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@koreez/phaser3-isometric-plugin

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import { IsoBitmapText } from '../impl/IsoBitmapText'; export interface IIsoBitmapTextFactory extends Phaser.GameObjects.GameObjectFactory { isoBitmapText: (x: number, y: number, z: number, font: string, text?: string | string[], size?: number, align?: integer) => IsoBitmapText; }