UNPKG

@kitware/vtk.js

Version:

Visualization Toolkit for the Web

70 lines (67 loc) 2.53 kB
import vtkActor from './OpenGL/Actor.js'; import vtkActor2D from './OpenGL/Actor2D.js'; import vtkBufferObject from './OpenGL/BufferObject.js'; import vtkCamera from './OpenGL/Camera.js'; import vtkCellArrayBufferObject from './OpenGL/CellArrayBufferObject.js'; import vtkConvolution2DPass from './OpenGL/Convolution2DPass.js'; import './OpenGL/CubeAxesActor.js'; import vtkForwardPass from './OpenGL/ForwardPass.js'; import vtkOpenGLFramebuffer from './OpenGL/Framebuffer.js'; import vtkGlyph3DMapper from './OpenGL/Glyph3DMapper.js'; import vtkHardwareSelector from './OpenGL/HardwareSelector.js'; import vtkHelper from './OpenGL/Helper.js'; import vtkImageMapper from './OpenGL/ImageMapper.js'; import vtkImageSlice from './OpenGL/ImageSlice.js'; import vtkPixelSpaceCallbackMapper from './OpenGL/PixelSpaceCallbackMapper.js'; import vtkOpenGLPolyDataMapper from './OpenGL/PolyDataMapper.js'; import vtkPolyDataMapper2D from './OpenGL/PolyDataMapper2D.js'; import vtkRenderer from './OpenGL/Renderer.js'; import vtkRenderWindow from './OpenGL/RenderWindow.js'; import vtkImageResliceMapper from './OpenGL/ImageResliceMapper.js'; import './OpenGL/ScalarBarActor.js'; import vtkShader from './OpenGL/Shader.js'; import vtkShaderCache from './OpenGL/ShaderCache.js'; import vtkShaderProgram from './OpenGL/ShaderProgram.js'; import vtkSkybox from './OpenGL/Skybox.js'; import vtkSphereMapper from './OpenGL/SphereMapper.js'; import vtkStickMapper from './OpenGL/StickMapper.js'; import vtkOpenGLTexture from './OpenGL/Texture.js'; import vtkTextureUnitManager from './OpenGL/TextureUnitManager.js'; import vtkVertexArrayObject from './OpenGL/VertexArrayObject.js'; import vtkViewNodeFactory from './OpenGL/ViewNodeFactory.js'; import vtkVolume from './OpenGL/Volume.js'; import vtkVolumeMapper from './OpenGL/VolumeMapper.js'; var OpenGL = { vtkActor, vtkActor2D, vtkBufferObject, vtkCamera, vtkCellArrayBufferObject, vtkConvolution2DPass, vtkForwardPass, vtkFramebuffer: vtkOpenGLFramebuffer, vtkGlyph3DMapper, vtkHardwareSelector, vtkHelper, vtkImageMapper, vtkImageSlice, vtkPixelSpaceCallbackMapper, vtkPolyDataMapper: vtkOpenGLPolyDataMapper, vtkPolyDataMapper2D, vtkRenderWindow, vtkRenderer, vtkImageResliceMapper, vtkShader, vtkShaderCache, vtkShaderProgram, vtkSkybox, vtkSphereMapper, vtkStickMapper, vtkTexture: vtkOpenGLTexture, vtkTextureUnitManager, vtkVertexArrayObject, vtkViewNodeFactory, vtkVolume, vtkVolumeMapper }; export { OpenGL as default };