === 0 ? [a] : [a, b];
this.lastCmdA = null;
this.lastCmdB = null;
}
if (charCodes) {
var hexCodes = numArrayToHexArray(charCodes);
logger.log("DEBUG", "Char codes = " + hexCodes.join(","));
}
return charCodes;
},
/**
* Parse extended background attributes as well as new foreground color black.
* @returns{Boolean} Tells if background attributes are found
*/
parseBackgroundAttributes: function parseBackgroundAttributes(a, b) {
var bkgData, index, chNr, channel;
var case1 = (a === 0x10 || a === 0x18) && 0x20 <= b && b <= 0x2f;
var case2 = (a === 0x17 || a === 0x1f) && 0x2d <= b && b <= 0x2f;
if (!(case1 || case2)) {
return false;
}
bkgData = {};
if (a === 0x10 || a === 0x18) {
index = Math.floor((b - 0x20) / 2);
bkgData.background = backgroundColors[index];
if (b % 2 === 1) {
bkgData.background = bkgData.background + "_semi";
}
} else if (b === 0x2d) {
bkgData.background = "transparent";
} else {
bkgData.foreground = "black";
if (b === 0x2f) {
bkgData.underline = true;
}
}
chNr = a < 0x18 ? 1 : 2;
channel = this.channels[chNr - 1];
channel.setBkgData(bkgData);
this.lastCmdA = a;
this.lastCmdB = b;
return true;
},
/**
* Reset state of parser and its channels.
*/
reset: function reset() {
for (var i = 0; i < this.channels.length; i++) {
if (this.channels[i]) {
this.channels[i].reset();
}
}
this.lastCmdA = null;
this.lastCmdB = null;
},
/**
* Trigger the generation of a cue, and the start of a new one if displayScreens are not empty.
*/
cueSplitAtTime: function cueSplitAtTime(t) {
for (var i = 0; i < this.channels.length; i++) {
if (this.channels[i]) {
this.channels[i].cueSplitAtTime(t);
}
}
}
};
/**
* Find ranges corresponding to SEA CEA-608 NALUS in sizeprepended NALU array.
* @param {raw} dataView of binary data
* @param {startPos} start position in raw
* @param {size} total size of data in raw to consider
* @returns
*/
var findCea608Nalus = function findCea608Nalus(raw, startPos, size) {
var nalSize = 0,
cursor = startPos,
nalType = 0,
cea608NaluRanges = [],
// Check SEI data according to ANSI-SCTE 128
isCEA608SEI = function isCEA608SEI(payloadType, payloadSize, raw, pos) {
if (payloadType !== 4 || payloadSize < 8) {
return null;
}
var countryCode = raw.getUint8(pos);
var providerCode = raw.getUint16(pos + 1);
var userIdentifier = raw.getUint32(pos + 3);
var userDataTypeCode = raw.getUint8(pos + 7);
return countryCode == 0xB5 && providerCode == 0x31 && userIdentifier == 0x47413934 && userDataTypeCode == 0x3;
};
while (cursor < startPos + size) {
nalSize = raw.getUint32(cursor);
nalType = raw.getUint8(cursor + 4) & 0x1F;
//console.log(time + " NAL " + nalType);
if (nalType === 6) {
// SEI NAL Unit. The NAL header is the first byte
//console.log("SEI NALU of size " + nalSize + " at time " + time);
var pos = cursor + 5;
var payloadType = -1;
while (pos < cursor + 4 + nalSize - 1) {
// The last byte should be rbsp_trailing_bits
payloadType = 0;
var b = 0xFF;
while (b === 0xFF) {
b = raw.getUint8(pos);
payloadType += b;
pos++;
}
var payloadSize = 0;
b = 0xFF;
while (b === 0xFF) {
b = raw.getUint8(pos);
payloadSize += b;
pos++;
}
if (isCEA608SEI(payloadType, payloadSize, raw, pos)) {
//console.log("CEA6