@kitware/vtk.js
Version:
Visualization Toolkit for the Web
123 lines (105 loc) • 3.9 kB
JavaScript
import { mat4, mat3 } from 'gl-matrix';
import { n as newInstance$1, o as obj, e as setGet } from '../../macros2.js';
import vtkViewNode from '../SceneGraph/ViewNode.js';
import { registerOverride } from './ViewNodeFactory.js';
// ----------------------------------------------------------------------------
// vtkOpenGLVolume methods
// ----------------------------------------------------------------------------
function vtkOpenGLVolume(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkOpenGLVolume');
// Builds myself.
publicAPI.buildPass = prepass => {
if (!model.renderable || !model.renderable.getVisibility()) {
return;
}
if (prepass) {
model._openGLRenderWindow = publicAPI.getLastAncestorOfType('vtkOpenGLRenderWindow');
model._openGLRenderer = publicAPI.getFirstAncestorOfType('vtkOpenGLRenderer');
model.context = model._openGLRenderWindow.getContext();
publicAPI.prepareNodes();
publicAPI.addMissingNode(model.renderable.getMapper());
publicAPI.removeUnusedNodes();
}
};
publicAPI.queryPass = (prepass, renderPass) => {
if (prepass) {
if (!model.renderable || !model.renderable.getVisibility()) {
return;
}
renderPass.incrementVolumeCount();
}
};
publicAPI.traverseVolumePass = renderPass => {
if (!model.renderable || !model.renderable.getNestedVisibility() || model._openGLRenderer.getSelector() && !model.renderable.getNestedPickable()) {
return;
}
publicAPI.apply(renderPass, true);
model.children[0].traverse(renderPass);
publicAPI.apply(renderPass, false);
};
// Renders myself
publicAPI.volumePass = prepass => {
if (!model.renderable || !model.renderable.getVisibility()) {
return;
}
model.context.depthMask(!prepass);
};
publicAPI.getKeyMatrices = () => {
// has the actor changed?
if (model.renderable.getMTime() > model.keyMatrixTime.getMTime()) {
model.renderable.computeMatrix();
mat4.copy(model.MCWCMatrix, model.renderable.getMatrix());
mat4.transpose(model.MCWCMatrix, model.MCWCMatrix);
if (model.renderable.getIsIdentity()) {
mat3.identity(model.normalMatrix);
} else {
mat3.fromMat4(model.normalMatrix, model.MCWCMatrix);
mat3.invert(model.normalMatrix, model.normalMatrix);
mat3.transpose(model.normalMatrix, model.normalMatrix);
}
model.keyMatrixTime.modified();
}
return {
mcwc: model.MCWCMatrix,
normalMatrix: model.normalMatrix
};
};
}
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
const DEFAULT_VALUES = {
// context: null,
// keyMatrixTime: null,
// normalMatrix: null,
// MCWCMatrix: null,
// _openGLRenderWindow: null,
};
// ----------------------------------------------------------------------------
function extend(publicAPI, model, initialValues = {}) {
Object.assign(model, DEFAULT_VALUES, initialValues);
// Inheritance
vtkViewNode.extend(publicAPI, model, initialValues);
model.keyMatrixTime = {};
obj(model.keyMatrixTime, {
mtime: 0
});
// always set by getter
model.normalMatrix = new Float64Array(9);
model.MCWCMatrix = new Float64Array(16);
// Build VTK API
setGet(publicAPI, model, ['context']);
// Object methods
vtkOpenGLVolume(publicAPI, model);
}
// ----------------------------------------------------------------------------
const newInstance = newInstance$1(extend, 'vtkOpenGLVolume');
// ----------------------------------------------------------------------------
var vtkVolume = {
newInstance,
extend
};
// Register ourself to OpenGL backend if imported
registerOverride('vtkVolume', newInstance);
export { vtkVolume as default, extend, newInstance };