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@koreez/phaser3-ninepatch

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# Phaser3 Nine Patch Changelog: ## Phaser3 Nine Patch 2.0.0 ### v2.0.1 #### Added - Add `setTint`, `setTintFill` and `clearTint` methods to be able to change tint. ### v2.0.0 #### Added - Now NinePatch class extends Phaser.GameObjects.Container instead of Phaser.GameObjects.RenderTexture to not add additional draws and calls. ### v1.1.5 #### Fixed - Minor fixings. ### v1.1.4 #### Fixed - Minor fixings. ### v1.1.3 #### Fixed - Fix canvas rendering issue. ### v1.1.2 #### Added - Add `setTexture` and `setFrame` methods to be able to change texture and/or frame dynamically (see #18). #### Fixed - Fix `addToScene` to be optional for nine patch creator. ### v1.1.1 - Planned stable version - fixed resize method to be chainable