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@kitware/vtk.js

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Visualization Toolkit for the Web

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import vtkActor, { IActorInitialValues } from './Actor'; import { RGBColor } from './../../types'; /** * Represents the initial values for the AxesActor. */ export interface IAxesActorInitialValues extends IActorInitialValues {} /** * Represents an actor that displays axes in a 3D scene. */ export interface vtkAxesActor extends vtkActor { /** * Get config object of the actor. */ getConfig(): object; /** * Get config object of the X axis. */ getXConfig(): object; /** * Get config object of the Y axis. */ getYConfig(): object; /** * Get config object of the Z axis. */ getZConfig(): object; /** * Retrieves the color of the X-axis. * * @return {RGBColor} The color of the X-axis. */ getXAxisColor(): RGBColor; /** * Retrieves the color of the Y-axis. * * @return {RGBColor} The color of the Y-axis. */ getYAxisColor(): RGBColor; /** * Retrieves the color of the Z-axis. * * @return {RGBColor} The color of the Z-axis. */ getZAxisColor(): RGBColor; /** * Set config object of the actor. * @param config */ setConfig(config: object): boolean; /** * Set config object of the X axis. * @param config */ setXConfig(config: object): boolean; /** * Set config object of the Y axis. * @param config */ setYConfig(config: object): boolean; /** * Set config object of the Z axis. * @param config */ setZConfig(config: object): boolean; /** * Set X axis color. * @param {RGBColor} rgb An Array of the RGB color. */ setXAxisColor(rgb: RGBColor): boolean; /** * Set Y axis color. * @param {RGBColor} rgb An Array of the RGB color. */ setYAxisColor(rgb: RGBColor): boolean; /** * Set Z axis color. * @param {RGBColor} rgb An Array of the RGB color. */ setZAxisColor(rgb: RGBColor): boolean; /** * Update the actor. */ update(): void; } /** * Method use to decorate a given object (publicAPI+model) with vtkAxesActor characteristics. * * @param publicAPI object on which methods will be bounds (public) * @param model object on which data structure will be bounds (protected) * @param {IAxesActorInitialValues} [initialValues] (default: {}) */ export function extend( publicAPI: object, model: object, initialValues?: IAxesActorInitialValues ): void; /** * Method use to create a new instance of vtkAxesActor. * @param {IAxesActorInitialValues} [initialValues] for pre-setting some of its content */ export function newInstance( initialValues?: IAxesActorInitialValues ): vtkAxesActor; /** * vtkAxesActor is a hybrid 2D/3D actor used to represent 3D axes in a scene. * The user can define the geometry to use for the shaft or the tip, * and the user can set the text for the three axes. The text will appear * to follow the camera since it is implemented by means of vtkCaptionActor2D. * All of the functionality of the underlying vtkCaptionActor2D objects are accessible so that, * for instance, the font attributes of the axes text can be manipulated through vtkTextProperty. * Since this class inherits from vtkProp3D, one can apply a user transform to the underlying * geometry and the positioning of the labels. For example, a rotation transform could be used to * generate a left-handed axes representation. * @see [vtkAnnotatedCubeActor](./Rendering_Core_AnnotatedCubeActor.html) * @see [vtkOrientationMarkerWidget](./Interaction_Widgets_OrientationMarkerWidget.html) */ export declare const vtkAxesActor: { newInstance: typeof newInstance; extend: typeof extend; }; export default vtkAxesActor;