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@l5i/dashjs

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A reference client implementation for the playback of MPEG DASH via Javascript and compliant browsers.

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/** * The copyright in this software is being made available under the BSD License, * included below. This software may be subject to other third party and contributor * rights, including patent rights, and no such rights are granted under this license. * * Copyright (c) 2013, Dash Industry Forum. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, * are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation and/or * other materials provided with the distribution. * * Neither the name of Dash Industry Forum nor the names of its * contributors may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ /** * @module FactoryMaker */"use strict";Object.defineProperty(exports,"__esModule",{value:true});var FactoryMaker=(function(){var instance=undefined;var singletonContexts=[];var singletonFactories={};var classFactories={};function extend(name,childInstance,override,context){if(!context[name] && childInstance){context[name] = {instance:childInstance,override:override};}} /** * Use this method from your extended object. this.factory is injected into your object. * this.factory.getSingletonInstance(this.context, 'VideoModel') * will return the video model for use in the extended object. * * @param {Object} context - injected into extended object as this.context * @param {string} className - string name found in all dash.js objects * with name __dashjs_factory_name Will be at the bottom. Will be the same as the object's name. * @returns {*} Context aware instance of specified singleton name. * @memberof module:FactoryMaker * @instance */function getSingletonInstance(context,className){for(var i in singletonContexts) {var obj=singletonContexts[i];if(obj.context === context && obj.name === className){return obj.instance;}}return null;} /** * Use this method to add an singleton instance to the system. Useful for unit testing to mock objects etc. * * @param {Object} context * @param {string} className * @param {Object} instance * @memberof module:FactoryMaker * @instance */function setSingletonInstance(context,className,instance){for(var i in singletonContexts) {var obj=singletonContexts[i];if(obj.context === context && obj.name === className){singletonContexts[i].instance = instance;return;}}singletonContexts.push({name:className,context:context,instance:instance});} /*------------------------------------------------------------------------------------------*/ // Factories storage Management /*------------------------------------------------------------------------------------------*/function getFactoryByName(name,factoriesArray){return factoriesArray[name];}function updateFactory(name,factory,factoriesArray){if(name in factoriesArray){factoriesArray[name] = factory;}} /*------------------------------------------------------------------------------------------*/ // Class Factories Management /*------------------------------------------------------------------------------------------*/function updateClassFactory(name,factory){updateFactory(name,factory,classFactories);}function getClassFactoryByName(name){return getFactoryByName(name,classFactories);}function getClassFactory(classConstructor){var factory=getFactoryByName(classConstructor.__dashjs_factory_name,classFactories);if(!factory){factory = function(context){if(context === undefined){context = {};}return {create:function create(){return merge(classConstructor,context,arguments);}};};classFactories[classConstructor.__dashjs_factory_name] = factory; // store factory }return factory;} /*------------------------------------------------------------------------------------------*/ // Singleton Factory MAangement /*------------------------------------------------------------------------------------------*/function updateSingletonFactory(name,factory){updateFactory(name,factory,singletonFactories);}function getSingletonFactoryByName(name){return getFactoryByName(name,singletonFactories);}function getSingletonFactory(classConstructor){var factory=getFactoryByName(classConstructor.__dashjs_factory_name,singletonFactories);if(!factory){factory = function(context){var instance=undefined;if(context === undefined){context = {};}return {getInstance:function getInstance(){ // If we don't have an instance yet check for one on the context if(!instance){instance = getSingletonInstance(context,classConstructor.__dashjs_factory_name);} // If there's no instance on the context then create one if(!instance){instance = merge(classConstructor,context,arguments);singletonContexts.push({name:classConstructor.__dashjs_factory_name,context:context,instance:instance});}return instance;}};};singletonFactories[classConstructor.__dashjs_factory_name] = factory; // store factory }return factory;}function merge(classConstructor,context,args){var classInstance=undefined;var className=classConstructor.__dashjs_factory_name;var extensionObject=context[className];if(extensionObject){var extension=extensionObject.instance;if(extensionObject.override){ //Override public methods in parent but keep parent. classInstance = classConstructor.apply({context:context},args);extension = extension.apply({context:context,factory:instance,parent:classInstance},args);for(var prop in extension) {if(classInstance.hasOwnProperty(prop)){classInstance[prop] = extension[prop];}}}else { //replace parent object completely with new object. Same as dijon. return extension.apply({context:context,factory:instance},args);}}else { // Create new instance of the class classInstance = classConstructor.apply({context:context},args);} // Add getClassName function to class instance prototype (used by Debug) classInstance.getClassName = function(){return className;};return classInstance;}instance = {extend:extend,getSingletonInstance:getSingletonInstance,setSingletonInstance:setSingletonInstance,getSingletonFactory:getSingletonFactory,getSingletonFactoryByName:getSingletonFactoryByName,updateSingletonFactory:updateSingletonFactory,getClassFactory:getClassFactory,getClassFactoryByName:getClassFactoryByName,updateClassFactory:updateClassFactory};return instance;})();exports["default"] = FactoryMaker;module.exports = exports["default"]; //# sourceMappingURL=FactoryMaker.js.map