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@kuriousdesign/machine-sdk

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Shared data types and helpers for machine-related repositories

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Color = void 0; var Color; (function (Color) { Color[Color["Transparent"] = -1] = "Transparent"; //uses ROYGBIV FOR 1-7 Color[Color["Black"] = 0] = "Black"; Color[Color["Red"] = 1] = "Red"; Color[Color["Orange"] = 2] = "Orange"; Color[Color["Yellow"] = 3] = "Yellow"; Color[Color["Green"] = 4] = "Green"; Color[Color["Blue"] = 5] = "Blue"; Color[Color["Indigo"] = 6] = "Indigo"; Color[Color["Violet"] = 7] = "Violet"; Color[Color["Gray"] = 8] = "Gray"; Color[Color["White"] = 9] = "White"; //Light Colors Color[Color["LightBlack"] = 10] = "LightBlack"; Color[Color["LightRed"] = 11] = "LightRed"; Color[Color["LightOrange"] = 12] = "LightOrange"; Color[Color["LightYellow"] = 13] = "LightYellow"; Color[Color["LightGreen"] = 14] = "LightGreen"; Color[Color["LightBlue"] = 15] = "LightBlue"; Color[Color["LightIndigo"] = 16] = "LightIndigo"; Color[Color["LightViolet"] = 17] = "LightViolet"; Color[Color["LightGray"] = 18] = "LightGray"; Color[Color["LightWhite"] = 19] = "LightWhite"; //Dark Colors Color[Color["DarkRed"] = 201] = "DarkRed"; Color[Color["DarkYellow"] = 203] = "DarkYellow"; Color[Color["DarkGray"] = 208] = "DarkGray"; //Bg Colors Color[Color["Light"] = 1001] = "Light"; Color[Color["Dark"] = 1002] = "Dark"; //Action Push Button Background Colors Color[Color["ActionBtn1"] = 21] = "ActionBtn1"; Color[Color["ActionBtn2"] = 22] = "ActionBtn2"; Color[Color["ActionBtn3"] = 23] = "ActionBtn3"; Color[Color["ActionBtn4"] = 24] = "ActionBtn4"; Color[Color["ActionBtn5"] = 25] = "ActionBtn5"; Color[Color["ActionBtn6"] = 26] = "ActionBtn6"; //General status Color[Color["Good"] = 31] = "Good"; Color[Color["Warn"] = 32] = "Warn"; Color[Color["Error"] = 33] = "Error"; //Device states Color[Color["Killed"] = 40] = "Killed"; Color[Color["Inactive"] = 41] = "Inactive"; Color[Color["Resetting"] = 42] = "Resetting"; Color[Color["Idle"] = 43] = "Idle"; Color[Color["Running"] = 44] = "Running"; Color[Color["Done"] = 45] = "Done"; Color[Color["Aborting"] = 46] = "Aborting"; Color[Color["Manual"] = 47] = "Manual"; Color[Color["Paused"] = 48] = "Paused"; Color[Color["Faulted"] = 49] = "Faulted"; Color[Color["Stopping"] = 440] = "Stopping"; //Task List Status Color[Color["TaskDone"] = 50] = "TaskDone"; Color[Color["TaskActive"] = 51] = "TaskActive"; Color[Color["TaskFuture"] = 52] = "TaskFuture"; // Mfg-specific colors Color[Color["FanucYellow"] = 60] = "FanucYellow"; //Part Status Color[Color["Empty"] = 100] = "Empty"; Color[Color["Processing"] = 101] = "Processing"; Color[Color["Raw"] = 102] = "Raw"; Color[Color["Deburred"] = 103] = "Deburred"; Color[Color["Machined"] = 104] = "Machined"; Color[Color["Washed"] = 105] = "Washed"; Color[Color["Dryed"] = 106] = "Dryed"; Color[Color["Scrapped"] = 109] = "Scrapped"; Color[Color["Finished"] = 110] = "Finished"; Color[Color["DeburrBottomFinished"] = 111] = "DeburrBottomFinished"; })(Color || (exports.Color = Color = {}));