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@korekoi/react-native-get-random-values

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⚡️ A fast implementation of `crypto.getRandomValues` for React Native

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cmake_minimum_required(VERSION 3.9.0) project(RNSodium) set(PACKAGE_NAME RNSodium) set(CMAKE_VERBOSE_MAKEFILE ON) set(CMAKE_CXX_STANDARD 20) # Define C++ library and add all sources add_library( ${PACKAGE_NAME} SHARED src/main/cpp-adapter.cpp ../cpp/Sodium.cpp ) include_directories( ../cpp "${CMAKE_SOURCE_DIR}/../libsodium-android/${CMAKE_ANDROID_ARCH_ABI}/include" ) include_directories( ../cpp ) find_package(fbjni REQUIRED) # <-- Used for communication between Java <-> C++ find_package(ReactAndroid REQUIRED) # <-- Used to set up React Native bindings (e.g. CallInvoker/TurboModule) find_package(react-native-nitro-modules REQUIRED) # <-- Used to create all HybridObjects and use the Nitro core library # Third party libraries (Prefabs) find_library(LOG_LIB log) add_library(sodiumcpp SHARED IMPORTED) set_target_properties( sodiumcpp PROPERTIES IMPORTED_LOCATION ${CMAKE_SOURCE_DIR}/../libsodium-android/${CMAKE_ANDROID_ARCH_ABI}/lib/libsodium.so ) # Link all libraries together target_link_libraries( ${PACKAGE_NAME} ${LOG_LIB} android sodiumcpp fbjni::fbjni ReactAndroid::jsi ReactAndroid::turbomodulejsijni ReactAndroid::react_nativemodule_core ReactAndroid::react_render_core ReactAndroid::runtimeexecutor ReactAndroid::fabricjni ReactAndroid::react_debug ReactAndroid::react_render_core ReactAndroid::react_render_componentregistry ReactAndroid::rrc_view ReactAndroid::folly_runtime react-native-nitro-modules::NitroModules # <-- NitroModules Core :) )