@kitware/vtk.js
Version:
Visualization Toolkit for the Web
116 lines (87 loc) • 4.58 kB
JavaScript
import { m as macro } from '../../macros2.js';
import vtkCompositeCameraManipulator from './CompositeCameraManipulator.js';
import vtkCompositeGestureManipulator from './CompositeGestureManipulator.js';
import vtkInteractorStyleManipulator from '../Style/InteractorStyleManipulator.js';
// ----------------------------------------------------------------------------
// vtkGestureCameraManipulator methods
// ----------------------------------------------------------------------------
function vtkGestureCameraManipulator(publicAPI, model) {
// Set our className
model.classHierarchy.push('vtkGestureCameraManipulator');
//--------------------------------------------------------------------------
publicAPI.onStartPinch = (interactor, scale) => {
model.previousScale = scale;
};
//---------------------------------------------------------------------------
publicAPI.onStartRotate = (interactor, rotation) => {
model.previousRotation = rotation;
};
//---------------------------------------------------------------------------
publicAPI.onStartPan = (interactor, translation) => {
model.previousTranslation = translation;
};
//---------------------------------------------------------------------------
publicAPI.onPinch = (interactor, renderer, scale) => {
vtkInteractorStyleManipulator.dollyByFactor(interactor, renderer, scale / model.previousScale);
model.previousScale = scale;
};
//---------------------------------------------------------------------------
publicAPI.onPan = (interactor, renderer, translation) => {
const camera = renderer.getActiveCamera();
const style = interactor.getInteractorStyle();
// Calculate the focal depth since we'll be using it a lot
let viewFocus = camera.getFocalPoint();
viewFocus = style.computeWorldToDisplay(renderer, viewFocus[0], viewFocus[1], viewFocus[2]);
const focalDepth = viewFocus[2];
const trans = translation;
const lastTrans = model.previousTranslation;
const newPickPoint = style.computeDisplayToWorld(renderer, viewFocus[0] + trans[0] - lastTrans[0], viewFocus[1] + trans[1] - lastTrans[1], focalDepth);
// Has to recalc old mouse point since the viewport has moved,
// so can't move it outside the loop
const oldPickPoint = style.computeDisplayToWorld(renderer, viewFocus[0], viewFocus[1], focalDepth);
// Camera motion is reversed
const motionVector = [];
motionVector[0] = oldPickPoint[0] - newPickPoint[0];
motionVector[1] = oldPickPoint[1] - newPickPoint[1];
motionVector[2] = oldPickPoint[2] - newPickPoint[2];
viewFocus = camera.getFocalPoint();
const viewPoint = camera.getPosition();
camera.setFocalPoint(motionVector[0] + viewFocus[0], motionVector[1] + viewFocus[1], motionVector[2] + viewFocus[2]);
camera.setPosition(motionVector[0] + viewPoint[0], motionVector[1] + viewPoint[1], motionVector[2] + viewPoint[2]);
if (interactor.getLightFollowCamera()) {
renderer.updateLightsGeometryToFollowCamera();
}
camera.orthogonalizeViewUp();
model.previousTranslation = translation;
};
//---------------------------------------------------------------------------
publicAPI.onRotate = (interactor, renderer, rotation) => {
const camera = renderer.getActiveCamera();
camera.roll(rotation - model.previousRotation);
camera.orthogonalizeViewUp();
model.previousRotation = rotation;
};
}
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
const DEFAULT_VALUES = {};
// ----------------------------------------------------------------------------
function extend(publicAPI, model) {
let initialValues = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
Object.assign(model, DEFAULT_VALUES, initialValues);
// Inheritance
macro.obj(publicAPI, model);
vtkCompositeGestureManipulator.extend(publicAPI, model, initialValues);
vtkCompositeCameraManipulator.extend(publicAPI, model, initialValues);
// Object specific methods
vtkGestureCameraManipulator(publicAPI, model);
}
// ----------------------------------------------------------------------------
const newInstance = macro.newInstance(extend, 'vtkGestureCameraManipulator');
// ----------------------------------------------------------------------------
var vtkGestureCameraManipulator$1 = {
newInstance,
extend
};
export { vtkGestureCameraManipulator$1 as default, extend, newInstance };