@kitware/vtk.js
Version:
Visualization Toolkit for the Web
160 lines (152 loc) • 5.13 kB
JavaScript
/* eslint-disable no-bitwise */
// ----------------------------------------------------------------------------
// Decoding infrastructure
// ----------------------------------------------------------------------------
const REVERSE_LOOKUP = [];
REVERSE_LOOKUP['-'.charCodeAt(0)] = 62;
REVERSE_LOOKUP['_'.charCodeAt(0)] = 63;
const BASE64_CODE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
for (let i = 0; i < BASE64_CODE.length; i++) {
REVERSE_LOOKUP[BASE64_CODE.charCodeAt(i)] = i;
}
// ----------------------------------------------------------------------------
// Base64 analysis
// ----------------------------------------------------------------------------
function isValidChar(c) {
return REVERSE_LOOKUP[c.charCodeAt(0)] !== undefined;
}
function extractChunks(b64Str) {
const strSize = b64Str.length;
const chunks = [];
let currentChunk = null;
for (let i = 0; i < strSize; i++) {
if (isValidChar(b64Str[i])) {
if (!currentChunk) {
currentChunk = {
start: i,
count: 0
};
}
currentChunk.count++;
currentChunk.end = i;
} else if (b64Str[i] === '=' && currentChunk) {
// End of chunk (found padding char)
chunks.push(currentChunk);
currentChunk = null;
}
}
if (currentChunk) {
chunks.push(currentChunk);
}
return chunks;
}
function writeChunk(b64Str, chunk, dstOffset, uint8) {
const {
start,
count
} = chunk;
const remain = count % 4;
const fourCharProcessCount = Math.floor(count / 4);
let charIdx = start;
let tmp = null;
let offset = dstOffset;
// Handle 4=>3
for (let i = 0; i < fourCharProcessCount; i++) {
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp = REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 18;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 12;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 6;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)];
uint8[offset++] = tmp >> 16 & 0xff;
uint8[offset++] = tmp >> 8 & 0xff;
uint8[offset++] = tmp & 0xff;
}
// Handle remain
switch (remain) {
case 3:
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp = REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 10;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 4;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] >> 2;
uint8[offset++] = tmp >> 8 & 0xff;
uint8[offset++] = tmp & 0xff;
break;
case 2:
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp = REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] << 2;
while (!isValidChar(b64Str[charIdx])) {
charIdx++;
}
tmp |= REVERSE_LOOKUP[b64Str.charCodeAt(charIdx++)] >> 4;
uint8[offset++] = tmp & 0xff;
break;
case 1:
throw new Error('BASE64: remain 1 should not happen');
}
return offset;
}
function toArrayBuffer(b64Str) {
const chunks = extractChunks(b64Str);
const totalEncodedLength = chunks[chunks.length - 1].end + 1;
const padding = (4 - totalEncodedLength % 4) % 4; // -length mod 4
// Any padding chars in the middle of b64Str is to be interpreted as \x00,
// whereas the terminating padding chars are to be interpreted as literal padding.
const totalSize = (totalEncodedLength + padding) * 3 / 4 - padding;
const arrayBuffer = new ArrayBuffer(totalSize);
const view = new Uint8Array(arrayBuffer);
let dstOffset = 0;
for (let i = 0; i < chunks.length; i++) {
dstOffset += writeChunk(b64Str, chunks[i], dstOffset, view);
dstOffset += (4 - chunks[i].count % 4) % 4;
}
return arrayBuffer;
}
function encodeTriplet(v1, v2, v3) {
const triplet = (v1 << 16) + (v2 << 8) + v3;
return BASE64_CODE[triplet >> 18] + BASE64_CODE[triplet >> 12 & 0x3f] + BASE64_CODE[triplet >> 6 & 0x3f] + BASE64_CODE[triplet & 0x3f];
}
function fromArrayBuffer(ab) {
const uint8 = new Uint8Array(ab);
const leftoverLength = ab.byteLength % 3;
const maxTripletIndex = ab.byteLength - leftoverLength;
const segments = Array(maxTripletIndex / 3);
for (let i = 0; i < segments.length; i++) {
const bufOffset = i * 3;
segments[i] = encodeTriplet(uint8[bufOffset], uint8[bufOffset + 1], uint8[bufOffset + 2]);
}
if (leftoverLength > 0) {
const segment = encodeTriplet(uint8[maxTripletIndex], uint8[maxTripletIndex + 1] || 0, uint8[maxTripletIndex + 2] || 0);
if (leftoverLength === 1) {
segments.push(`${segment.substr(0, 2)}==`);
} else if (leftoverLength === 2) {
segments.push(`${segment.substr(0, 3)}=`);
}
}
return segments.join('');
}
var Base64 = {
toArrayBuffer,
fromArrayBuffer
};
export { Base64 as default, fromArrayBuffer, toArrayBuffer };