@kitware/vtk.js
Version:
Visualization Toolkit for the Web
102 lines (84 loc) • 3.81 kB
JavaScript
import { mat4, mat3 } from 'gl-matrix';
import { n as newInstance$1, o as obj, e as setGet } from '../../macros2.js';
import vtkViewNode from '../SceneGraph/ViewNode.js';
import { registerOverride } from './ViewNodeFactory.js';
// ----------------------------------------------------------------------------
// vtkOpenGLCamera methods
// ----------------------------------------------------------------------------
function vtkOpenGLCamera(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkOpenGLCamera');
publicAPI.buildPass = prepass => {
if (prepass) {
model._openGLRenderer = publicAPI.getFirstAncestorOfType('vtkOpenGLRenderer');
model._openGLRenderWindow = model._openGLRenderer.getParent();
model.context = model._openGLRenderWindow.getContext();
}
};
// Renders myself
publicAPI.opaquePass = prepass => {
if (prepass) {
const tsize = model._openGLRenderer.getTiledSizeAndOrigin();
model.context.viewport(tsize.lowerLeftU, tsize.lowerLeftV, tsize.usize, tsize.vsize);
model.context.scissor(tsize.lowerLeftU, tsize.lowerLeftV, tsize.usize, tsize.vsize);
}
};
publicAPI.translucentPass = publicAPI.opaquePass;
publicAPI.zBufferPass = publicAPI.opaquePass;
publicAPI.opaqueZBufferPass = publicAPI.opaquePass;
publicAPI.volumePass = publicAPI.opaquePass;
publicAPI.getKeyMatrices = ren => {
// has the camera changed?
if (ren !== model.lastRenderer || model._openGLRenderWindow.getMTime() > model.keyMatrixTime.getMTime() || publicAPI.getMTime() > model.keyMatrixTime.getMTime() || ren.getMTime() > model.keyMatrixTime.getMTime() || model.renderable.getMTime() > model.keyMatrixTime.getMTime()) {
mat4.copy(model.keyMatrices.wcvc, model.renderable.getViewMatrix());
mat3.fromMat4(model.keyMatrices.normalMatrix, model.keyMatrices.wcvc);
mat3.invert(model.keyMatrices.normalMatrix, model.keyMatrices.normalMatrix);
mat4.transpose(model.keyMatrices.wcvc, model.keyMatrices.wcvc);
const aspectRatio = model._openGLRenderer.getAspectRatio();
mat4.copy(model.keyMatrices.vcpc, model.renderable.getProjectionMatrix(aspectRatio, -1, 1));
mat4.transpose(model.keyMatrices.vcpc, model.keyMatrices.vcpc);
mat4.multiply(model.keyMatrices.wcpc, model.keyMatrices.vcpc, model.keyMatrices.wcvc);
model.keyMatrixTime.modified();
model.lastRenderer = ren;
}
return model.keyMatrices;
};
}
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
const DEFAULT_VALUES = {
context: null,
lastRenderer: null,
keyMatrixTime: null,
keyMatrices: null
};
// ----------------------------------------------------------------------------
function extend(publicAPI, model, initialValues = {}) {
Object.assign(model, DEFAULT_VALUES, initialValues);
// Inheritance
vtkViewNode.extend(publicAPI, model, initialValues);
model.keyMatrixTime = {};
obj(model.keyMatrixTime);
// values always get set by the get method
model.keyMatrices = {
normalMatrix: new Float64Array(9),
vcpc: new Float64Array(16),
wcvc: new Float64Array(16),
wcpc: new Float64Array(16)
};
// Build VTK API
setGet(publicAPI, model, ['context', 'keyMatrixTime']);
// Object methods
vtkOpenGLCamera(publicAPI, model);
}
// ----------------------------------------------------------------------------
const newInstance = newInstance$1(extend);
// ----------------------------------------------------------------------------
var vtkCamera = {
newInstance,
extend
};
// Register ourself to OpenGL backend if imported
registerOverride('vtkCamera', newInstance);
export { vtkCamera as default, extend, newInstance };