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@kitware/vtk.js

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Visualization Toolkit for the Web

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import { m as macro } from '../../macros2.js'; import vtkWebGPURenderEncoder from './RenderEncoder.js'; import vtkWebGPUTexture from './Texture.js'; import vtkRenderPass from '../SceneGraph/RenderPass.js'; // ---------------------------------------------------------------------------- function vtkWebGPUOpaquePass(publicAPI, model) { // Set our className model.classHierarchy.push('vtkWebGPUOpaquePass'); // this pass implements a forward rendering pipeline // if both volumes and opaque geometry are present // it will mix the two together by capturing a zbuffer // first publicAPI.traverse = (renNode, viewNode) => { if (model.deleted) { return; } // we just render our delegates in order model._currentParent = viewNode; const device = viewNode.getDevice(); if (!model.renderEncoder) { publicAPI.createRenderEncoder(); model.colorTexture = vtkWebGPUTexture.newInstance({ label: 'opaquePassColor' }); model.colorTexture.create(device, { width: viewNode.getCanvas().width, height: viewNode.getCanvas().height, format: 'rgba16float', /* eslint-disable no-undef */ /* eslint-disable no-bitwise */ usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC }); const ctView = model.colorTexture.createView('opaquePassColorTexture'); model.renderEncoder.setColorTextureView(0, ctView); model.depthFormat = 'depth32float'; model.depthTexture = vtkWebGPUTexture.newInstance({ label: 'opaquePassDepth' }); model.depthTexture.create(device, { width: viewNode.getCanvas().width, height: viewNode.getCanvas().height, format: model.depthFormat, usage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC }); const dView = model.depthTexture.createView('opaquePassDepthTexture'); model.renderEncoder.setDepthTextureView(dView); } else { model.colorTexture.resize(viewNode.getCanvas().width, viewNode.getCanvas().height); model.depthTexture.resize(viewNode.getCanvas().width, viewNode.getCanvas().height); } model.renderEncoder.attachTextureViews(); publicAPI.setCurrentOperation('opaquePass'); renNode.setRenderEncoder(model.renderEncoder); renNode.traverse(publicAPI); }; publicAPI.getColorTextureView = () => model.renderEncoder.getColorTextureViews()[0]; publicAPI.getDepthTextureView = () => model.renderEncoder.getDepthTextureView(); publicAPI.createRenderEncoder = () => { model.renderEncoder = vtkWebGPURenderEncoder.newInstance({ label: 'OpaquePass' }); // default settings are fine for this model.renderEncoder.setPipelineHash('op'); }; } // ---------------------------------------------------------------------------- // Object factory // ---------------------------------------------------------------------------- const DEFAULT_VALUES = { renderEncoder: null, colorTexture: null, depthTexture: null }; // ---------------------------------------------------------------------------- function extend(publicAPI, model) { let initialValues = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {}; Object.assign(model, DEFAULT_VALUES, initialValues); // Build VTK API vtkRenderPass.extend(publicAPI, model, initialValues); macro.get(publicAPI, model, ['colorTexture', 'depthTexture']); // Object methods vtkWebGPUOpaquePass(publicAPI, model); } // ---------------------------------------------------------------------------- const newInstance = macro.newInstance(extend, 'vtkWebGPUOpaquePass'); // ---------------------------------------------------------------------------- var vtkWebGPUOpaquePass$1 = { newInstance, extend }; export { vtkWebGPUOpaquePass$1 as default, extend, newInstance };