@kitten-science/kitten-scientists
Version:
Add-on for the wonderful incremental browser game: https://kittensgame.com/web/
20 lines • 1.31 kB
TypeScript
import { type Maybe } from "@oliversalzburg/js-utils/data/nil.js";
import type { GamePage } from "../types/game.js";
import { type SpaceBuilding } from "../types/index.js";
import { MissionSettings } from "./MissionSettings.js";
import { SettingTrigger, SettingTriggerMax } from "./Settings.js";
export declare class SpaceBuildingSetting extends SettingTriggerMax {
#private;
get building(): "hydroponics" | "containmentChamber" | "cryostation" | "entangler" | "heatsink" | "hrHarvester" | "hydrofracturer" | "moltenCore" | "moonBase" | "moonOutpost" | "orbitalArray" | "planetCracker" | "researchVessel" | "sattelite" | "spaceBeacon" | "spaceElevator" | "spaceStation" | "spiceRefinery" | "sunforge" | "sunlifter" | "tectonic" | "terraformingStation";
constructor(building: SpaceBuilding);
}
export type SpaceBuildingSettings = Record<SpaceBuilding, SpaceBuildingSetting>;
export declare class SpaceSettings extends SettingTrigger {
buildings: SpaceBuildingSettings;
unlockMissions: MissionSettings;
constructor(enabled?: boolean, trigger?: number, unlockMissions?: MissionSettings);
private initBuildings;
static validateGame(game: GamePage, settings: SpaceSettings): void;
load(settings: Maybe<Partial<SpaceSettings>>): void;
}
//# sourceMappingURL=SpaceSettings.d.ts.map