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@kitware/vtk.js

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Visualization Toolkit for the Web

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import { vtkAlgorithm, vtkObject } from './../../interfaces'; import { Vector3 } from './../../types'; export enum ShapeType { TRIANGLE, STAR, ARROW_4, ARROW_6 } /** * */ export interface IArrow2DSourceInitialValues { base?: number; height?: number; width?: number; thickness?: number; center?: Vector3; pointType?: string; origin?: Vector3; direction?: Vector3; } type vtkArrow2DSourceBase = vtkObject & Omit<vtkAlgorithm, | 'getInputData' | 'setInputData' | 'setInputConnection' | 'getInputConnection' | 'addInputConnection' | 'addInputData'>; export interface vtkArrow2DSource extends vtkArrow2DSourceBase { /** * Get the cap the base of the cone with a polygon. * @default 0 */ getBase(): number; /** * Get the center of the cone. * @default [0, 0, 0] */ getCenter(): Vector3; /** * Get the center of the cone. */ getCenterByReference(): Vector3; /** * Get the orientation vector of the cone. * @default [1.0, 0.0, 0.0] */ getDirection(): Vector3; /** * Get the orientation vector of the cone. */ getDirectionByReference(): Vector3; /** * Get the height of the cone. * @default 1.0 */ getHeight(): number; /** * Get the base thickness of the cone. * @default 0.5 */ getThickness(): number; /** * Get the number of facets used to represent the cone. * @default 6 */ getWidth(): number; /** * Expose methods * @param inData * @param outData */ requestData(inData: any, outData: any): void; /** * Turn on/off whether to cap the base of the cone with a polygon. * @param {Number} base The value of the */ setBase(base: number): boolean; /** * Set the center of the cone. * It is located at the middle of the axis of the cone. * !!! warning * This is not the center of the base of the cone! * @param {Number} x The x coordinate. * @param {Number} y The y coordinate. * @param {Number} z The z coordinate. * @default [0, 0, 0] */ setCenter(x: number, y: number, z: number): boolean; /** * Set the center of the cone. * It is located at the middle of the axis of the cone. * !!! warning * This is not the center of the base of the cone! * @param {Vector3} center The center of the cone coordinates. * @default [0, 0, 0] */ setCenterFrom(center: Vector3): boolean; /** * Set the direction for the arrow. * @param {Number} x The x coordinate. * @param {Number} y The y coordinate. * @param {Number} z The z coordinate. */ setDirection(x: number, y: number, z: number): boolean; /** * Set the direction for the arrow 2D. * @param {Vector3} direction The direction coordinates. */ setDirection(direction: Vector3): boolean; /** * Set the direction for the arrow 2D. * @param {Vector3} direction The direction coordinates. */ setDirectionFrom(direction: Vector3): boolean; /** * Set the height of the cone. * This is the height along the cone in its specified direction. * @param {Number} height The height value. */ setHeight(height: number): boolean; /** * Set the base thickness of the cone. * @param {Number} thickness The thickness value. */ setThickness(thickness: number): boolean; /** * Set the number of facets used to represent the cone. * @param {Number} width The width value. */ setWidth(width: number): boolean; } /** * Method used to decorate a given object (publicAPI+model) with vtkArrow2DSource characteristics. * * @param publicAPI object on which methods will be bounds (public) * @param model object on which data structure will be bounds (protected) * @param {IArrow2DSourceInitialValues} [initialValues] (default: {}) */ export function extend(publicAPI: object, model: object, initialValues?: IArrow2DSourceInitialValues): void; /** * Method used to create a new instance of vtkArrow2DSource. * @param {IArrow2DSourceInitialValues} [initialValues] for pre-setting some of its content */ export function newInstance(initialValues?: IArrow2DSourceInitialValues): vtkArrow2DSource; /** * vtkArrow2DSource creates a cone centered at a specified point and pointing in a specified direction. * (By default, the center is the origin and the direction is the x-axis.) Depending upon the resolution of this object, * different representations are created. If resolution=0 a line is created; if resolution=1, a single triangle is created; * if resolution=2, two crossed triangles are created. For resolution > 2, a 3D cone (with resolution number of sides) * is created. It also is possible to control whether the bottom of the cone is capped with a (resolution-sided) polygon, * and to specify the height and thickness of the cone. */ export declare const vtkArrow2DSource: { newInstance: typeof newInstance, extend: typeof extend, }; export default vtkArrow2DSource;