@kodamc/protocol
Version:
Minecraft Bedrock Edition protocol library
30 lines (27 loc) • 819 B
JavaScript
const { Relay } = require('bedrock-protocol')
function createRelay () {
console.log('Creating relay')
/* Example to create a non-transparent proxy (or 'Relay') connection to destination server */
const relay = new Relay({
/* host and port for clients to listen to */
host: '0.0.0.0',
port: 19130,
offline: false,
/* Where to send upstream packets to */
destination: {
realms: {
pickRealm: (realms) => realms.find(e => e.name === 'Realm Name')
},
offline: false
}
})
relay.conLog = console.debug
relay.listen()
relay.on('connect', player => {
// Server is sending a message to the client.
player.on('clientbound', ({ name, params }) => {
if (name === 'text') console.log(params)
})
})
}
createRelay()