@kitten-science/kitten-scientists
Version:
Add-on for the wonderful incremental browser game: https://kittensgame.com/web/
80 lines • 4.1 kB
JavaScript
import { isNil } from "@oliversalzburg/js-utils/data/nil.js";
import { redirectErrorsToConsole } from "@oliversalzburg/js-utils/errors/console.js";
import { SpaceSettings } from "../settings/SpaceSettings.js";
import { BuildSectionTools } from "./BuildSectionTools.js";
import { MissionSettingsUi } from "./MissionSettingsUi.js";
import { Dialog } from "./components/Dialog.js";
import { HeaderListItem } from "./components/HeaderListItem.js";
import { SettingTriggerListItem } from "./components/SettingTriggerListItem.js";
import { SettingsList } from "./components/SettingsList.js";
import { SettingsPanel } from "./components/SettingsPanel.js";
export class SpaceSettingsUi extends SettingsPanel {
_missionsUi;
constructor(host, settings, locale) {
const label = host.engine.i18n("ui.space");
super(host, settings, new SettingTriggerListItem(host, settings, locale, label, {
onCheck: () => {
host.engine.imessage("status.auto.enable", [label]);
},
onUnCheck: () => {
host.engine.imessage("status.auto.disable", [label]);
},
onRefresh: item => {
item.triggerButton.inactive =
!settings.enabled || settings.trigger === -1;
},
onRefreshTrigger: item => {
item.triggerButton.element[0].title = host.engine.i18n("ui.trigger.section", [
settings.trigger < 0
? host.engine.i18n("ui.trigger.section.inactive")
: host.renderPercentage(settings.trigger, locale.selected, true),
]);
},
onSetTrigger: () => {
Dialog.prompt(host, host.engine.i18n("ui.trigger.prompt.percentage"), host.engine.i18n("ui.trigger.section.prompt", [
label,
settings.trigger !== -1
? host.renderPercentage(settings.trigger, locale.selected, true)
: host.engine.i18n("ui.infinity"),
]), settings.trigger !== -1 ? host.renderPercentage(settings.trigger) : "", host.engine.i18n("ui.trigger.section.promptExplainer"))
.then(value => {
if (value === undefined) {
return;
}
if (value === "" || value.startsWith("-")) {
settings.trigger = -1;
return;
}
settings.trigger = host.parsePercentage(value);
})
.then(() => {
this.refreshUi();
})
.catch(redirectErrorsToConsole(console));
},
}));
this.addChild(new SettingsList(host, {
children: host.game.space.planets
.filter(planet => 0 < planet.buildings.length)
.flatMap((planet, indexPlanet, arrayPlant) => [
new HeaderListItem(host, host.engine.labelForPlanet(planet.name)),
...planet.buildings
.filter(item => !isNil(this.setting.buildings[item.name]))
.map((building, indexBuilding, arrayBuilding) => BuildSectionTools.getBuildOption(host, this.setting.buildings[building.name], locale, this.setting, building.label, label, indexPlanet < arrayPlant.length - 1 && indexBuilding === arrayBuilding.length - 1)),
]),
onReset: () => {
this.setting.load({ buildings: new SpaceSettings().buildings });
this.refreshUi();
},
}));
const listAddition = new SettingsList(host, {
hasDisableAll: false,
hasEnableAll: false,
});
listAddition.addChild(new HeaderListItem(host, host.engine.i18n("ui.additional")));
this._missionsUi = new MissionSettingsUi(host, this.setting.unlockMissions);
listAddition.addChild(this._missionsUi);
this.addChild(listAddition);
}
}
//# sourceMappingURL=SpaceSettingsUi.js.map